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bumpmoulconfigagain
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damageindicatorperf
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feat/idlenotifier
feat/moulconfig
feat/rancheroverlay
feat/renderablelinks
feat/sackmonitor
feat/styledreplace
feat/unimined
feat/updatecleanup
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Author
2023-12-04
Add RepoPatterns
repopatterns
Linnea Gräf
2023-12-02
Use different color depending on pest count (#753)
alexia
2023-11-28
Added the "plot" word to the sidebar again (only if no pest on garden).
hannibal2
2023-11-26
code cleanup
hannibal2
2023-11-26
more compact plot name in scoreboard
hannibal2
2023-11-26
code cleanup
hannibal2
2023-11-26
Showing a better plot name in scoreboard. Updates faster and doesnt hide when...
hannibal2
2023-11-26
Internal Change: Code Cleanup (#661)
Walker Selby
2023-11-22
Internal Change: More Random Cleanup (#724)
Walker Selby
2023-11-22
The cleanup after the cleanup
hannibal2
2023-11-22
Internal Change: Reformat Code to match .editorconfig (#628)
Walker Selby
2023-10-26
Add Repo TODOs (#585)
Walker Selby
2023-10-16
Fixed bug that prevented some users to start their game.
hannibal2
2023-10-16
properly using the hook to not have potential broken code in the mixin itself...
hannibal2
2023-10-14
Feature: SBA Chroma but in SH (#487)
Vixid
2023-10-12
fixed globalRender description and replaced RenderWorldLastEvent with LorenzR...
hannibal2
2023-10-12
creating globalRenderToggle
hannibal2
2023-09-29
Random Code Cleanup (#516)
Walker Selby
2023-09-07
code cleanup
hannibal2
2023-09-07
Add highlight and outline feature for rare sea creatures (#439)
Brandon
2023-08-08
code cleanup in mixins
hannibal2
2023-07-29
hopefully fixed 'onChatPacket must not be null'
hannibal2
2023-07-25
Using LorenzWorldChangeEvent everywhere
hannibal2
2023-07-05
Merge pull request #267
hannibal2
2023-05-29
Added ItemStack.cachedData to store candyUsed and heldItem
hannibal2
2023-05-06
Added command logging
hannibal2
2023-04-28
REGEX
hannibal2
2023-04-27
Replacing 'Piggy' with 'Purse' in the Scoreboard.
hannibal2
2023-04-15
Added visitor rarity color tab list
hannibal2
2023-04-10
Created RenderItemTooltipEvent and used it in EstimatedItemValue as a workaro...
hannibal2
2023-02-27
Highlight new visitor NPCs.
hannibal2
2023-02-11
Reworked entity highlight config for area mini bosses, slayer mini bosses, co...
hannibal2
2023-02-02
Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.
hannibal2
2022-12-29
performance increases via particle logic changes
hannibal2
2022-12-29
disabled BlockRendererDispatcher
hannibal2
2022-12-29
renamed event names
hannibal2
2022-12-29
optimize CheckRenderEntityEvent and RenderItemTipEvent
hannibal2
2022-10-02
renamed particle events
hannibal2
2022-10-01
removed some @JvmStatic calls
hannibal2
2022-10-01
add blaze particle hide feature
hannibal2
2022-09-30
hide blaze particles next to ashfang
hannibal2
2022-09-28
fixed stats tuning display
hannibal2
2022-09-28
Revert "used kotlin for the mixin classes, deleted some hooks"
hannibal2
2022-09-28
used kotlin for the mixin classes, deleted some hooks
hannibal2
2022-09-07
reactivated RenderBlockInWorldEvent
Lorenz
2022-08-17
moving packets around
Lorenz