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using System;
using Microsoft.Xna.Framework.Input;
using StardewValley;

namespace StardewModdingAPI
{
    /// <summary>A unified button constant which includes all controller, keyboard, and mouse buttons.</summary>
    /// <remarks>Derived from <see cref="Keys"/>, <see cref="Buttons"/>, and <see cref="System.Windows.Forms.MouseButtons"/>.</remarks>
    public enum SButton
    {
        /// <summary>No valid key.</summary>
        None = 0,

        /*********
        ** Mouse
        *********/
        /// <summary>The left mouse button.</summary>
        MouseLeft = 1000,

        /// <summary>The right mouse button.</summary>
        MouseRight = 1001,

        /// <summary>The middle mouse button.</summary>
        MouseMiddle = 1002,

        /// <summary>The first mouse XButton.</summary>
        MouseX1 = 1003,

        /// <summary>The second mouse XButton.</summary>
        MouseX2 = 1004,

        /*********
        ** Controller
        *********/
        /// <summary>The 'A' button on a controller.</summary>
        ControllerA = SButtonExtensions.ControllerOffset + Buttons.A,

        /// <summary>The 'B' button on a controller.</summary>
        ControllerB = SButtonExtensions.ControllerOffset + Buttons.B,

        /// <summary>The 'X' button on a controller.</summary>
        ControllerX = SButtonExtensions.ControllerOffset + Buttons.X,

        /// <summary>The 'Y' button on a controller.</summary>
        ControllerY = SButtonExtensions.ControllerOffset + Buttons.Y,

        /// <summary>The back button on a controller.</summary>
        ControllerBack = SButtonExtensions.ControllerOffset + Buttons.Back,

        /// <summary>The start button on a controller.</summary>
        ControllerStart = SButtonExtensions.ControllerOffset + Buttons.Start,

        /// <summary>The up button on the directional pad of a controller.</summary>
        DPadUp = SButtonExtensions.ControllerOffset + Buttons.DPadUp,

        /// <summary>The down button on the directional pad of a controller.</summary>
        DPadDown = SButtonExtensions.ControllerOffset + Buttons.DPadDown,

        /// <summary>The left button on the directional pad of a controller.</summary>
        DPadLeft = SButtonExtensions.ControllerOffset + Buttons.DPadLeft,

        /// <summary>The right button on the directional pad of a controller.</summary>
        DPadRight = SButtonExtensions.ControllerOffset + Buttons.DPadRight,

        /// <summary>The left bumper (shoulder) button on a controller.</summary>
        LeftShoulder = SButtonExtensions.ControllerOffset + Buttons.LeftShoulder,

        /// <summary>The right bumper (shoulder) button on a controller.</summary>
        RightShoulder = SButtonExtensions.ControllerOffset + Buttons.RightShoulder,

        /// <summary>The left trigger on a controller.</summary>
        LeftTrigger = SButtonExtensions.ControllerOffset + Buttons.LeftTrigger,

        /// <summary>The right trigger on a controller.</summary>
        RightTrigger = SButtonExtensions.ControllerOffset + Buttons.RightTrigger,

        /// <summary>The left analog stick on a controller (when pressed).</summary>
        LeftStick = SButtonExtensions.ControllerOffset + Buttons.LeftStick,

        /// <summary>The right analog stick on a controller (when pressed).</summary>
        RightStick = SButtonExtensions.ControllerOffset + Buttons.RightStick,

        /// <summary>The 'big button' on a controller.</summary>
        BigButton = SButtonExtensions.ControllerOffset + Buttons.BigButton,

        /// <summary>The left analog stick on a controller (when pushed left).</summary>
        LeftThumbstickLeft = SButtonExtensions.ControllerOffset + Buttons.LeftThumbstickLeft,

        /// <summary>The left analog stick on a controller (when pushed right).</summary>
        LeftThumbstickRight = SButtonExtensions.ControllerOffset + Buttons.LeftThumbstickRight,

        /// <summary>The left analog stick on a controller (when pushed down).</summary>
        LeftThumbstickDown = SButtonExtensions.ControllerOffset + Buttons.LeftThumbstickDown,

