blob: aba837e4d0d53e53712dbe715fe3d201497f7eda (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
using System;
namespace StardewModdingAPI.Events
{
/// <summary>Event arguments for a <see cref="TimeEvents.OnNewDay"/> event.</summary>
public class EventArgsNewDay : EventArgs
{
/*********
** Accessors
*********/
/// <summary>The previous day value.</summary>
public int PreviousDay { get; }
/// <summary>The current day value.</summary>
public int CurrentDay { get; }
/// <summary>Whether the game just started the transition (<c>true</c>) or finished it (<c>false</c>).</summary>
public bool IsNewDay { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="priorDay">The previous day value.</param>
/// <param name="newDay">The current day value.</param>
/// <param name="isTransitioning">Whether the game just started the transition (<c>true</c>) or finished it (<c>false</c>).</param>
public EventArgsNewDay(int priorDay, int newDay, bool isTransitioning)
{
this.PreviousDay = priorDay;
this.CurrentDay = newDay;
this.IsNewDay = isTransitioning;
}
}
}
|