1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
namespace StardewModdingAPI
{
/// <summary>A translation string with a fluent API to customise it.</summary>
public class Translation
{
/*********
** Fields
*********/
/// <summary>The placeholder text when the translation is <c>null</c> or empty, where <c>{0}</c> is the translation key.</summary>
internal const string PlaceholderText = "(no translation:{0})";
/// <summary>The locale for which the translation was fetched like <c>fr-FR</c>, or an empty string for English.</summary>
private readonly string Locale;
/// <summary>The underlying translation text.</summary>
private readonly string? Text;
/// <summary>The value to return if the translations is undefined.</summary>
private readonly string? Placeholder;
/*********
** Accessors
*********/
/// <summary>The original translation key.</summary>
public string Key { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="locale">The locale for which the translation was fetched.</param>
/// <param name="key">The translation key.</param>
/// <param name="text">The underlying translation text.</param>
internal Translation(string locale, string key, string? text)
: this(locale, key, text, string.Format(Translation.PlaceholderText, key)) { }
/// <summary>Replace the text if it's <c>null</c> or empty. If you set a <c>null</c> or empty value, the translation will show the fallback "no translation" placeholder (see <see cref="UsePlaceholder"/> if you want to disable that). Returns a new instance if changed.</summary>
/// <param name="default">The default value.</param>
public Translation Default(string? @default)
{
return this.HasValue()
? this
: new Translation(this.Locale, this.Key, @default);
}
/// <summary>Whether to return a "no translation" placeholder if the translation is <c>null</c> or empty. Returns a new instance.</summary>
/// <param name="use">Whether to return a placeholder. <strong>Due to limitations with nullable reference types, setting this to <c>false</c> will still mark the text non-nullable.</strong></param>
public Translation UsePlaceholder(bool use)
{
return new Translation(this.Locale, this.Key, this.Text, use ? string.Format(Translation.PlaceholderText, this.Key) : null);
}
/// <summary>Replace tokens in the text like <c>{{value}}</c> with the given values. Returns a new instance.</summary>
/// <param name="tokens">An object containing token key/value pairs. This can be an anonymous object (like <c>new { value = 42, name = "Cranberries" }</c>), a dictionary, or a class instance.</param>
/// <exception cref="ArgumentNullException">The <paramref name="tokens"/> argument is <c>null</c>.</exception>
public Translation Tokens(object? tokens)
{
if (string.IsNullOrWhiteSpace(this.Text) || tokens == null)
return this;
// get dictionary of tokens
Dictionary<string, string?> tokenLookup = new(StringComparer.OrdinalIgnoreCase);
{
// from dictionary
if (tokens is IDictionary inputLookup)
{
foreach (DictionaryEntry entry in inputLookup)
{
string? key = entry.Key.ToString()?.Trim();
if (key != null)
tokenLookup[key] = entry.Value?.ToString();
}
}
// from object properties
else
{
Type type = tokens.GetType();
foreach (PropertyInfo prop in type.GetProperties())
tokenLookup[prop.Name] = prop.GetValue(tokens)?.ToString();
foreach (FieldInfo field in type.GetFields())
tokenLookup[field.Name] = field.GetValue(tokens)?.ToString();
}
}
// format translation
string text = Regex.Replace(this.Text, @"{{([ \w\.\-]+)}}", match =>
{
string key = match.Groups[1].Value.Trim();
return tokenLookup.TryGetValue(key, out string? value)
? (value ?? "")
: match.Value;
});
return new Translation(this.Locale, this.Key, text);
}
/// <summary>Get whether the translation has a defined value.</summary>
public bool HasValue()
{
return !string.IsNullOrEmpty(this.Text);
}
/// <summary>Get the translation text. Calling this method isn't strictly necessary, since you can assign a <see cref="Translation"/> value directly to a string.</summary>
/// <remarks><strong>Limitation with nullable reference types: if there's no text and you disabled the fallback via <see cref="UsePlaceholder"/>, this will return null but the return value will still be marked non-nullable.</strong></remarks>
public override string ToString()
{
return this.Placeholder != null && !this.HasValue()
? this.Placeholder
: this.Text!;
}
/// <summary>Get a string representation of the given translation.</summary>
/// <param name="translation">The translation key.</param>
/// <remarks><strong>Limitation with nullable reference types: if there's no text and you disabled the fallback via <see cref="UsePlaceholder"/>, this will return null but the return value will still be marked non-nullable.</strong></remarks>
public static implicit operator string(Translation translation)
{
return translation.ToString();
}
/*********
** Private methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="locale">The locale for which the translation was fetched.</param>
/// <param name="key">The translation key.</param>
/// <param name="text">The underlying translation text.</param>
/// <param name="placeholder">The value to return if the translations is undefined.</param>
private Translation(string locale, string key, string? text, string? placeholder)
{
this.Locale = locale;
this.Key = key;
this.Text = text;
this.Placeholder = placeholder;
}
}
}
|