        /// <summary>The left analog stick on a controller (when pushed up).</summary>
        LeftThumbstickUp = SButtonExtensions.ControllerOffset + Buttons.LeftThumbstickUp,

        /// <summary>The right analog stick on a controller (when pushed left).</summary>
        RightThumbstickLeft = SButtonExtensions.ControllerOffset + Buttons.RightThumbstickLeft,

        /// <summary>The right analog stick on a controller (when pushed right).</summary>
        RightThumbstickRight = SButtonExtensions.ControllerOffset + Buttons.RightThumbstickRight,

        /// <summary>The right analog stick on a controller (when pushed down).</summary>
        RightThumbstickDown = SButtonExtensions.ControllerOffset + Buttons.RightThumbstickDown,

        /// <summary>The right analog stick on a controller (when pushed up).</summary>
        RightThumbstickUp = SButtonExtensions.ControllerOffset + Buttons.RightThumbstickUp,

        /*********
        ** Keyboard
        *********/
        /// <summary>The A button on a keyboard.</summary>
        A = Keys.A,

        /// <summary>The Add button on a keyboard.</summary>
        Add = Keys.Add,

        /// <summary>The Applications button on a keyboard.</summary>
        Apps = Keys.Apps,

        /// <summary>The Attn button on a keyboard.</summary>
        Attn = Keys.Attn,

        /// <summary>The B button on a keyboard.</summary>
        B = Keys.B,

        /// <summary>The Backspace button on a keyboard.</summary>
        Back = Keys.Back,

        /// <summary>The Browser Back button on a keyboard in Windows 2000/XP.</summary>
        BrowserBack = Keys.BrowserBack,

        /// <summary>The Browser Favorites button on a keyboard in Windows 2000/XP.</summary>
        BrowserFavorites = Keys.BrowserFavorites,

        /// <summary>The Browser Favorites button on a keyboard in Windows 2000/XP.</summary>
        BrowserForward = Keys.BrowserForward,

        /// <summary>The Browser Home button on a keyboard in Windows 2000/XP.</summary>
        BrowserHome = Keys.BrowserHome,

        /// <summary>The Browser Refresh button on a keyboard in Windows 2000/XP.</summary>
        BrowserRefresh = Keys.BrowserRefresh,

        /// <summary>The Browser Search button on a keyboard in Windows 2000/XP.</summary>
        BrowserSearch = Keys.BrowserSearch,

        /// <summary>The Browser Stop button on a keyboard in Windows 2000/XP.</summary>
        BrowserStop = Keys.BrowserStop,

        /// <summary>The C button on a keyboard.</summary>
        C = Keys.C,

        /// <summary>The Caps Lock button on a keyboard.</summary>
        CapsLock = Keys.CapsLock,

        /// <summary>The Green ChatPad button on a keyboard.</summary>
        ChatPadGreen = Keys.ChatPadGreen,

        /// <summary>The Orange ChatPad button on a keyboard.</summary>
        ChatPadOrange = Keys.ChatPadOrange,

        /// <summary>The CrSel button on a keyboard.</summary>
        Crsel = Keys.Crsel,

        /// <summary>The D button on a keyboard.</summary>
        D = Keys.D,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D0 = Keys.D0,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D1 = Keys.D1,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D2 = Keys.D2,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D3 = Keys.D3,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D4 = Keys.D4,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D5 = Keys.D5,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D6 = Keys.D6,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D7 = Keys.D7,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D8 = Keys.D8,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        D9 = Keys.D9,

        /// <summary>The Decimal button on a keyboard.</summary>
        Decimal = Keys.Decimal,

        /// <summary>The Delete button on a keyboard.</summary>
        Delete = Keys.Delete,

        /// <summary>The Divide button on a keyboard.</summary>
        Divide = Keys.Divide,

        /// <summary>The Down arrow button on a keyboard.</summary>
        Down = Keys.Down,

        /// <summary>The E button on a keyboard.</summary>
        E = Keys.E,

        /// <summary>The End button on a keyboard.</summary>
        End = Keys.End,

        /// <summary>The Enter button on a keyboard.</summary>
        Enter = Keys.Enter,

