1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
using System;
using System.Linq;
using StardewValley;
namespace StardewModdingAPI.Utilities
{
/// <summary>Represents a Stardew Valley date.</summary>
public class SDate : IEquatable<SDate>
{
/*********
** Properties
*********/
/// <summary>The internal season names in order.</summary>
private readonly string[] Seasons = { "spring", "summer", "fall", "winter" };
/// <summary>The number of seasons in a year.</summary>
private int SeasonsInYear => this.Seasons.Length;
/// <summary>The number of days in a season.</summary>
private readonly int DaysInSeason = 28;
/*********
** Accessors
*********/
/// <summary>The day of month.</summary>
public int Day { get; }
/// <summary>The season name.</summary>
public string Season { get; }
/// <summary>The year.</summary>
public int Year { get; }
/// <summary>The day of week.</summary>
public DayOfWeek DayOfWeek { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="day">The day of month.</param>
/// <param name="season">The season name.</param>
/// <exception cref="ArgumentException">One of the arguments has an invalid value (like day 35).</exception>
public SDate(int day, string season)
: this(day, season, Game1.year) { }
/// <summary>Construct an instance.</summary>
/// <param name="day">The day of month.</param>
/// <param name="season">The season name.</param>
/// <param name="year">The year.</param>
/// <exception cref="ArgumentException">One of the arguments has an invalid value (like day 35).</exception>
public SDate(int day, string season, int year)
{
// validate
if (season == null)
throw new ArgumentNullException(nameof(season));
if (!this.Seasons.Contains(season))
throw new ArgumentException($"Unknown season '{season}', must be one of [{string.Join(", ", this.Seasons)}].");
if (day < 1 || day > this.DaysInSeason)
throw new ArgumentException($"Invalid day '{day}', must be a value from 1 to {this.DaysInSeason}.");
if (year < 1)
throw new ArgumentException($"Invalid year '{year}', must be at least 1.");
// initialise
this.Day = day;
this.Season = season;
this.Year = year;
this.DayOfWeek = this.GetDayOfWeek();
}
/// <summary>Get the current in-game date.</summary>
public static SDate Now()
{
return new SDate(Game1.dayOfMonth, Game1.currentSeason, Game1.year);
}
/// <summary>Get a new date with the given number of days added.</summary>
/// <param name="offset">The number of days to add.</param>
/// <returns>Returns the resulting date.</returns>
/// <exception cref="ArithmeticException">The offset would result in an invalid date (like year 0).</exception>
public SDate AddDays(int offset)
{
// get new hash code
int hashCode = this.GetHashCode() + offset;
if (hashCode < 1)
throw new ArithmeticException($"Adding {offset} days to {this} would result in a date before 01 spring Y1.");
// get day
int day = hashCode % 28;
if (day == 0)
day = 28;
// get season index
int seasonIndex = hashCode / 28;
if (seasonIndex > 0 && hashCode % 28 == 0)
seasonIndex -= 1;
seasonIndex %= 4;
// get year
int year = hashCode / (this.Seasons.Length * this.DaysInSeason) + 1;
// create date
return new SDate(day, this.Seasons[seasonIndex], year);
}
/// <summary>Get a string representation of the date. This is mainly intended for debugging or console messages.</summary>
public override string ToString()
{
return $"{this.Day:00} {this.Season} Y{this.Year}";
}
/****
** IEquatable
****/
/// <summary>Get whether this instance is equal to another.</summary>
/// <param name="other">The other value to compare.</param>
public bool Equals(SDate other)
{
return this == other;
}
/// <summary>Get whether this instance is equal to another.</summary>
/// <param name="obj">The other value to compare.</param>
public override bool Equals(object obj)
{
return obj is SDate other && this == other;
}
/// <summary>Get a hash code which uniquely identifies a date.</summary>
public override int GetHashCode()
{
// return the number of days since 01 spring Y1 (inclusively)
int yearIndex = this.Year - 1;
return
yearIndex * this.DaysInSeason * this.SeasonsInYear
+ this.GetSeasonIndex() * this.DaysInSeason
+ this.Day;
}
/****
** Operators
****/
/// <summary>Get whether one date is equal to another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
/// <returns>The equality of the dates</returns>
public static bool operator ==(SDate date, SDate other)
{
return date?.GetHashCode() == other?.GetHashCode();
}
/// <summary>Get whether one date is not equal to another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
public static bool operator !=(SDate date, SDate other)
{
return date?.GetHashCode() != other?.GetHashCode();
}
/// <summary>Get whether one date is more than another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
public static bool operator >(SDate date, SDate other)
{
return date?.GetHashCode() > other?.GetHashCode();
}
/// <summary>Get whether one date is more than or equal to another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
public static bool operator >=(SDate date, SDate other)
{
return date?.GetHashCode() >= other?.GetHashCode();
}
/// <summary>Get whether one date is less than or equal to another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
public static bool operator <=(SDate date, SDate other)
{
return date?.GetHashCode() <= other?.GetHashCode();
}
/// <summary>Get whether one date is less than another.</summary>
/// <param name="date">The base date to compare.</param>
/// <param name="other">The other date to compare.</param>
public static bool operator <(SDate date, SDate other)
{
return date?.GetHashCode() < other?.GetHashCode();
}
/*********
** Private methods
*********/
/// <summary>Get the day of week for the current date.</summary>
private DayOfWeek GetDayOfWeek()
{
switch (this.Day % 7)
{
case 0:
return DayOfWeek.Sunday;
case 1:
return DayOfWeek.Monday;
case 2:
return DayOfWeek.Tuesday;
case 3:
return DayOfWeek.Wednesday;
case 4:
return DayOfWeek.Thursday;
case 5:
return DayOfWeek.Friday;
case 6:
return DayOfWeek.Saturday;
default:
return 0;
}
}
/// <summary>Get the current season index.</summary>
/// <exception cref="InvalidOperationException">The current season wasn't recognised.</exception>
private int GetSeasonIndex()
{
int index = Array.IndexOf(this.Seasons, this.Season);
if (index == -1)
throw new InvalidOperationException($"The current season '{this.Season}' wasn't recognised.");
return index;
}
}
}
|