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package at.hannibal2.skyhanni.data.mob

import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.data.IslandType
import at.hannibal2.skyhanni.data.mob.MobData.Companion.logger
import at.hannibal2.skyhanni.data.mob.MobFilter.isDisplayNPC
import at.hannibal2.skyhanni.data.mob.MobFilter.isRealPlayer
import at.hannibal2.skyhanni.data.mob.MobFilter.isSkyBlockMob
import at.hannibal2.skyhanni.events.DebugDataCollectEvent
import at.hannibal2.skyhanni.events.EntityHealthUpdateEvent
import at.hannibal2.skyhanni.events.LorenzTickEvent
import at.hannibal2.skyhanni.events.MobEvent
import at.hannibal2.skyhanni.events.PacketEvent
import at.hannibal2.skyhanni.utils.CollectionUtils.drainForEach
import at.hannibal2.skyhanni.utils.CollectionUtils.drainTo
import at.hannibal2.skyhanni.utils.CollectionUtils.put
import at.hannibal2.skyhanni.utils.CollectionUtils.refreshReference
import at.hannibal2.skyhanni.utils.EntityUtils
import at.hannibal2.skyhanni.utils.LocationUtils
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.MobUtils
import at.hannibal2.skyhanni.utils.getLorenzVec
import net.minecraft.client.entity.EntityPlayerSP
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityCreeper
import net.minecraft.entity.passive.EntityBat
import net.minecraft.entity.passive.EntityVillager
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.network.play.server.S01PacketJoinGame
import net.minecraft.network.play.server.S0CPacketSpawnPlayer
import net.minecraft.network.play.server.S0FPacketSpawnMob
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.network.FMLNetworkEvent
import java.util.concurrent.ConcurrentLinkedQueue
import java.util.concurrent.atomic.AtomicBoolean

private const val MAX_RETRIES = 20 * 5

class MobDetection {

    /* Unsupported "Mobs"
        Nicked Players
        Odanate
        Silk Worm
        Fairy (in Dungeon)
        Totem of Corruption
        Worm
        Scatha
        Butterfly
        Exe
        Wai
        Zee
     */

    private val forceReset get() = !SkyHanniMod.feature.dev.mobDebug.enable

    private var shouldClear: AtomicBoolean = AtomicBoolean(false)

    init {
        MobFilter.bossMobNameFilter
        MobFilter.mobNameFilter
        MobFilter.dojoFilter
        MobFilter.summonFilter
        MobFilter.dungeonNameFilter
        MobFilter.petCareNamePattern
        MobFilter.slayerNameFilter
        MobFilter.summonOwnerPattern
        MobFilter.wokeSleepingGolemPattern
        MobFilter.jerryPattern
        MobFilter.jerryMagmaCubePattern
        MobUtils.defaultArmorStandName
    }

    private fun mobDetectionReset() {
        MobData.currentMobs.map {
            it.createDeSpawnEvent()
        }.forEach { it.postAndCatch() }
    }

    @SubscribeEvent
    fun onTick(event: LorenzTickEvent) {
        if (shouldClear.get()) { // Needs to work outside skyblock since it needs clearing when leaving skyblock and joining limbo
            mobDetectionReset()
            shouldClear.set(false)
        }
        if (!LorenzUtils.inSkyBlock) return
        if (event.isMod(2)) return

        makeEntityReferenceUpdate()

        handleMobsFromPacket()

        handleRetries()

        MobData.previousEntityLiving.clear()
        MobData.previousEntityLiving.addAll(MobData.currentEntityLiving)
        MobData.currentEntityLiving.clear()
        MobData.currentEntityLiving.addAll(EntityUtils.getEntities<EntityLivingBase>()
            .filter { it !is EntityArmorStand && it !is EntityPlayerSP })

        if (forceReset) {
            MobData.currentEntityLiving.clear() // Naturally removing the mobs using the despawn
        }

        (MobData.currentEntityLiving - MobData.previousEntityLiving).forEach { addRetry(it) }  // Spawn
        (MobData.previousEntityLiving - MobData.currentEntityLiving).forEach { entityDeSpawn(it) } // Despawn

        if (forceReset) {
            mobDetectionReset() // Ensure that all mobs are cleared 100%
        }
    }

