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package at.hannibal2.skyhanni.features.misc.tiarelay
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.PlaySoundEvent
import at.hannibal2.skyhanni.events.RenderInventoryItemTipEvent
import at.hannibal2.skyhanni.utils.InventoryUtils
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.LocationUtils
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzUtils.sorted
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
class TiaRelayHelper {
private var tick = 0
private var inInventory = false
private var lastClickSlot = 0
private var lastClickTime = 0L
private var sounds = mutableMapOf<Int, Sound>()
private var resultDisplay = mutableMapOf<Int, Int>()
@SubscribeEvent
fun onSoundPlay(event: PlaySoundEvent) {
if (!LorenzUtils.inSkyBlock) return
val soundName = event.soundName
if (SkyHanniMod.feature.misc.tiaRelayMute) {
if (soundName == "mob.wolf.whine") {
event.isCanceled = true
}
}
if (!SkyHanniMod.feature.misc.tiaRelayHelper) return
if (!inInventory) return
val location = event.location
val distance = location.distance(LocationUtils.playerLocation())
if (distance >= 2) return
if (lastClickSlot == 0) return
val duration = System.currentTimeMillis() - lastClickTime
if (duration > 1_000) return
if (sounds.contains(lastClickSlot)) return
sounds[lastClickSlot] = Sound(soundName, event.pitch)
lastClickSlot = 0
tryResult()
}
@SubscribeEvent
fun onTick(event: TickEvent.ClientTickEvent) {
if (event.phase != TickEvent.Phase.START) return
if (!LorenzUtils.inSkyBlock) return
if (!SkyHanniMod.feature.misc.tiaRelayHelper) return
tick++
if (tick % 20 == 0) {
if (InventoryUtils.openInventoryName().contains("Network Relay")) {
inInventory = true
} else {
inInventory = false
sounds.clear()
resultDisplay.clear()
}
}
}
private fun tryResult() {
if (sounds.size < 4) return
val name = sounds.values.first().name
for (sound in sounds.toMutableMap()) {
if (sound.value.name != name) {
LorenzUtils.chat("§c[SkyHanni] Tia Relay Helper error: Too much background noise! Please try again.")
sounds.clear()
return
}
}
val pitchMap = mutableMapOf<Int, Float>()
for (sound in sounds) {
pitchMap[sound.key] = sound.value.pitch
}
sounds.clear()
resultDisplay.clear()
var i = 1
for (entry in pitchMap.sorted()) {
resultDisplay[entry.key] = i
i++
}
}
@SubscribeEvent
fun onRenderItemTip(event: RenderInventoryItemTipEvent) {
if (!LorenzUtils.inSkyBlock) return
if (!SkyHanniMod.feature.misc.tiaRelayHelper) return
if (!inInventory) return
val slot = event.slot
val stack = slot.stack
val slotNumber = slot.slotNumber
val position = resultDisplay.getOrDefault(slotNumber, null)
if (position != null) {
if (stack.getLore().any { it.contains("Done!") }) {
resultDisplay.clear()
return
}
event.stackTip = "#$position"
return
}
if (!sounds.contains(slotNumber)) {
if (stack.getLore().any { it.contains("Hear!") }) {
event.stackTip = "Hear!"
event.offsetX = 5
event.offsetY = -5
return
}
}
}
@SubscribeEvent
fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
if (!LorenzUtils.inSkyBlock) return
if (!SkyHanniMod.feature.misc.tiaRelayHelper) return
if (!inInventory) return
// only listen to right clicks
if (event.clickedButton != 1) return
lastClickSlot = event.slotId
lastClickTime = System.currentTimeMillis()
}
class Sound(val name: String, val pitch: Float)
}
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