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package at.hannibal2.skyhanni.data.mob
import at.hannibal2.skyhanni.data.mob.Mob.Type
import at.hannibal2.skyhanni.data.mob.MobFilter.summonOwnerPattern
import at.hannibal2.skyhanni.events.MobEvent
import at.hannibal2.skyhanni.mixins.hooks.RenderLivingEntityHelper
import at.hannibal2.skyhanni.utils.CollectionUtils.toSingletonListOrEmpty
import at.hannibal2.skyhanni.utils.ColorUtils.withAlpha
import at.hannibal2.skyhanni.utils.EntityUtils.canBeSeen
import at.hannibal2.skyhanni.utils.EntityUtils.cleanName
import at.hannibal2.skyhanni.utils.EntityUtils.isCorrupted
import at.hannibal2.skyhanni.utils.EntityUtils.isRunic
import at.hannibal2.skyhanni.utils.LocationUtils.distanceToPlayer
import at.hannibal2.skyhanni.utils.LocationUtils.union
import at.hannibal2.skyhanni.utils.MobUtils
import at.hannibal2.skyhanni.utils.StringUtils.matchMatcher
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityZombie
import net.minecraft.util.AxisAlignedBB
import java.awt.Color
/**
* Represents a Mob in Hypixel Skyblock.
*
* @property baseEntity The main entity representing the Mob.
*
* Avoid caching, as it may change without notice.
* @property mobType The type of the Mob.
* @property armorStand The armor stand entity associated with the Mob, if it has one.
*
* Avoid caching, as it may change without notice.
* @property name The name of the Mob.
* @property extraEntities Additional entities associated with the Mob.
*
* Avoid caching, as they may change without notice.
* @property owner Valid for: [Type.SUMMON], [Type.SLAYER]
*
* The owner of the Mob.
* @property hasStar Valid for: [Type.DUNGEON]
*
* Indicates whether the Mob has a star.
* @property attribute Valid for: [Type.DUNGEON]
*
* The attribute of the Mob.
* @property levelOrTier Valid for: [Type.BASIC], [Type.SLAYER]
*
* The level or tier of the Mob.
* @property hologram1 Valid for: [Type.BASIC], [Type.SLAYER]
*
* Gives back the first additional armor stand.
*
* (should be called in the [MobEvent.Spawn] since it is a lazy)
* @property hologram2 Valid for: [Type.BASIC], [Type.SLAYER]
*
* Gives back the second additional armor stand.
*
* (should be called in the [MobEvent.Spawn] since it is a lazy)
*/
class Mob(
var baseEntity: EntityLivingBase,
val mobType: Type,
var armorStand: EntityArmorStand? = null,
val name: String = "",
additionalEntities: List<EntityLivingBase>? = null,
ownerName: String? = null,
val hasStar: Boolean = false,
val attribute: MobFilter.DungeonAttribute? = null,
val levelOrTier: Int = -1,
) {
val owner: MobUtils.OwnerShip?
val hologram1Delegate = lazy { MobUtils.getArmorStand(armorStand ?: baseEntity, 1) }
val hologram2Delegate = lazy { MobUtils.getArmorStand(armorStand ?: baseEntity, 2) }
val hologram1 by hologram1Delegate
val hologram2 by hologram2Delegate
private val extraEntitiesList = additionalEntities?.toMutableList() ?: mutableListOf()
private var relativeBoundingBox: AxisAlignedBB?
val extraEntities: List<EntityLivingBase> = extraEntitiesList
enum class Type {
DISPLAY_NPC,
SUMMON,
BASIC,
DUNGEON,
BOSS,
SLAYER,
PLAYER,
PROJECTILE,
SPECIAL,
;
fun isSkyblockMob() = when (this) {
BASIC, DUNGEON, BOSS, SLAYER -> true
else -> false
}
}
val isCorrupted get() = baseEntity.isCorrupted() // Can change
val isRunic = baseEntity.isRunic() // Does not Change
fun isInRender() = baseEntity.distanceToPlayer() < MobData.ENTITY_RENDER_RANGE_IN_BLOCKS
fun canBeSeen() = baseEntity.canBeSeen()
fun isInvisible() = if (baseEntity !is EntityZombie) baseEntity.isInvisible else false
private var highlightColor: Color? = null
fun highlight(color: Color) {
highlightColor = color
internalHighlight()
}
private fun internalHighlight() {
highlightColor?.let {
RenderLivingEntityHelper.setEntityColorWithNoHurtTime(baseEntity, it.withAlpha(127)) { true }
}
}
private fun internalRemoveColor() {
if (highlightColor == null) return
RenderLivingEntityHelper.removeCustomRender(baseEntity)
}
val boundingBox: AxisAlignedBB
get() = relativeBoundingBox?.offset(baseEntity.posX, baseEntity.posY, baseEntity.posZ)
?: baseEntity.entityBoundingBox
init {
removeExtraEntitiesFromChecking()
relativeBoundingBox =
if (extraEntities.isNotEmpty()) makeRelativeBoundingBox() else null // Inlined updateBoundingBox()
owner = (ownerName ?: if (mobType == Type.SLAYER) hologram2?.let {
summonOwnerPattern.matchMatcher(it.cleanName()) { this.group("name") }
} else null)?.let { MobUtils.OwnerShip(it) }
}
private fun removeExtraEntitiesFromChecking() =
extraEntities.count { MobData.retries[it.entityId] != null }.also {
MobData.externRemoveOfRetryAmount += it
}
fun updateBoundingBox() {
relativeBoundingBox = if (extraEntities.isNotEmpty()) makeRelativeBoundingBox() else null
}
private fun makeRelativeBoundingBox() =
(baseEntity.entityBoundingBox.union(extraEntities.filter { it !is EntityArmorStand }
.mapNotNull { it.entityBoundingBox }))?.offset(-baseEntity.posX, -baseEntity.posY, -baseEntity.posZ)
fun fullEntityList() =
baseEntity.toSingletonListOrEmpty() +
armorStand.toSingletonListOrEmpty() +
extraEntities
fun makeEntityToMobAssociation() =
fullEntityList().associateWith { this }
internal fun internalAddEntity(entity: EntityLivingBase) {
if (baseEntity.entityId > entity.entityId) {
extraEntitiesList.add(0, baseEntity)
internalRemoveColor()
baseEntity = entity
internalHighlight()
} else {
extraEntitiesList.add(extraEntitiesList.lastIndex + 1, entity)
}
updateBoundingBox()
MobData.entityToMob[entity] = this
}
internal fun internalAddEntity(entities: Collection<EntityLivingBase>) {
val list = entities.drop(1).toMutableList().apply { add(baseEntity) }
extraEntitiesList.addAll(0, list)
internalRemoveColor()
baseEntity = entities.first()
internalHighlight()
updateBoundingBox()
removeExtraEntitiesFromChecking()
MobData.entityToMob.putAll(entities.associateWith { this })
}
internal fun internalUpdateOfEntity(entity: EntityLivingBase) = when (entity.entityId) {
baseEntity.entityId -> {
internalRemoveColor()
baseEntity = entity
internalHighlight()
}
armorStand?.entityId ?: Int.MIN_VALUE -> armorStand = entity as EntityArmorStand
else -> {
extraEntitiesList.remove(entity)
extraEntitiesList.add(entity)
Unit // To make return type of this branch Unit
}
}
override fun hashCode() = baseEntity.hashCode()
override fun toString(): String = "$name - ${baseEntity.entityId}"
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (javaClass != other?.javaClass) return false
other as Mob
return baseEntity == other.baseEntity
}
}
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