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path: root/src/main/java/at/hannibal2/skyhanni/features/nether/ashfang
AgeCommit message (Collapse)Author
2023-02-13Code cleanup.HEADmasterhannibal2
2023-02-02Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.hannibal2
2023-01-26Moved matchRegex from LorenzUtils to StringUtils.hannibal2
2023-01-07Renamed hypixel and skyblock.hannibal2
2023-01-06Renaming onRenderOverlay.hannibal2
2022-12-29performance increases via particle logic changeshannibal2
2022-10-02renamed particle eventshannibal2
2022-10-01used hasSkullTexture more oftenhannibal2
2022-10-01hide icons circling around ashfanghannibal2
2022-10-01add blaze particle hide featurehannibal2
2022-10-01add all particles to hide in ashfang and blaze featureshannibal2
2022-09-30hide blaze particles next to ashfanghannibal2
2022-09-24fixed bug in RenderGameOverlayEventhannibal2
2022-09-24code cleanuphannibal2
2022-09-15added and used events for particle and soundhannibal2
2022-09-07Changed the ashfang gravity orb highlight from square to cylinderLorenz
2022-09-070.7 (#2)hannibal2
* code cleanup * Option to hide the Skyblock Level from the chat messages, Option to change the way the Skyblock Level gets displayed in the chat * change version to 0.6.1 * add highlight the voidling extremist in pink color * add highlight corrupted mobs in purple color * fixed highlight corrupted mobs in purple color in the private island * another minor fix for highlight corrupted mobs in purple color * created EntityHealthUpdateEvent and fixing CorruptedMobHighlight * using EntityHealthUpdateEvent everywhere * added marking a player with yellow color * highlight slayer miniboss in blue color * /copyentities now shows health correctly for every entity * infer fix * fixing bazaar message filter * changelog * hides the death messages of other players, except for players who are close to the player. * hiding tip messages * highlight deathmites in dungeon in red color * code cleanup * code cleanup * hide tnt laying around in dungeon * fix infer * remove debug * Added hide Blessings laying around in dungeon. Added hide Revive Stones laying around in dungeon. * Hide Premium Flesh laying around in dungeon. * edited LorenzTest * Added dungeon copilot and separate filter for hiding dungeon key and door messages. * Added hide Journal Entry pages laying around in dungeon. * Added hide Skeleton Skulls laying around in dungeon. * credits * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * fix wording * clarification * small fixes * Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying) * better/more readability for CopyNearbyEntitiesCommand * make version 0.7
2022-09-04added option to hide damage splashes around ashfangLorenz
2022-09-04added option to hide all the particles around the ashfang boss & Added ↵Lorenz
option to hide the name of full health blazes around ashfang
2022-09-04minor fixesLorenz
2022-09-04add highlight different ashfang blazes in their respective colorLorenz
2022-08-24changing the size of the render blocks for minions, ashfang blazing souls ↵Lorenz
and gravity orbs
2022-08-24added Ashfang Blazing Souls displayLorenz
2022-08-23showing the name of ashfang gravity orbs tag aboveLorenz
2022-08-22code cleanupLorenz
2022-08-18adding ashfang gravity orbs displayLorenz
2022-08-17moving packets aroundLorenz