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path: root/src/main/java/at/hannibal2/skyhanni/utils/LorenzUtils.kt
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2023-02-02Created EntityMaxHealthUpdateEvent, started with better logic for colored mobs.hannibal2
2023-01-26Code cleanup.hannibal2
2023-01-26Moved matchRegex from LorenzUtils to StringUtils.hannibal2
2023-01-26New sort logic.hannibal2
2023-01-17Fixed steaming hot flounder in custom trophy fish counter.hannibal2
2023-01-13Merge branch 'dev' into crimson_isle_reputationhannibal2
2023-01-13Now formatInteger accepts Long too.hannibal2
2023-01-13Added Crimson Isle reputation helper: first part: daily quests.hannibal2
2023-01-07Introduced IslandType enum.hannibal2
2023-01-07Renamed hypixel and skyblock.hannibal2
2023-01-07Renamed hypixel and skyblock.hannibal2
2023-01-07Add support for ironman, stranded and bingo.hannibal2
2023-01-06debug command logic and console filter changeshannibal2
2022-10-01add blaze particle hide featurehannibal2
2022-09-24slayer quest warnings and slayer dropshannibal2
2022-09-17typohannibal2
2022-09-08added minecraft logging logic and filteringLorenz
2022-09-070.7 (#2)hannibal2
* code cleanup * Option to hide the Skyblock Level from the chat messages, Option to change the way the Skyblock Level gets displayed in the chat * change version to 0.6.1 * add highlight the voidling extremist in pink color * add highlight corrupted mobs in purple color * fixed highlight corrupted mobs in purple color in the private island * another minor fix for highlight corrupted mobs in purple color * created EntityHealthUpdateEvent and fixing CorruptedMobHighlight * using EntityHealthUpdateEvent everywhere * added marking a player with yellow color * highlight slayer miniboss in blue color * /copyentities now shows health correctly for every entity * infer fix * fixing bazaar message filter * changelog * hides the death messages of other players, except for players who are close to the player. * hiding tip messages * highlight deathmites in dungeon in red color * code cleanup * code cleanup * hide tnt laying around in dungeon * fix infer * remove debug * Added hide Blessings laying around in dungeon. Added hide Revive Stones laying around in dungeon. * Hide Premium Flesh laying around in dungeon. * edited LorenzTest * Added dungeon copilot and separate filter for hiding dungeon key and door messages. * Added hide Journal Entry pages laying around in dungeon. * Added hide Skeleton Skulls laying around in dungeon. * credits * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * fix wording * clarification * small fixes * Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying) * better/more readability for CopyNearbyEntitiesCommand * make version 0.7
2022-08-24hiding damage splashes while inside the boss room (fixing Skytils feature)Lorenz
2022-08-23added display to show last time a minion was clearedLorenz
2022-08-20using StringUtils for removeColorLorenz
2022-08-20fixed BazaarOrderHelper and added essence to bazaarLorenz
2022-08-17moving packets aroundLorenz
2022-08-09fixed random crash or something funnyLorenz
2022-08-06adding support for damage indicator outside dungeonLorenz
2022-07-15code cleanupLorenz
2022-07-14renamed mod to SkyHanniLorenz