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using System;
namespace StardewModdingAPI.Tests.Framework
{
/// <summary>Provides sample values for unit testing.</summary>
internal static class Sample
{
/*********
** Properties
*********/
/// <summary>A random number generator.</summary>
private static readonly Random Random = new Random();
/*********
** Properties
*********/
/// <summary>Get a sample string.</summary>
public static string String()
{
return Guid.NewGuid().ToString("N");
}
/// <summary>Get a sample integer.</summary>
public static int Int()
{
return Sample.Random.Next();
}
}
}
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