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authorLorenz <ESs95s3P5z8Pheb>2022-07-14 11:11:16 +0200
committerLorenz <ESs95s3P5z8Pheb>2022-07-14 11:11:16 +0200
commitc91a346b5c309f167af4d881659868fa6b6fa69b (patch)
treee140c4621489e065eade0e7af3c0e5213cd5f259 /src/main/java/at/lorenz/mod/config/Features.java
parent62f8f58095ca7a465197a1aa165180605c0f1959 (diff)
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add ignore guardian feature
Diffstat (limited to 'src/main/java/at/lorenz/mod/config/Features.java')
-rw-r--r--src/main/java/at/lorenz/mod/config/Features.java5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/main/java/at/lorenz/mod/config/Features.java b/src/main/java/at/lorenz/mod/config/Features.java
index 2cc8f6535..917ab3483 100644
--- a/src/main/java/at/lorenz/mod/config/Features.java
+++ b/src/main/java/at/lorenz/mod/config/Features.java
@@ -161,6 +161,11 @@ public class Features {
@ConfigOption(name = "Clean End", desc = "Hide entities and particles after the boss in Floor 1 - 6 has died.")
@ConfigEditorBoolean
public boolean cleanEnd = false;
+
+ @Expose
+ @ConfigOption(name = "Ignore Guardians", desc = "Ignore F3 and M3 guardians from the clean end feature when sneaking. Makes it easier to kill them after the boss died already. Thanks hypixel.")
+ @ConfigEditorBoolean
+ public boolean cleanEndF3IgnoreGuardians = false;
}
public static class Items {