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namespace TrainerMod.ItemData
{
/// <summary>An item that can be searched and added to the player's inventory through the console.</summary>
internal interface ISearchItem
{
/*********
** Accessors
*********/
/// <summary>Whether the item is valid.</summary>
bool IsValid { get; }
/// <summary>The item ID.</summary>
int ID { get; }
/// <summary>The item name.</summary>
string Name { get; }
/// <summary>The item type.</summary>
ItemType Type { get; }
}
}
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