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path: root/src/StardewModdingAPI/Framework/ModLoading/Platform.cs
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namespace StardewModdingAPI.Framework.ModLoading
{
    /// <summary>The game's platform version.</summary>
    internal enum Platform
    {
        /// <summary>The Linux/Mac version of the game.</summary>
        Mono,

        /// <summary>The Windows version of the game.</summary>
        Windows
    }
}