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using Mono.Cecil;
using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters
{
/// <summary>Rewrites a CIL instruction for compatibility.</summary>
public interface IInstructionRewriter
{
/// <summary>Get whether a CIL instruction should be rewritten.</summary>
/// <param name="instruction">The IL instruction.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
bool ShouldRewrite(Instruction instruction, bool platformChanged);
/// <summary>Rewrite a CIL instruction for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
/// <param name="instruction">The instruction to rewrite.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
void Rewrite(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap);
}
}
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