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namespace StardewModdingAPI.Toolkit.Framework.Clients.Wiki
{
/// <summary>A mod entry in the wiki list.</summary>
public class WikiModEntry
{
/*********
** Accessors
*********/
/// <summary>The mod's unique ID. If the mod has alternate/old IDs, they're listed in latest to newest order.</summary>
public string[] ID { get; set; }
/// <summary>The mod's display name. If the mod has multiple names, the first one is the most canonical name.</summary>
public string[] Name { get; set; }
/// <summary>The mod's author name. If the author has multiple names, the first one is the most canonical name.</summary>
public string[] Author { get; set; }
/// <summary>The mod ID on Nexus.</summary>
public int? NexusID { get; set; }
/// <summary>The mod ID in the Chucklefish mod repo.</summary>
public int? ChucklefishID { get; set; }
/// <summary>The mod ID in the ModDrop mod repo.</summary>
public int? ModDropID { get; set; }
/// <summary>The GitHub repository in the form 'owner/repo'.</summary>
public string GitHubRepo { get; set; }
/// <summary>The URL to a non-GitHub source repo.</summary>
public string CustomSourceUrl { get; set; }
/// <summary>The custom mod page URL (if applicable).</summary>
public string CustomUrl { get; set; }
/// <summary>The mod's compatibility with the latest stable version of the game.</summary>
public WikiCompatibilityInfo Compatibility { get; set; }
/// <summary>The mod's compatibility with the latest beta version of the game (if any).</summary>
public WikiCompatibilityInfo BetaCompatibility { get; set; }
/// <summary>Whether a Stardew Valley or SMAPI beta which affects mod compatibility is in progress. If this is true, <see cref="BetaCompatibility"/> should be used for beta versions of SMAPI instead of <see cref="Compatibility"/>.</summary>
public bool HasBetaInfo => this.BetaCompatibility != null;
/// <summary>The human-readable warnings for players about this mod.</summary>
public string[] Warnings { get; set; }
/// <summary>The link anchor for the mod entry in the wiki compatibility list.</summary>
public string Anchor { get; set; }
}
}
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