summaryrefslogtreecommitdiff
path: root/src/StardewModdingAPI/Framework/ModHelper.cs
blob: c8c44dba79613f71c519666f9a9e4640deb849f6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
using System;
using System.IO;
using StardewModdingAPI.Framework.Reflection;
using StardewModdingAPI.Framework.Serialisation;

namespace StardewModdingAPI.Framework
{
    /// <summary>Provides simplified APIs for writing mods.</summary>
    internal class ModHelper : IModHelper
    {
        /*********
        ** Properties
        *********/
        /// <summary>Encapsulates SMAPI's JSON file parsing.</summary>
        private readonly JsonHelper JsonHelper;


        /*********
        ** Accessors
        *********/
        /// <summary>The mod directory path.</summary>
        public string DirectoryPath { get; }

        /// <summary>Simplifies access to private game code.</summary>
        public IReflectionHelper Reflection { get; } = new ReflectionHelper();

        /// <summary>Metadata about loaded mods.</summary>
        public IModRegistry ModRegistry { get; }

        /// <summary>An API for managing console commands.</summary>
        public ICommandHelper ConsoleCommands { get; }


        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="modName">The friendly mod name.</param>
        /// <param name="modDirectory">The mod directory path.</param>
        /// <param name="jsonHelper">Encapsulate SMAPI's JSON parsing.</param>
        /// <param name="modRegistry">Metadata about loaded mods.</param>
        /// <param name="commandManager">Manages console commands.</param>
        /// <exception cref="ArgumentNullException">An argument is null or empty.</exception>
        /// <exception cref="InvalidOperationException">The <paramref name="modDirectory"/> path does not exist on disk.</exception>
        public ModHelper(string modName, string modDirectory, JsonHelper jsonHelper, IModRegistry modRegistry, CommandManager commandManager)
        {
            // validate
            if (string.IsNullOrWhiteSpace(modDirectory))
                throw new ArgumentNullException(nameof(modDirectory));
            if (jsonHelper == null)
                throw new ArgumentNullException(nameof(jsonHelper));
            if (modRegistry == null)
                throw new ArgumentNullException(nameof(modRegistry));
            if (!Directory.Exists(modDirectory))
                throw new InvalidOperationException("The specified mod directory does not exist.");

            // initialise
            this.JsonHelper = jsonHelper;
            this.DirectoryPath = modDirectory;
            this.ModRegistry = modRegistry;
            this.ConsoleCommands = new CommandHelper(modName, commandManager);
        }

        /****
        ** Mod config file
        ****/
        /// <summary>Read the mod's configuration file (and create it if needed).</summary>
        /// <typeparam name="TConfig">The config class type. This should be a plain class that has public properties for the settings you want. These can be complex types.</typeparam>
        public TConfig ReadConfig<TConfig>()
            where TConfig : class, new()
        {
            TConfig config = this.ReadJsonFile<TConfig>("config.json") ?? new TConfig();
            this.WriteConfig(config); // create file or fill in missing fields
            return config;
        }

        /// <summary>Save to the mod's configuration file.</summary>
        /// <typeparam name="TConfig">The config class type.</typeparam>
        /// <param name="config">The config settings to save.</param>
        public void WriteConfig<TConfig>(TConfig config)
            where TConfig : class, new()
        {
            this.WriteJsonFile("config.json", config);
        }

        /****
        ** Generic JSON files
        ****/
        /// <summary>Read a JSON file.</summary>
        /// <typeparam name="TModel">The model type.</typeparam>
        /// <param name="path">The file path relative to the mod directory.</param>
        /// <returns>Returns the deserialised model, or <c>null</c> if the file doesn't exist or is empty.</returns>
        public TModel ReadJsonFile<TModel>(string path)
            where TModel : class
        {
            path = Path.Combine(this.DirectoryPath, path);
            return this.JsonHelper.ReadJsonFile<TModel>(path);
        }

        /// <summary>Save to a JSON file.</summary>
        /// <typeparam name="TModel">The model type.</typeparam>
        /// <param name="path">The file path relative to the mod directory.</param>
        /// <param name="model">The model to save.</param>
        public void WriteJsonFile<TModel>(string path, TModel model)
            where TModel : class
        {
            path = Path.Combine(this.DirectoryPath, path);
            this.JsonHelper.WriteJsonFile(path, model);
        }
    }
}