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path: root/src/SMAPI/IAssetDataForDictionary.cs
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using System.Collections.Generic;

namespace StardewModdingAPI
{
    /// <summary>Encapsulates access and changes to dictionary content being read from a data file.</summary>
    public interface IAssetDataForDictionary<TKey, TValue> : IAssetData<IDictionary<TKey, TValue>> { }
}