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package at.hannibal2.skyhanni.features.minion
import at.hannibal2.skyhanni.api.CollectionAPI
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.MinionOpenEvent
import at.hannibal2.skyhanni.utils.InventoryUtils
import at.hannibal2.skyhanni.utils.ItemUtils.getInternalName
import at.hannibal2.skyhanni.utils.NEUInternalName
import at.hannibal2.skyhanni.utils.NEUItems
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
class MinionCollectLogic {
private var oldMap = mapOf<NEUInternalName, Int>()
@SubscribeEvent
fun onMinionOpen(event: MinionOpenEvent) {
if (oldMap.isNotEmpty()) return
oldMap = count()
}
private fun count(): MutableMap<NEUInternalName, Int> {
val map = mutableMapOf<NEUInternalName, Int>()
for (stack in InventoryUtils.getItemsInOwnInventory()) {
val internalName = stack.getInternalName()
val (newId, amount) = NEUItems.getMultiplier(internalName)
val old = map[newId] ?: 0
map[newId] = old + amount * stack.stackSize
}
return map
}
// hypixel opens a new inventory after clicking on an item in minion inventory, InventoryCloseEvent isn't usable here
@SubscribeEvent
fun onCloseWindow(event: GuiContainerEvent.CloseWindowEvent) {
closeMinion()
}
private fun closeMinion() {
if (oldMap.isEmpty()) return
for ((internalId, amount) in count()) {
val old = oldMap[internalId] ?: 0
val diff = amount - old
if (diff > 0) {
CollectionAPI.addFromInventory(internalId, diff)
}
}
oldMap = emptyMap()
}
}
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