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using System;
using Newtonsoft.Json.Converters;
namespace StardewModdingAPI.Toolkit.Serialisation.Converters
{
/// <summary>A variant of <see cref="StringEnumConverter"/> which only converts a specified enum.</summary>
/// <typeparam name="T">The enum type.</typeparam>
internal class StringEnumConverter<T> : StringEnumConverter
{
/*********
** Public methods
*********/
/// <summary>Get whether this instance can convert the specified object type.</summary>
/// <param name="type">The object type.</param>
public override bool CanConvert(Type type)
{
return
base.CanConvert(type)
&& (Nullable.GetUnderlyingType(type) ?? type) == typeof(T);
}
}
}
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