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using System;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Pathoschild.Http.Client;
using StardewModdingAPI.Models;
namespace StardewModdingAPI.Web.Framework.ModRepositories
{
/// <summary>An HTTP client for fetching mod metadata from Nexus Mods.</summary>
internal class NexusRepository : RepositoryBase
{
/*********
** Properties
*********/
/// <summary>The URL for a Nexus Mods API query excluding the base URL, where {0} is the mod ID.</summary>
private readonly string ModUrlFormat;
/// <summary>The underlying HTTP client.</summary>
private readonly IClient Client;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="vendorKey">The unique key for this vendor.</param>
/// <param name="userAgent">The user agent for the Nexus Mods API client.</param>
/// <param name="baseUrl">The base URL for the Nexus Mods API.</param>
/// <param name="modUrlFormat">The URL for a Nexus Mods API query excluding the <paramref name="baseUrl"/>, where {0} is the mod ID.</param>
public NexusRepository(string vendorKey, string userAgent, string baseUrl, string modUrlFormat)
: base(vendorKey)
{
this.ModUrlFormat = modUrlFormat;
this.Client = new FluentClient(baseUrl).SetUserAgent(userAgent);
}
/// <summary>Get metadata about a mod in the repository.</summary>
/// <param name="id">The mod ID in this repository.</param>
public override async Task<ModInfoModel> GetModInfoAsync(string id)
{
// validate ID format
if (!uint.TryParse(id, out uint _))
return new ModInfoModel($"The value '{id}' isn't a valid Nexus mod ID, must be an integer ID.");
// fetch info
try
{
NexusResponseModel response = await this.Client
.GetAsync(string.Format(this.ModUrlFormat, id))
.As<NexusResponseModel>();
return response != null
? new ModInfoModel(response.Name, this.NormaliseVersion(response.Version), response.Url)
: new ModInfoModel("Found no mod with this ID.");
}
catch (Exception ex)
{
return new ModInfoModel(ex.ToString());
}
}
/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
public override void Dispose()
{
this.Client.Dispose();
}
/*********
** Private models
*********/
/// <summary>A mod metadata response from Nexus Mods.</summary>
private class NexusResponseModel
{
/*********
** Accessors
*********/
/// <summary>The mod name.</summary>
public string Name { get; set; }
/// <summary>The mod's semantic version number.</summary>
public string Version { get; set; }
/// <summary>The mod's web URL.</summary>
[JsonProperty("mod_page_uri")]
public string Url { get; set; }
}
}
}
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