aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/at/hannibal2/skyhanni/utils/RenderUtils.kt
AgeCommit message (Collapse)Author
2023-02-11Reworked entity highlight config for area mini bosses, slayer mini bosses, ↵hannibal2
corrupted mobs and arachne keepers.
2023-01-26New sort logic.hannibal2
2023-01-22Hide the items of render list when tab list is open.hannibal2
2023-01-22Small optimizes.hannibal2
2023-01-21Add locations for reputation quests, mini bosses and kuudra fight.hannibal2
2023-01-20Add items to line renderer. Used for reputationHelper.hannibal2
2023-01-13Updated to 0.14.1 and Bazaar stuff. (#8)Forrick
2023-01-07replaced "text to render" to "display"hannibal2
2023-01-07Don't render overlays when tab list key is pressed.hannibal2
2023-01-06Fixed 1/1000000 crash.hannibal2
2022-10-02fix npehannibal2
2022-09-08updated config structure from neuLorenz
2022-09-07Changed the ashfang gravity orb highlight from square to cylinderLorenz
2022-09-07fixed bazaar api checking too oftenLorenz
2022-09-070.7 (#2)hannibal2
* code cleanup * Option to hide the Skyblock Level from the chat messages, Option to change the way the Skyblock Level gets displayed in the chat * change version to 0.6.1 * add highlight the voidling extremist in pink color * add highlight corrupted mobs in purple color * fixed highlight corrupted mobs in purple color in the private island * another minor fix for highlight corrupted mobs in purple color * created EntityHealthUpdateEvent and fixing CorruptedMobHighlight * using EntityHealthUpdateEvent everywhere * added marking a player with yellow color * highlight slayer miniboss in blue color * /copyentities now shows health correctly for every entity * infer fix * fixing bazaar message filter * changelog * hides the death messages of other players, except for players who are close to the player. * hiding tip messages * highlight deathmites in dungeon in red color * code cleanup * code cleanup * hide tnt laying around in dungeon * fix infer * remove debug * Added hide Blessings laying around in dungeon. Added hide Revive Stones laying around in dungeon. * Hide Premium Flesh laying around in dungeon. * edited LorenzTest * Added dungeon copilot and separate filter for hiding dungeon key and door messages. * Added hide Journal Entry pages laying around in dungeon. * Added hide Skeleton Skulls laying around in dungeon. * credits * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * Added highlight Skeleton Skulls when combining into a skeleton in orange color (not useful combined with feature Hide Skeleton Skull) * fix wording * clarification * small fixes * Highlight the enderman slayer Yang Glyph (Beacon) in red color (supports beacon in hand and beacon flying) * better/more readability for CopyNearbyEntitiesCommand * make version 0.7
2022-08-26added summoning mob featuresLorenz
2022-08-23added rng meter coloring methodsLorenz
2022-08-23showing the name of ashfang gravity orbs tag aboveLorenz
2022-08-23added display to show last time a minion was clearedLorenz
2022-08-22code cleanupLorenz
2022-08-18adding ashfang gravity orbs displayLorenz
2022-08-17add dummy as debug damage indicator and adding debugsLorenz
2022-08-15prevent death mobs from moving damage indicator barLorenz
2022-08-15code cleanupLorenz
2022-08-15added coloring to damage indicator except dungeonLorenz
2022-08-06new item render background logic and using it for HideNotClickableItems and ↵Lorenz
ItemAbilityCooldown
2022-07-14renamed mod to SkyHanniLorenz