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path: root/src/StardewModdingAPI.AssemblyRewriters/Framework/BaseFieldFinder.cs
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using Mono.Cecil;
using Mono.Cecil.Cil;

namespace StardewModdingAPI.AssemblyRewriters.Framework
{
    /// <summary>Base class for a field finder.</summary>
    public abstract class BaseFieldFinder : IInstructionFinder
    {
        /*********
        ** Public methods
        *********/
        /// <summary>Get whether a CIL instruction matches.</summary>
        /// <param name="instruction">The IL instruction.</param>
        /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
        public bool IsMatch(Instruction instruction, bool platformChanged)
        {
            if (instruction.OpCode != OpCodes.Ldfld && instruction.OpCode != OpCodes.Ldsfld && instruction.OpCode != OpCodes.Stfld && instruction.OpCode != OpCodes.Stsfld)
                return false; // not a field reference
            return this.IsMatch(instruction, (FieldReference)instruction.Operand, platformChanged);
        }


        /*********
        ** Protected methods
        *********/
        /// <summary>Get whether a field reference should be rewritten.</summary>
        /// <param name="instruction">The IL instruction.</param>
        /// <param name="fieldRef">The field reference.</param>
        /// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
        protected abstract bool IsMatch(Instruction instruction, FieldReference fieldRef, bool platformChanged);
    }
}