    /** Splits the entity into player, displayNPC and other */
    private fun EntityLivingBase.getRoughType() = when {
        this is EntityPlayer && this.isRealPlayer() -> Mob.Type.PLAYER
        this.isDisplayNPC() -> Mob.Type.DISPLAY_NPC
        this.isSkyBlockMob() && !islandException() -> Mob.Type.BASIC
        else -> null
    }

    private fun addRetry(entity: EntityLivingBase) = entity.getRoughType()?.let { type ->
        val re = MobData.RetryEntityInstancing(entity, 0, type)
        MobData.retries.put(re.toKeyValuePair())
    }

    private fun removeRetry(entity: EntityLivingBase) = MobData.retries.remove(entity.entityId)

    private fun getRetry(entity: EntityLivingBase) = MobData.retries[entity.entityId]

    /** @return always true */
    private fun mobDetectionError(string: String) = logger.log(string).let { true }

    /**@return a false means that it should try again (later)*/
    private fun entitySpawn(entity: EntityLivingBase, roughType: Mob.Type): Boolean {
        when (roughType) {
            Mob.Type.PLAYER -> MobEvent.Spawn.Player(MobFactories.player(entity)).postAndCatch()

            Mob.Type.DISPLAY_NPC -> return MobFilter.createDisplayNPC(entity)
            Mob.Type.BASIC -> {
                val (result, mob) = MobFilter.createSkyblockEntity(entity)
                when (result) {
                    MobData.Result.NotYetFound -> return false
                    MobData.Result.Illegal -> return true // Remove entity from the spawning queue
                    MobData.Result.SomethingWentWrong -> return mobDetectionError("Something Went Wrong!")
                    MobData.Result.Found -> {
                        if (mob == null) return mobDetectionError("Mob is null even though result is Found")
                        when (mob.mobType) {
                            Mob.Type.SUMMON -> MobEvent.Spawn.Summon(mob)

                            Mob.Type.BASIC, Mob.Type.DUNGEON, Mob.Type.BOSS, Mob.Type.SLAYER -> MobEvent.Spawn.SkyblockMob(
                                mob
                            )

                            Mob.Type.SPECIAL -> MobEvent.Spawn.Special(mob)
                            Mob.Type.PROJECTILE -> MobEvent.Spawn.Projectile(mob)
                            Mob.Type.DISPLAY_NPC -> MobEvent.Spawn.DisplayNPC(mob) // Needed for some special cases
                            Mob.Type.PLAYER -> return mobDetectionError("An Player Ended Here. How?")
                        }.postAndCatch()
                    }
                }
            }

            else -> return true
        }
        return true
    }

    private val entityFromPacket = ConcurrentLinkedQueue<Pair<EntityPacketType, Int>>()

    /** For mobs that have default health of the entity */
    private enum class EntityPacketType {
        SPIRIT_BAT,
        VILLAGER,
        CREEPER_VAIL,
    }

    /** Handles some mobs that have default health of the entity, specially using the [EntityHealthUpdateEvent] */
    private fun handleMobsFromPacket() = entityFromPacket.drainForEach { (type, id) ->
        when (type) {
            EntityPacketType.SPIRIT_BAT -> {
                val entity = EntityUtils.getEntityByID(id) as? EntityBat ?: return@drainForEach
                if (MobData.entityToMob[entity] != null) return@drainForEach
                removeRetry(entity)
                MobEvent.Spawn.Projectile(MobFactories.projectile(entity, "Spirit Scepter Bat")).postAndCatch()
            }

            EntityPacketType.VILLAGER -> {
                val entity = EntityUtils.getEntityByID(id) as? EntityVillager ?: return@drainForEach
                val mob = MobData.entityToMob[entity]
                if (mob != null && mob.mobType == Mob.Type.DISPLAY_NPC) {
                    MobEvent.DeSpawn.DisplayNPC(mob)
                    addRetry(entity)
                    return@drainForEach
                }
                getRetry(entity)?.let {
                    if (it.roughType == Mob.Type.DISPLAY_NPC) {
                        removeRetry(entity)
                        addRetry(entity)
                    }
                }
            }

            EntityPacketType.CREEPER_VAIL -> {
                val entity = EntityUtils.getEntityByID(id) as? EntityCreeper ?: return@drainForEach
                if (MobData.entityToMob[entity] != null) return@drainForEach
                if (!entity.powered) return@drainForEach
                removeRetry(entity)
                MobEvent.Spawn.Special(MobFactories.special(entity, "Creeper Veil")).postAndCatch()
            }
        }
    }

    @SubscribeEvent
    fun onEntityHealthUpdateEvent(event: EntityHealthUpdateEvent) {
        when {
            event.entity is EntityBat && event.health == 6 -> {
                entityFromPacket.add(EntityPacketType.SPIRIT_BAT to event.