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package at.hannibal2.skyhanni.config.features;
import at.hannibal2.skyhanni.config.core.config.Position;
import at.hannibal2.skyhanni.config.core.config.annotations.ConfigEditorBoolean;
import at.hannibal2.skyhanni.config.core.config.annotations.ConfigEditorButton;
import at.hannibal2.skyhanni.config.core.config.annotations.ConfigEditorColour;
import at.hannibal2.skyhanni.config.core.config.annotations.ConfigOption;
import com.google.gson.annotations.Expose;
public class Ashfang {
@Expose
@ConfigOption(name = "Freeze", desc = "Show the cooldown how long Ashfang blocks all your abilities.")
@ConfigEditorBoolean
public boolean freezeCooldown = false;
@Expose
@ConfigOption(name = "Freeze Position", desc = "")
@ConfigEditorButton(runnableId = "ashfangFreezeCooldown", buttonText = "Edit")
public Position freezeCooldownPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Reset Time", desc = "Shows the cooldown until ashfang pulls his underlings back.")
@ConfigEditorBoolean
public boolean nextResetCooldown = false;
@Expose
@ConfigOption(name = "Reset Position", desc = "")
@ConfigEditorButton(runnableId = "ashfangResetCooldown", buttonText = "Edit")
public Position nextResetCooldownPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Gravity Orbs", desc = "Showing the Gravity Orbs more clearly.")
@ConfigEditorBoolean
public boolean gravityOrbs = false;
@Expose
@ConfigOption(name = "Orbs Color", desc = "Color of the Ashfang Gravity Orbs.")
@ConfigEditorColour
public String gravityOrbsColor = "0:120:255:85:85";
@Expose
@ConfigOption(name = "Blazing Souls", desc = "Showing the Blazing Souls more clearly.")
@ConfigEditorBoolean
public boolean blazingSouls = false;
@Expose
@ConfigOption(name = "Souls Color", desc = "Color of the Ashfang Blazing Souls.")
@ConfigEditorColour
public String blazingSoulsColor = "0:245:85:255:85";
@Expose
@ConfigOption(name = "Highlight Blazes", desc = "Highlight the different blazes in their respected color.")
@ConfigEditorBoolean
public boolean highlightBlazes = false;
@Expose
@ConfigOption(name = "Hide Particles", desc = "Hide particles around the ashfang boss.")
@ConfigEditorBoolean
public boolean hideParticles = false;
@Expose
@ConfigOption(name = "Hide Names", desc = "Hide the name of full health blazes around ashfang (only useful when highlight blazes is enabled)")
@ConfigEditorBoolean
public boolean hideNames = false;
@Expose
@ConfigOption(name = "Hide Damage", desc = "Hide damage splashes around ashfang.")
@ConfigEditorBoolean
public boolean hideDamageSplash = false;
}
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