| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-02-02 | Code cleanup. | hannibal2 |
| 2023-02-02 | Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs. | hannibal2 |
| 2022-12-29 | disabled BlockRendererDispatcher | hannibal2 |
| 2022-12-29 | optimize RenderMobColoredEvent and ResetEntityHurtEvent | hannibal2 |
| 2022-09-30 | hide blaze particles next to ashfang | hannibal2 |
| 2022-09-28 | Revert "Rename .java to .kt" | hannibal2 |
| 2022-09-28 | Revert "used kotlin for the mixin classes, deleted some hooks" | hannibal2 |
| 2022-09-28 | used kotlin for the mixin classes, deleted some hooks | hannibal2 |
| 2022-09-28 | Rename .java to .kt | hannibal2 |
| 2022-09-07 | reactivated RenderBlockInWorldEvent | Lorenz |
| 2022-09-07 | 0.7 (#2) | hannibal2 |
| 2022-09-04 | add highlight different ashfang blazes in their respective color | Lorenz |
| 2022-09-03 | added option to mark the own summoning mobs in green | Lorenz |
| 2022-07-21 | commit bunch of stuff needed more testig idk idc | Lorenz |