        /// <summary>The Erase EOF button on a keyboard.</summary>
        EraseEof = Keys.EraseEof,

        /// <summary>The Escape button on a keyboard.</summary>
        Escape = Keys.Escape,

        /// <summary>The Execute button on a keyboard.</summary>
        Execute = Keys.Execute,

        /// <summary>The ExSel button on a keyboard.</summary>
        Exsel = Keys.Exsel,

        /// <summary>The F button on a keyboard.</summary>
        F = Keys.F,

        /// <summary>The F1 button on a keyboard.</summary>
        F1 = Keys.F1,

        /// <summary>The F10 button on a keyboard.</summary>
        F10 = Keys.F10,

        /// <summary>The F11 button on a keyboard.</summary>
        F11 = Keys.F11,

        /// <summary>The F12 button on a keyboard.</summary>
        F12 = Keys.F12,

        /// <summary>The F13 button on a keyboard.</summary>
        F13 = Keys.F13,

        /// <summary>The F14 button on a keyboard.</summary>
        F14 = Keys.F14,

        /// <summary>The F15 button on a keyboard.</summary>
        F15 = Keys.F15,

        /// <summary>The F16 button on a keyboard.</summary>
        F16 = Keys.F16,

        /// <summary>The F17 button on a keyboard.</summary>
        F17 = Keys.F17,

        /// <summary>The F18 button on a keyboard.</summary>
        F18 = Keys.F18,

        /// <summary>The F19 button on a keyboard.</summary>
        F19 = Keys.F19,

        /// <summary>The F2 button on a keyboard.</summary>
        F2 = Keys.F2,

        /// <summary>The F20 button on a keyboard.</summary>
        F20 = Keys.F20,

        /// <summary>The F21 button on a keyboard.</summary>
        F21 = Keys.F21,

        /// <summary>The F22 button on a keyboard.</summary>
        F22 = Keys.F22,

        /// <summary>The F23 button on a keyboard.</summary>
        F23 = Keys.F23,

        /// <summary>The F24 button on a keyboard.</summary>
        F24 = Keys.F24,

        /// <summary>The F3 button on a keyboard.</summary>
        F3 = Keys.F3,

        /// <summary>The F4 button on a keyboard.</summary>
        F4 = Keys.F4,

        /// <summary>The F5 button on a keyboard.</summary>
        F5 = Keys.F5,

        /// <summary>The F6 button on a keyboard.</summary>
        F6 = Keys.F6,

        /// <summary>The F7 button on a keyboard.</summary>
        F7 = Keys.F7,

        /// <summary>The F8 button on a keyboard.</summary>
        F8 = Keys.F8,

        /// <summary>The F9 button on a keyboard.</summary>
        F9 = Keys.F9,

        /// <summary>The G button on a keyboard.</summary>
        G = Keys.G,

        /// <summary>The H button on a keyboard.</summary>
        H = Keys.H,

        /// <summary>The Help button on a keyboard.</summary>
        Help = Keys.Help,

        /// <summary>The Home button on a keyboard.</summary>
        Home = Keys.Home,

        /// <summary>The I button on a keyboard.</summary>
        I = Keys.I,

        /// <summary>The IME Convert button on a keyboard.</summary>
        ImeConvert = Keys.ImeConvert,

        /// <summary>The IME NoConvert button on a keyboard.</summary>
        ImeNoConvert = Keys.ImeNoConvert,

        /// <summary>The INS button on a keyboard.</summary>
        Insert = Keys.Insert,

        /// <summary>The J button on a keyboard.</summary>
        J = Keys.J,

        /// <summary>The K button on a keyboard.</summary>
        K = Keys.K,

        /// <summary>The Kana button on a Japanese keyboard.</summary>
        Kana = Keys.Kana,

        /// <summary>The Kanji button on a Japanese keyboard.</summary>
        Kanji = Keys.Kanji,

        /// <summary>The L button on a keyboard.</summary>
        L = Keys.L,

        /// <summary>The Start Applications 1 button on a keyboard in Windows 2000/XP.</summary>
        LaunchApplication1 = Keys.LaunchApplication1,

