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package at.hannibal2.skyhanni.config.features;

import at.hannibal2.skyhanni.config.core.config.Position;
import com.google.gson.annotations.Expose;
import io.github.moulberry.moulconfig.annotations.Accordion;
import io.github.moulberry.moulconfig.annotations.ConfigAccordionId;
import io.github.moulberry.moulconfig.annotations.ConfigEditorAccordion;
import io.github.moulberry.moulconfig.annotations.ConfigEditorBoolean;
import io.github.moulberry.moulconfig.annotations.ConfigEditorColour;
import io.github.moulberry.moulconfig.annotations.ConfigEditorDropdown;
import io.github.moulberry.moulconfig.annotations.ConfigEditorSlider;
import io.github.moulberry.moulconfig.annotations.ConfigEditorText;
import io.github.moulberry.moulconfig.annotations.ConfigOption;

public class SlayerConfig {

    @Expose
    @ConfigOption(name = "Enderman Slayer Features", desc = "")
    @ConfigEditorAccordion(id = 0)
    public boolean enderman = false;

    @Expose
    @ConfigOption(name = "Highlight Yang Glyph", desc = "Highlight the enderman slayer Yang Glyph (beacon) in red color. Supports beacon in hand and beacon flying.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean slayerEndermanBeacon = false;

    @Expose
    @ConfigOption(name = "Beacon Warning", desc = "Displays a warning mid-screen then the enderman Slayer throws a Yang Glyph (beacon).")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean slayerEndermanBeaconWaring = false;

    @Expose
    @ConfigOption(name = "Highlight Nukekebi Skulls", desc = "Highlights the enderman Slayer Nukekebi Skulls.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean endermanHighlightNukekebi = false;

    @Expose
    @ConfigOption(name = "Phase Display", desc = "Show the current phase of the enderman slayer in damage indcator.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean endermanPhaseDisplay = false;

    @Expose
    @ConfigOption(name = "Hide Particles", desc = "Hide particles around enderman slayer bosses and mini bosses.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 0)
    public boolean endermanHideParticles = false;

    @Expose
    @ConfigOption(name = "Blaze", desc = "")
    @ConfigEditorAccordion(id = 1)
    public boolean blaze = false;

    @Expose
    @ConfigOption(name = "Hellion Shields", desc = "")
    @ConfigEditorAccordion(id = 2)
    @ConfigAccordionId(id = 1)
    public boolean blazeHellion = false;

    @Expose
    @ConfigOption(name = "Colored Mobs", desc = "Color the blaze slayer boss and the demons in the right hellion shield color.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    public boolean blazeColoredMobs = false;

    @Expose
    @ConfigOption(name = "Blaze Daggers", desc = "Faster and permanent display for the Blaze Slayer daggers.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    public boolean blazeDaggers = false;

    @Expose
    @ConfigOption(name = "Right Dagger", desc = "Mark the right dagger to use for blaze slayer in the dagger overlay.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    public boolean blazeMarkRightHellionShield = false;

    @Expose
    @ConfigOption(name = "First Dagger", desc = "Select the first, left sided dagger for the display.")
    @ConfigEditorDropdown(values = {"Spirit/Crystal", "Ashen/Auric"})
    @ConfigAccordionId(id = 2)
    public int blazeFirstDagger = 0;

    @Expose
    @ConfigOption(name = "Hide Chat", desc = "Remove the wrong blaze slayer dagger messages from chat.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 2)
    public boolean blazeHideDaggerWarning = false;

    @Expose
    @ConfigOption(name = "Fire Pits", desc = "Warning when the fire pit phase starts for the Blaze Slayer tier 3 and 4.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    public boolean firePitsWarning = false;

    @Expose
    @ConfigOption(name = "Phase Display", desc = "Show the current phase of the blaze slayer.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    public boolean blazePhaseDisplay = false;

    @Expose
    @ConfigOption(name = "Clear View", desc = "Hide particles and fireballs near blaze slayer bosses and demons.")
    @ConfigEditorBoolean
    @ConfigAccordionId(id = 1)
    public boolean blazeClearView = false;

    @Expose
    @ConfigOption(name = "Vampire Slayer Features", desc = "")
    @Accordion
    public VampireSlayerConfig vampireSlayerConfig = new VampireSlayerConfig();

    public static class VampireSlayerConfig {

        @Expose
        @ConfigOption(name = "Your Boss", desc = "")
        @Accordion
        public OwnBoss ownBoss = new OwnBoss();

        public static class OwnBoss {

            @Expose
            @ConfigOption(name = "Highlight your boss", desc = "Highlight your own vampire slayer boss.")
            @ConfigEditorBoolean
            public boolean highlight = true;

            @Expose
            @ConfigOption(name = "Highlight Color", desc = "What color to highlight the boss in.")
            @ConfigEditorColour
            public String highlightColor = "0:249:0:255:88";

            @Expose
            @ConfigOption(name = "Steak Alert", desc = "Show a title when you can steak your boss.")
            @ConfigEditorBoolean
            public boolean steakAlert = true;

            @Expose
            @ConfigOption(name = "Twinclaws Title", desc = "Send a title when Twinclaws is about to happen.\nWork on others highlighted people boss.")
            @ConfigEditorBoolean
            public boolean twinClawsTitle = true;

            @Expose
            @ConfigOption(name = "Twinclaws Sound", desc = "Play a sound when Twinclaws is about to happen.")
            @ConfigEditorBoolean
            public boolean twinClawsSound = true;
        }

        @Expose
        @ConfigOption(name = "Others Boss", desc = "")
        @Accordion
        public OthersBoss othersBoss = new OthersBoss();

        public static class OthersBoss {

            @Expose
            @ConfigOption(name = "Highlight Others people boss", desc = "Highlight others players boss.\nYou need to hit them first.")
            @ConfigEditorBoolean
            public boolean highlight = true;

            @Expose
            @ConfigOption(name = "Highlight Color", desc = "What color to highlight the boss in.")
            @ConfigEditorColour
            public String highlightColor = "0:249:0:255:88";

            @Expose
            @ConfigOption(name = "Steak Alert", desc = "Show a title when you can steak the boss.")
            @ConfigEditorBoolean
            public boolean steakAlert = true;

            @Expose
            @ConfigOption(name = "Twinclaws Title", desc = "Send a title when Twinclaws is about to happen.")
            @ConfigEditorBoolean
            public boolean twinClawsTitle = true;

            @Expose
            @ConfigOption(name = "Twinclaws Sound", desc = "Play a sound when Twinclaws is about to happen.")
            @ConfigEditorBoolean
            public boolean twinClawsSound = true;
        }

        @Expose
        @ConfigOption(name = "Co-op Boss", desc = "")
        @Accordion
        public CoopBossHighlight coopBoss = new CoopBossHighlight();

        public static class CoopBossHighlight {
            @Expose
            @ConfigOption(name = "Highlight Co-op Boss", desc = "Highlight boss of your co-op member.")
            @ConfigEditorBoolean
            public boolean highlight = true;

            @Expose
            @ConfigOption(name = "Highlight Color", desc = "What color to highlight the boss in.")
            @ConfigEditorColour
            public String highlightColor = "0:249:0:255:88";

            @Expose
            @ConfigOption(name = "Co-op Members", desc = "Add your co-op member here.\n§eFormat: §7Name1,Name2,Name3")
            @ConfigEditorText
            public String coopMembers = "";

            @Expose
            @ConfigOption(name = "Steak Alert", desc