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using Mono.Cecil;
using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters
{
/// <summary>Rewrites a method for compatibility.</summary>
public interface IMethodRewriter
{
/// <summary>Get whether the given method reference can be rewritten.</summary>
/// <param name="methodRef">The method reference.</param>
bool ShouldRewrite(MethodReference methodRef);
/// <summary>Rewrite a method for compatibility.</summary>
/// <param name="module">The module being rewritten.</param>
/// <param name="cil">The CIL rewriter.</param>
/// <param name="callOp">The instruction which calls the method.</param>
/// <param name="methodRef">The method reference invoked by the <paramref name="callOp"/>.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
void Rewrite(ModuleDefinition module, ILProcessor cil, Instruction callOp, MethodReference methodRef, PlatformAssemblyMap assemblyMap);
}
}
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