        /// <summary>The Start Applications 2 button on a keyboard in Windows 2000/XP.</summary>
        LaunchApplication2 = Keys.LaunchApplication2,

        /// <summary>The Start Mail button on a keyboard in Windows 2000/XP.</summary>
        LaunchMail = Keys.LaunchMail,

        /// <summary>The Left arrow button on a keyboard.</summary>
        Left = Keys.Left,

        /// <summary>The Left Alt button on a keyboard.</summary>
        LeftAlt = Keys.LeftAlt,

        /// <summary>The Left Control button on a keyboard.</summary>
        LeftControl = Keys.LeftControl,

        /// <summary>The Left Shift button on a keyboard.</summary>
        LeftShift = Keys.LeftShift,

        /// <summary>The Left Windows button on a keyboard.</summary>
        LeftWindows = Keys.LeftWindows,

        /// <summary>The M button on a keyboard.</summary>
        M = Keys.M,

        /// <summary>The MediaNextTrack button on a keyboard in Windows 2000/XP.</summary>
        MediaNextTrack = Keys.MediaNextTrack,

        /// <summary>The MediaPlayPause button on a keyboard in Windows 2000/XP.</summary>
        MediaPlayPause = Keys.MediaPlayPause,

        /// <summary>The MediaPreviousTrack button on a keyboard in Windows 2000/XP.</summary>
        MediaPreviousTrack = Keys.MediaPreviousTrack,

        /// <summary>The MediaStop button on a keyboard in Windows 2000/XP.</summary>
        MediaStop = Keys.MediaStop,

        /// <summary>The Multiply button on a keyboard.</summary>
        Multiply = Keys.Multiply,

        /// <summary>The N button on a keyboard.</summary>
        N = Keys.N,

        /// <summary>The Num Lock button on a keyboard.</summary>
        NumLock = Keys.NumLock,

        /// <summary>The Numeric keypad 0 button on a keyboard.</summary>
        NumPad0 = Keys.NumPad0,

        /// <summary>The Numeric keypad 1 button on a keyboard.</summary>
        NumPad1 = Keys.NumPad1,

        /// <summary>The Numeric keypad 2 button on a keyboard.</summary>
        NumPad2 = Keys.NumPad2,

        /// <summary>The Numeric keypad 3 button on a keyboard.</summary>
        NumPad3 = Keys.NumPad3,

        /// <summary>The Numeric keypad 4 button on a keyboard.</summary>
        NumPad4 = Keys.NumPad4,

        /// <summary>The Numeric keypad 5 button on a keyboard.</summary>
        NumPad5 = Keys.NumPad5,

        /// <summary>The Numeric keypad 6 button on a keyboard.</summary>
        NumPad6 = Keys.NumPad6,

        /// <summary>The Numeric keypad 7 button on a keyboard.</summary>
        NumPad7 = Keys.NumPad7,

        /// <summary>The Numeric keypad 8 button on a keyboard.</summary>
        NumPad8 = Keys.NumPad8,

        /// <summary>The Numeric keypad 9 button on a keyboard.</summary>
        NumPad9 = Keys.NumPad9,

        /// <summary>The O button on a keyboard.</summary>
        O = Keys.O,

        /// <summary>A miscellaneous button on a keyboard; can vary by keyboard.</summary>
        Oem8 = Keys.Oem8,

        /// <summary>The OEM Auto button on a keyboard.</summary>
        OemAuto = Keys.OemAuto,

        /// <summary>The OEM Angle Bracket or Backslash button on the RT 102 keyboard in Windows 2000/XP.</summary>
        OemBackslash = Keys.OemBackslash,

        /// <summary>The Clear button on a keyboard.</summary>
        OemClear = Keys.OemClear,

        /// <summary>The OEM Close Bracket button on a US standard keyboard in Windows 2000/XP.</summary>
        OemCloseBrackets = Keys.OemCloseBrackets,

        /// <summary>The ',' button on a keyboard in any country/region in Windows 2000/XP.</summary>
        OemComma = Keys.OemComma,

        /// <summary>The OEM Copy button on a keyboard.</summary>
        OemCopy = Keys.OemCopy,

