aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/at/hannibal2/skyhanni/features/dungeon
AgeCommit message (Collapse)Author
2023-02-11Make deathmites use the new color render logic.hannibal2
2023-02-02Shark fishing timer fix and other misc stuff.hannibal2
2023-01-26Moved matchRegex from LorenzUtils to StringUtils.hannibal2
2023-01-07Using getInventoryName methods.hannibal2
2023-01-07replaced "text to render" to "display"hannibal2
2023-01-07Renamed hypixel and skyblock.hannibal2
2023-01-07changed color for CroesusUnopenedChestTrackerhannibal2
2023-01-06Renaming onRenderOverlay.hannibal2
2023-01-010.13.1 color fixhannibal2
2022-12-30Adds a visual highlight to the Croesus inventory that shows what chests have ↵hannibal2
not yet been opened.
2022-12-27Add catacombs class level color to party finderhannibal2
2022-12-27Add two more chat filter categories: Powder Mining and Winter Giftshannibal2
2022-10-02renamed particle eventshannibal2
2022-09-24fixed bug in RenderGameOverlayEventhannibal2
2022-09-24code cleanuphannibal2
2022-09-17added sound to clean endhannibal2
2022-09-16small fixhannibal2
2022-09-16add Hide Healer Fairy and optimize wordinghannibal2
2022-09-16add Hide Healer Orbshannibal2
2022-09-16workaround to properly hide potion message in dungeonhannibal2
2022-09-15fixed dungeon highlight clicked blockshannibal2
2022-09-15added and used events for particle and soundhannibal2
2022-09-15typosLorenz
2022-09-15stop highlighting levers in dungeon boss roomLorenz
2022-09-14add Hide Mob Names and Hide Damage SplashLorenz
2022-09-07Hiding the flame particles when using the Fire Veil Wand ability.Lorenz
2022-09-070.7 (#2)hannibal2
* code cleanup * Option to hide the Skyblock Level from the chat messages, Option to change the way the Skyblock Level gets displayed in the chat * change version to 0.6.1 * add highlight the voidling extremist in pink color * add highlight corrupted mobs in purple color * fixed highlight corrupted mobs in purple color in the private island * another minor fix for highlight corrupted mobs in purple color * created EntityHealthUpdateEvent and fixing CorruptedMobHighlight * using EntityHealthUpdateEvent everywhere * added marking a player with yellow color * highlight slayer miniboss in blue color * /copyentities now shows health correctly for every entity * infer fix * fixing bazaar message filter * changelog * hides the death messages of other players, except for players who are close to the player. * hiding tip messages * highlight deathmites in dungeon in red color * code cleanup * code cleanup * hide tnt laying around in dungeon * fix infer * remove debug * Added hide Blessings laying around in dungeon. Added hide Revive Stones laying around in dungeon. * Hide Premium Flesh laying around in dungeon. * edited LorenzTest * Added dungeon copilot and separate filter for hiding dungeon key and door messages. * Added hide Journal Entry pages laying around in dungeon. * Added hide Skeleton Skulls laying around in dungeon. * credits * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * fix wording * clarification * small fixes * Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying) * better/more readability for CopyNearbyEntitiesCommand * make version 0.7
2022-09-04added option to hide damage splashes around ashfangLorenz
2022-09-04fixing Hiding the nametag of mobs close to minions not working when minion ↵Lorenz
nearby was never collected
2022-08-24hiding damage splashes while inside the boss room (fixing Skytils feature)Lorenz
2022-08-24formatting dungeon featuresLorenz
2022-08-22code cleanupLorenz
2022-08-19added new format for dungeonLorenz
2022-08-17moving packets aroundLorenz