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DungeonAPI.kt
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Author
2024-04-27
code cleanup
hannibal2
2024-04-27
Backend: Add blessings to DungeonAPI (#1326)
martimavocado
2024-04-15
Improvementt: Add Dungeon Room Id to Lobby Code (#1428)
J10a1n15
2024-04-09
Backend: Switch from LorenzUtils.inDungeons to DungeonAPI.inDungeon() (#1378)
J10a1n15
2024-04-07
Backend: Remove a lot of deprecated code (#1371)
CalMWolfs
2024-04-07
extract DungeonFloor into own class
hannibal2
2024-04-04
Backend: matchFirst function for lists of strings (#1353)
CalMWolfs
2024-03-21
move getColor(level) to DungeonAPI
hannibal2
2024-03-17
Fix: Dungeon Complete Event not getting triggered on Entrance (#1202)
Empa
2024-03-09
Feature: Kismet Feather Tracker (#1011)
Thunderblade73
2024-02-10
Splitting many utils functions from LorenzUtils up into other classes: ChatUt...
Thunderblade73
2024-01-31
fixed dungeon api using two chat events
hannibal2
2024-01-31
replace onChatMessage with onChat
hannibal2
2024-01-18
renamed ignore to irrelevant
hannibal2
2024-01-18
moved all shdebug stuff into categories
hannibal2
2024-01-18
moving dungeons and slayer related debug data into DebugDataCollectEvent. all...
hannibal2
2023-11-30
romanToDecimalIfNeeded -> romanToDecimalIfNecessary (See https://chat.openai....
hannibal2
2023-10-30
Made Livid Solver great again. Fixed Damage Indicator in Dungeons for some fl...
hannibal2
2023-10-12
fixed typo
hannibal2
2023-10-11
Fixed lever clicks get highlighted in water room.
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-27
removed wildcards from imports
hannibal2
2023-09-26
showing mm floor in rcp
hannibal2
2023-09-26
added support for reading maxed boss collections, removed unnecessary help ma...
hannibal2
2023-09-26
Rich Presence Dynamic Priority Box and Dungeons #429
NetheriteMiner