        /// <summary>The OEM Enlarge Window button on a keyboard.</summary>
        OemEnlW = Keys.OemEnlW,

        /// <summary>The '-' button on a keyboard in any country/region in Windows 2000/XP.</summary>
        OemMinus = Keys.OemMinus,

        /// <summary>The OEM Open Bracket button on a US standard keyboard in Windows 2000/XP.</summary>
        OemOpenBrackets = Keys.OemOpenBrackets,

        /// <summary>The '.' button on a keyboard in any country/region.</summary>
        OemPeriod = Keys.OemPeriod,

        /// <summary>The OEM Pipe button on a US standard keyboard.</summary>
        OemPipe = Keys.OemPipe,

        /// <summary>The '+' button on a keyboard in Windows 2000/XP.</summary>
        OemPlus = Keys.OemPlus,

        /// <summary>The OEM Question Mark button on a US standard keyboard.</summary>
        OemQuestion = Keys.OemQuestion,

        /// <summary>The OEM Single/Double Quote button on a US standard keyboard.</summary>
        OemQuotes = Keys.OemQuotes,

        /// <summary>The OEM Semicolon button on a US standard keyboard.</summary>
        OemSemicolon = Keys.OemSemicolon,

        /// <summary>The OEM Tilde button on a US standard keyboard.</summary>
        OemTilde = Keys.OemTilde,

        /// <summary>The P button on a keyboard.</summary>
        P = Keys.P,

        /// <summary>The PA1 button on a keyboard.</summary>
        Pa1 = Keys.Pa1,

        /// <summary>The Page Down button on a keyboard.</summary>
        PageDown = Keys.PageDown,

        /// <summary>The Page Up button on a keyboard.</summary>
        PageUp = Keys.PageUp,

        /// <summary>The Pause button on a keyboard.</summary>
        Pause = Keys.Pause,

        /// <summary>The Play button on a keyboard.</summary>
        Play = Keys.Play,

        /// <summary>The Print button on a keyboard.</summary>
        Print = Keys.Print,

        /// <summary>The Print Screen button on a keyboard.</summary>
        PrintScreen = Keys.PrintScreen,

        /// <summary>The IME Process button on a keyboard in Windows 95/98/ME/NT 4.0/2000/XP.</summary>
        ProcessKey = Keys.ProcessKey,

        /// <summary>The Q button on a keyboard.</summary>
        Q = Keys.Q,

        /// <summary>The R button on a keyboard.</summary>
        R = Keys.R,

        /// <summary>The Right Arrow button on a keyboard.</summary>
        Right = Keys.Right,

        /// <summary>The Right Alt button on a keyboard.</summary>
        RightAlt = Keys.RightAlt,

        /// <summary>The Right Control button on a keyboard.</summary>
        RightControl = Keys.RightControl,

        /// <summary>The Right Shift button on a keyboard.</summary>
        RightShift = Keys.RightShift,

        /// <summary>The Right Windows button on a keyboard.</summary>
        RightWindows = Keys.RightWindows,

        /// <summary>The S button on a keyboard.</summary>
        S = Keys.S,

        /// <summary>The Scroll Lock button on a keyboard.</summary>
        Scroll = Keys.Scroll,

        /// <summary>The Select button on a keyboard.</summary>
        Select = Keys.Select,

        /// <summary>The Select Media button on a keyboard in Windows 2000/XP.</summary>
        SelectMedia = Keys.SelectMedia,

        /// <summary>The Separator button on a keyboard.</summary>
        Separator = Keys.Separator,

        /// <summary>The Computer Sleep button on a keyboard.</summary>
        Sleep = Keys.Sleep,

        /// <summary>The Space bar on a keyboard.</summary>
        Space = Keys.Space,

        /// <summary>The Subtract button on a keyboard.</summary>
        Subtract = Keys.Subtract,

        /// <summary>The T button on a keyboard.</summary>
        T = Keys.T,

        /// <summary>The Tab button on a keyboard.</summary>
        Tab = Keys.Tab,

        /// <summary>The U button on a keyboard.</summary>
        U = Keys.U,

        /// <summary>The Up Arrow button on a keyboard.</summary>
        Up = Keys.Up,

        /// <summary>The V button on a keyboard.</summary>
        V = Keys.V,

        /// <summary>The Volume Down button on a keyboard in Windows 2000/XP.</summary>
        VolumeDown = Keys.VolumeDown,

