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package at.hannibal2.skyhanni.config.features;
import at.hannibal2.skyhanni.config.FeatureToggle;
import at.hannibal2.skyhanni.config.core.config.Position;
import com.google.gson.annotations.Expose;
import io.github.moulberry.moulconfig.annotations.Accordion;
import io.github.moulberry.moulconfig.annotations.ConfigEditorBoolean;
import io.github.moulberry.moulconfig.annotations.ConfigEditorColour;
import io.github.moulberry.moulconfig.annotations.ConfigEditorDropdown;
import io.github.moulberry.moulconfig.annotations.ConfigEditorKeybind;
import io.github.moulberry.moulconfig.annotations.ConfigOption;
import org.lwjgl.input.Keyboard;
public class CrimsonIsleConfig {
@ConfigOption(name = "Ashfang", desc = "")
@Accordion
@Expose
public AshfangConfig ashfang = new AshfangConfig();
public static class AshfangConfig {
@ConfigOption(name = "Gravity Orbs", desc = "")
@Accordion
@Expose
public GravityOrbsConfig gravityOrbs = new GravityOrbsConfig();
public static class GravityOrbsConfig {
@Expose
@ConfigOption(name = "Enabled", desc = "Shows the Gravity Orbs more clearly.")
@ConfigEditorBoolean
@FeatureToggle
public boolean enabled = false;
@Expose
@ConfigOption(name = "Color", desc = "Color of the Gravity Orbs.")
@ConfigEditorColour
public String color = "0:120:255:85:85";
}
@ConfigOption(name = "Blazing Souls", desc = "")
@Accordion
@Expose
public BlazingSoulsColor blazingSouls = new BlazingSoulsColor();
public static class BlazingSoulsColor {
@Expose
@ConfigOption(name = "Enabled", desc = "Shows the Blazing Souls more clearly.")
@ConfigEditorBoolean
@FeatureToggle
public boolean enabled = false;
@Expose
@ConfigOption(name = "Souls Color", desc = "Color of the Blazing Souls.")
@ConfigEditorColour
public String color = "0:245:85:255:85";
}
@ConfigOption(name = "Hide Stuff", desc = "")
@Accordion
@Expose
public HideAshfangConfig hide = new HideAshfangConfig();
public static class HideAshfangConfig {
@Expose
@ConfigOption(name = "Hide Particles", desc = "Hide particles around the Ashfang boss.")
@ConfigEditorBoolean
@FeatureToggle
public boolean particles = false;
@Expose
@ConfigOption(name = "Hide Full Names", desc = "Hide the names of full health blazes around Ashfang (only useful when highlight blazes is enabled)")
@ConfigEditorBoolean
@FeatureToggle
public boolean fullNames = false;
@Expose
@ConfigOption(name = "Hide Damage Splash", desc = "Hide damage splashes around Ashfang.")
@ConfigEditorBoolean
@FeatureToggle
public boolean damageSplash = false;
}
@Expose
@ConfigOption(name = "Highlight Blazes", desc = "Highlight the different blazes in their respective colors.")
@ConfigEditorBoolean
@FeatureToggle
public boolean highlightBlazes = false;
@Expose
@ConfigOption(name = "Freeze Cooldown", desc = "Show the cooldown for how long Ashfang blocks your abilities.")
@ConfigEditorBoolean
@FeatureToggle
public boolean freezeCooldown = false;
@Expose
public Position freezeCooldownPos = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Reset Time", desc = "Show the cooldown until Ashfang pulls his underlings back.")
@ConfigEditorBoolean
@FeatureToggle
public boolean nextResetCooldown = false;
@Expose
public Position nextResetCooldownPos = new Position(10, 10, false, true);
}
@ConfigOption(name = "Reputation Helper", desc = "")
@Accordion
@Expose
public ReputationHelperConfig reputationHelper = new ReputationHelperConfig();
public static class ReputationHelperConfig {
@Expose
@ConfigOption(name = "Enabled", desc = "Enable features around Reputation features in the Crimson Isle.")
@ConfigEditorBoolean
@FeatureToggle
public boolean enabled = true;
@Expose
@ConfigOption(name = "Use Hotkey", desc = "Only show the Reputation Helper while pressing the hotkey.")
@ConfigEditorBoolean
public boolean useHotkey = false;
@Expose
@ConfigOption(name = "Hotkey", desc = "Press this hotkey to show the Reputation Helper.")
@ConfigEditorKeybind(defaultKey = Keyboard.KEY_NONE)
public int hotkey = Keyboard.KEY_NONE;
@Expose
public Position position = new Position(10, 10, false, true);
@Expose
@ConfigOption(name = "Show Locations", desc = "Crimson Isles waypoints for locations to get reputation.")
@ConfigEditorDropdown(values = {"Always", "Only With Hotkey", "Never"})
public int showLocation = 1;
}
@Expose
@ConfigOption(name = "Quest Item Helper", desc = "When you open the fetch item quest in the town board, " +
"it shows a clickable chat message that will grab the items needed from the sacks.")
@ConfigEditorBoolean
@FeatureToggle
public boolean questItemHelper = false;
}
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