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package at.hannibal2.skyhanni.config.features;

import at.hannibal2.skyhanni.config.FeatureToggle;
import at.hannibal2.skyhanni.config.core.config.Position;
import com.google.gson.annotations.Expose;
import io.github.moulberry.moulconfig.annotations.*;

public class SlayerConfig {

    @Expose
    @ConfigOption(name = "Enderman Slayer Features", desc = "")
    @ConfigEditorAccordion(id = 0)
    public boolean enderman = false;

    @Expose
    @ConfigOption(name = "Yang Glyph (beacon)", desc = "")
    @ConfigAccordionId(id = 0)
    @Accordion
    public EndermanBeaconConfig endermanBeaconConfig = new EndermanBeaconConfig();

    public static class EndermanBeaconConfig {

        @Expose
        @ConfigOption(name = "Highlight Beacon",
                desc = "Highlight the Enderman Slayer Yang Glyph (beacon) in red color and added an timer when he explodes. " +
                        "Supports beacon in hand and beacon flying.")
        @ConfigEditorBoolean
        @FeatureToggle
        public boolean highlightBeacon = true;

        @Expose
        @ConfigOption(name = "Beacon Color", desc = "Color of the beacon.")
        @ConfigEditorColour
        public String beaconColor = "0:255:255:0:88";

        @Expose
        @ConfigOption(name = "Show Warning", desc = "Displays a warning mid-screen when the Enderman Slayer throws a Yang Glyph (beacon).")
        @ConfigEditorBoolean
        @FeatureToggle
        public boolean showWarning = false;

        @Expose
        @ConfigOption(name = "Show Line", desc = "Draw a line starting at your crosshair to the beacon.")
        @ConfigEditorBoolean
        @FeatureToggle
        public boolean showLine = false;

        @Expose
        @ConfigOption(name = "Line color", desc = "Color of the line.")
        @ConfigEditorColour
        public String lneColor = "0:255:255:0:88";

        @Expose
        @ConfigOption(name = "Line Width", desc = "Width of the line.")
        @ConfigEditorSlider(minStep = 1, minValue = 1, maxValue = 10)
        public int lineWidth = 3;
    }

    @Expose
    @ConfigOption(name = "Highlight Nukekubi Skulls", desc = "Highlights the Enderman Slayer Nukekubi Skulls (Eyes).")
    @ConfigEditorBoolean
    @FeatureToggle
    @ConfigAccordionId(id = 0)
    public boolean endermanHighlightNukekebi = false;

    @Expose
    @ConfigOption(name = "Phase Display", desc = "Show the current phase of the Enderman Slayer in damage indcator.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean endermanPhaseDisplay = false;

    @Expose
    @ConfigOption(name = "Hide Particles", desc = "Hide particles around Enderman Slayer bosses and mini bosses.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    @FeatureToggle
    public boolean endermanHideParticles = false;

    @Expose
    @ConfigOption(name = "Blaze", desc = "")
    @ConfigEditorAccordion(id = 1)
    public boolean blaze = false;

    @Expose
    @ConfigOption(name = "Hellion Shields", desc = "")
    @ConfigEditorAccordion(id = 2)
    @ConfigAccordionId(id = 1)
    public boolean blazeHellion = false;

    @Expose
    @ConfigOption(name = "Colored Mobs", desc = "Color the blaze slayer boss and the demons in the right hellion shield color.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    @FeatureToggle
    public boolean blazeColoredMobs = false;

    @Expose
    @ConfigOption(name = "Blaze Daggers", desc = "Faster and permanent display for the Blaze Slayer daggers.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    @FeatureToggle
    public boolean blazeDaggers = false;

    @Expose
    @ConfigOption(name = "Right Dagger", desc = "Mark the right dagger to use for blaze slayer in the dagger overlay.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    @FeatureToggle
    public boolean blazeMarkRightHellionShield = false;

    @Expose
    @ConfigOption(name = "First Dagger", desc = "Select the first, left sided dagger for the display.")
    @ConfigEditorDropdown(values = {"Spirit/Crystal", "Ashen/Auric"})
    @ConfigAccordionId(id = 2)
    public int blazeFirstDagger = 0;

    @Expose
    @ConfigOption(name = "Hide Chat", desc = "Remove the wrong blaze slayer dagger messages from chat.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    @FeatureToggle
    public boolean blazeHideDaggerWarning = false;

    @Expose
    @ConfigOption(name = "Fire Pits", desc = "Warning when the fire pit phase starts for the Blaze Slayer tier 3 and 4.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    @FeatureToggle
    public boolean firePitsWarning = false;

    @Expose
    @ConfigOption(name = "Phase Display", desc = "Show the current phase of the blaze slayer.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    public boolean blazePhaseDisplay = false;

    @Expose
    @ConfigOption(name = "Clear View", desc = "Hide particles and fireballs near blaze slayer bosses and demons.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    @FeatureToggle
    public boolean blazeClearView = false;

    @Expose
    @ConfigOption(name = "Vampire Slayer Features", desc = "")
    @Accordion
    public VampireSlayerConfig vampireSlayerConfig = new VampireSlayerConfig();

    public static class VampireSlayerConfig {

        @Expose
        @ConfigOption(name = "Your Boss", desc = "")
        @Accordion
        public OwnBoss ownBoss = new OwnBoss();

        public static class OwnBoss {

            @Expose
            @ConfigOption(name = "Highlight your boss", desc = "Highlight your own vampire slayer boss.")
            @ConfigEditorBoolean
            @FeatureToggle
            public boolean highlight = true;

            @Expose
            @ConfigOption(name = "Highlight Color", desc = "What color to highlight the boss in.")
            @ConfigEditorColour
            public String highlightColor = "0:249:0:255:88";

            @Expose
            @ConfigOption(name = "Steak Alert", desc = "Show a title when you can steak your boss.")
            @ConfigEditorBoolean
            @FeatureToggle
            public boolean steakAlert = true;

            @Expose
            @ConfigOption(name = "Twinclaws Title", desc = "Send a title when Twinclaws is about to happen.\nWork on others highlighted people boss.")
            @ConfigEditorBoolean
            @FeatureToggle
            public boolean twinClawsTitle = true;

            @Expose
            @ConfigOption(name = "Twinclaws Sound", desc = "Play a sound when Twinclaws is about to happen.")
            @ConfigEditorBoolean
            @FeatureToggle
            public boolean twinClawsSound = true;
        }

        @Expose
        @ConfigOption(name = "Others Boss", desc = "")
        @Accordion
        public OthersBoss othersBoss = new OthersBoss();

        public static class OthersBoss {

            @Expose
            @ConfigOption(name = "Highlight Others people boss", desc = "Highlight others players boss.\nYou need to hit them first.")
            @ConfigEditorBoolean
            @FeatureToggle
            public boolean highlight = true;

            @Expose
            @ConfigOption(name = "Highlight Color", desc = "What color to highlight the boss in.")
            @ConfigEditorColour
            public String highlightColor = "0:249:0:255:88";

            @Expose
            @ConfigOption(name = "Steak Alert", desc