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path: root/src/main/java/at/hannibal2/skyhanni/features/inventory/HideNotClickableItems.kt
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package at.hannibal2.skyhanni.features.inventory

import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.data.ItemRenderBackground.Companion.background
import at.hannibal2.skyhanni.data.ItemRenderBackground.Companion.borderLine
import at.hannibal2.skyhanni.data.VanillaItemManager
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.RepositoryReloadEvent
import at.hannibal2.skyhanni.features.bazaar.BazaarApi
import at.hannibal2.skyhanni.utils.*
import at.hannibal2.skyhanni.utils.InventoryUtils.getInventoryName
import at.hannibal2.skyhanni.utils.ItemUtils.cleanName
import at.hannibal2.skyhanni.utils.ItemUtils.getInternalName
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.StringUtils.removeColor
import com.google.gson.JsonObject
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.inventory.GuiChest
import net.minecraft.inventory.ContainerChest
import net.minecraft.item.ItemStack
import net.minecraftforge.event.entity.player.ItemTooltipEvent
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent

class HideNotClickableItems {

    private var hideReason = ""
    private var reverseColor = false

    private var lastClickTime = 0L
    private var bypassUntil = 0L

    private val hideNpcSellFilter = MultiFilter()
    private val hideInStorageFilter = MultiFilter()
    private val tradeNpcFilter = MultiFilter()
    private val itemsToSalvage = mutableListOf<String>()
    private val hidePlayerTradeFilter = MultiFilter()
    private val notAuctionableFilter = MultiFilter()

    @SubscribeEvent
    fun onRepoReload(event: RepositoryReloadEvent) {
        try {
            val hideNotClickableItems = event.getConstant("HideNotClickableItems")!!
            hideNpcSellFilter.load(hideNotClickableItems["hide_npc_sell"].asJsonObject)
            hideInStorageFilter.load(hideNotClickableItems["hide_in_storage"].asJsonObject)
            tradeNpcFilter.load(event.getConstant("TradeNpcs")!!)
            updateSalvageList(hideNotClickableItems)
            hidePlayerTradeFilter.load(hideNotClickableItems["hide_player_trade"].asJsonObject)
            notAuctionableFilter.load(hideNotClickableItems["not_auctionable"].asJsonObject)

        } catch (e: Exception) {
            e.printStackTrace()
            LorenzUtils.error("error in RepositoryReloadEvent")
        }
    }

    private fun updateSalvageList(hideNotClickableItems: JsonObject) {
        itemsToSalvage.clear()
        val salvage = hideNotClickableItems["salvage"].asJsonObject
        itemsToSalvage.addAll(salvage.asJsonObject["items"].asJsonArray.map { it.asString })
        for (armor in salvage.asJsonObject["armor"].asJsonArray.map { it.asString }) {
            itemsToSalvage.add("$armor Helmet")
            itemsToSalvage.add("$armor Chestplate")
            itemsToSalvage.add("$armor Leggings")
            itemsToSalvage.add("$armor Boots")
        }
    }

    @SubscribeEvent
    fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
        if (!LorenzUtils.inSkyBlock) return
        if (isDisabled()) return
        if (event.gui !is GuiChest) return
        val guiChest = event.gui
        val chest = guiChest.inventorySlots as ContainerChest
        val chestName = chest.getInventoryName()

        for (slot in chest.inventorySlots) {
            if (slot == null) continue

            if (slot.slotNumber == slot.slotIndex) continue
            if (slot.stack == null) continue

            if (hide(chestName, slot.stack)) {
                val opacity = SkyHanniMod.feature.inventory.hideNotClickableOpacity
                val color = LorenzColor.DARK_GRAY.addOpacity(opacity)
                slot.stack.background = color.rgb
            } else if (reverseColor && SkyHanniMod.feature.inventory.hideNotClickableItemsGreenLine) {
                val color = LorenzColor.GREEN.addOpacity(200)
                slot.stack.borderLine = color.rgb
            }
        }
    }

    @SubscribeEvent(priority = EventPriority.LOWEST)
    fun onTooltip(event: ItemTooltipEvent) {
        if (isDisabled()) return
        if (event.toolTip == null) return

        val guiChest = Minecraft.getMinecraft().currentScreen
        if (guiChest !is GuiChest) return
        val chestName = (guiChest.inventorySlots as ContainerChest).getInventoryName()

        val stack = event.itemStack
        if (InventoryUtils.getItemsInOpenChest().map { it.stack }.contains(stack)) return
        if (!ItemUtils.getItemsInInventory().contains(stack)) return

        if (hide(chestName, stack)) {
            val first = event.toolTip[0]
            event.toolTip.clear()
            event.toolTip.add("§7" + first.removeColor())
            event.toolTip.add("")
            if (hideReason == "") {
                event.toolTip.add("§4No hide reason!")
                LorenzUtils.warning("No hide reason for not clickable item!")
            } else {
                event.toolTip.add("§c$hideReason")
            }
        }
    }

    @SubscribeEvent
    fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
        if (isDisabled()) return
        if (event.gui !is GuiChest) return
        val chestName = InventoryUtils.openInventoryName()

        val slot = event.slot ?: return

        if (slot.slotNumber == slot.slotIndex) return
        if (slot.stack == null) return

        val stack = slot.stack

        if (hide(chestName, stack)) {
            event.isCanceled = true

            if (System.currentTimeMillis() > lastClickTime + 5_000) {
                lastClickTime = System.currentTimeMillis()
            }
            return
        }
    }

    private fun isDisabled(): Boolean {
        if (bypassUntil > System.currentTimeMillis()) return true

        return !SkyHanniMod.feature.inventory.hideNotClickableItems
    }

    private fun hide(chestName: String, stack: ItemStack): Boolean {
        hideReason = ""
        reverseColor = false

        return when {
            hideNpcSell(chestName, stack) -> true
            hideInStorage(chestName, stack) -> true
            hideSalvage(chestName, stack) -> true
            hidePlayerTrade(chestName, stack) -> true
            hideBazaarOrAH(chestName, stack) -> true
            hideAccessoryBag(chestName, stack) -> true
            hideSackOfSacks(chestName, stack) -> true
            hideFishingBag(chestName, stack) -> true
            hidePotionBag(chestName, stack) -> true
            hidePrivateIslandChest(chestName, stack) -> true
            hideAttributeFusion(chestName, stack) -> true
            hideYourEquipment(chestName, stack) -> true
            else -> {
                false
            }
        }
    }

    private fun hideYourEquipment(chestName: String, stack: ItemStack): Boolean {
        if (!chestName.startsWith("Your Equipment")) return false

        val list = listOf(
            "HELMET",
            "CHESTPLATE",
            "LEGGINGS",
            "BOOTS",

            "NECKLACE",
            "CLOAK",
            "BELT",
            "GLOVES",
            "BRACELET"
        )