        /// <summary>The Volume Mute button on a keyboard in Windows 2000/XP.</summary>
        VolumeMute = Keys.VolumeMute,

        /// <summary>The Volume Up button on a keyboard in Windows 2000/XP.</summary>
        VolumeUp = Keys.VolumeUp,

        /// <summary>The W button on a keyboard.</summary>
        W = Keys.W,

        /// <summary>The X button on a keyboard.</summary>
        X = Keys.X,

        /// <summary>The Y button on a keyboard.</summary>
        Y = Keys.Y,

        /// <summary>The Z button on a keyboard.</summary>
        Z = Keys.Z,

        /// <summary>The Zoom button on a keyboard.</summary>
        Zoom = Keys.Zoom
    }

    /// <summary>Provides extension methods for <see cref="SButton"/>.</summary>
    public static class SButtonExtensions
    {
        /*********
        ** Accessors
        *********/
        /// <summary>The offset added to <see cref="Buttons"/> values when converting them to <see cref="SButton"/> to avoid collisions with <see cref="Keys"/> values.</summary>
        internal const int ControllerOffset = 2000;


        /*********
        ** Public methods
        *********/
        /// <summary>Get the <see cref="SButton"/> equivalent for the given button.</summary>
        /// <param name="key">The keyboard button to convert.</param>
        internal static SButton ToSButton(this Keys key)
        {
            return (SButton)key;
        }

        /// <summary>Get the <see cref="SButton"/> equivalent for the given button.</summary>
        /// <param name="key">The controller button to convert.</param>
        internal static SButton ToSButton(this Buttons key)
        {
            return (SButton)(SButtonExtensions.ControllerOffset + key);
        }

        /// <summary>Get the <see cref="SButton"/> equivalent for the given button.</summary>
        /// <param name="input">The Stardew Valley button to convert.</param>
        internal static SButton ToSButton(this InputButton input)
        {
            // derived from InputButton constructors
            if (input.mouseLeft)
                return SButton.MouseLeft;
            if (input.mouseRight)
                return SButton.MouseRight;
            return input.key.ToSButton();
        }

        /// <summary>Get the <see cref="Keys"/> equivalent for the given button.</summary>
        /// <param name="input">The button to convert.</param>
        /// <param name="key">The keyboard equivalent.</param>
        /// <returns>Returns whether the value was converted successfully.</returns>
        public static bool TryGetKeyboard(this SButton input, out Keys key)
        {
            if (Enum.IsDefined(typeof(Keys), (int)input))
            {
                key = (Keys)input;
                return true;
            }

            key = Keys.None;
            return false;
        }

        /// <summary>Get the <see cref="Buttons"/> equivalent for the given button.</summary>
        /// <param name="input">The button to convert.</param>
        /// <param name="button">The controller equivalent.</param>
        /// <returns>Returns whether the value was converted successfully.</returns>
        public static bool TryGetController(this SButton input, out Buttons button)
        {
            if (Enum.IsDefined(typeof(Buttons), (int)input - SButtonExtensions.ControllerOffset))
            {
                button = (Buttons)(input - SButtonExtensions.ControllerOffset);
                return true;
            }

            button = 0;
            return false;
        }

        /// <summary>Get the <see cref="InputButton"/> equivalent for the given button.</summary>
        /// <param name="input">The button to convert.</param>
        /// <param name="button">The Stardew Valley input button equivalent.</param>
        /// <returns>Returns whether the value was converted successfully.</returns>
        public static bool TryGetStardewInput(this SButton input, out InputButton button)
        {
            // keyboard
            if (input.TryGetKeyboard(out Keys key))
            {
                button = new InputButton(key);
                return true;
            }

            // mouse
            if (input == SButton.MouseLeft || input == SButton.MouseRight)
            {
                button = new InputButton(mouseLeft: input == SButton.MouseLeft);
                return true;
            }

            // not valid
            button = default(InputButton);
            return false;
        }
    }
}