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using System.IO;
using System.Net;
using System.Reflection;
using Newtonsoft.Json;
using StardewModdingAPI.Framework.Models;
namespace StardewModdingAPI.Framework
{
/// <summary>Provides utility methods for mod updates.</summary>
internal class UpdateHelper
{
/*********
** Public methods
*********/
/// <summary>Get the latest release from a GitHub repository.</summary>
/// <param name="repository">The name of the repository from which to fetch releases (like "cjsu/SMAPI").</param>
public static GitRelease GetLatestVersion(string repository)
{
// build request
// (avoid HttpClient for Mac compatibility)
HttpWebRequest request = (HttpWebRequest)WebRequest.Create($"https://api.github.com/repos/{repository}/releases/latest");
AssemblyName assembly = typeof(UpdateHelper).Assembly.GetName();
request.UserAgent = $"{assembly.Name}/{assembly.Version}";
request.Accept = "application/vnd.github.v3+json";
// fetch data
using (WebResponse response = request.GetResponse())
using (Stream responseStream = response.GetResponseStream())
using (StreamReader reader = new StreamReader(responseStream))
{
string responseText = reader.ReadToEnd();
return JsonConvert.DeserializeObject<GitRelease>(responseText);
}
}
}
}
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