| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-07-25 | Using LorenzWorldChangeEvent everywhere | hannibal2 |
| 2023-03-24 | started with new gui editor | hannibal2 |
| 2023-02-26 | Using GuiRenderEvent.GameOverlayRenderEvent instead of RenderGameOverlayEvent. | hannibal2 |
| 2023-01-26 | Moved matchRegex from LorenzUtils to StringUtils. | hannibal2 |
| 2023-01-07 | replaced "text to render" to "display" | hannibal2 |
| 2023-01-06 | Renaming onRenderOverlay. | hannibal2 |
| 2022-09-24 | fixed bug in RenderGameOverlayEvent | hannibal2 |
| 2022-08-24 | hiding damage splashes while inside the boss room (fixing Skytils feature) | Lorenz |
| 2022-08-24 | formatting dungeon features | Lorenz |
| 2022-08-22 | code cleanup | Lorenz |
| 2022-08-17 | moving packets around | Lorenz |
