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package at.hannibal2.skyhanni.mixins.hooks
import at.hannibal2.skyhanni.events.DrawScreenAfterEvent
import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.GuiContainerEvent.CloseWindowEvent
import at.hannibal2.skyhanni.events.GuiContainerEvent.SlotClickEvent
import net.minecraft.client.gui.inventory.GuiContainer
import net.minecraft.inventory.Slot
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo
class GuiContainerHook(guiAny: Any) {
val gui: GuiContainer
init {
gui = guiAny as GuiContainer
}
fun closeWindowPressed(ci: CallbackInfo) {
if (CloseWindowEvent(gui, gui.inventorySlots).postAndCatch()) ci.cancel()
}
fun backgroundDrawn(mouseX: Int, mouseY: Int, partialTicks: Float, ci: CallbackInfo) {
GuiContainerEvent.BackgroundDrawnEvent(gui, gui.inventorySlots, mouseX, mouseY, partialTicks).postAndCatch()
}
fun foregroundDrawn(mouseX: Int, mouseY: Int, partialTicks: Float, ci: CallbackInfo) {
GuiContainerEvent.ForegroundDrawnEvent(gui, gui.inventorySlots, mouseX, mouseY, partialTicks).postAndCatch()
}
fun onDrawSlot(slot: Slot, ci: CallbackInfo) {
if (GuiContainerEvent.DrawSlotEvent.GuiContainerDrawSlotPre(gui, gui.inventorySlots, slot).postAndCatch()) ci.cancel()
}
fun onDrawSlotPost(slot: Slot, ci: CallbackInfo) {
GuiContainerEvent.DrawSlotEvent.GuiContainerDrawSlotPost(gui, gui.inventorySlots, slot).postAndCatch()
}
fun onMouseClick(slot: Slot?, slotId: Int, clickedButton: Int, clickType: Int, ci: CallbackInfo) {
if (SlotClickEvent(gui, gui.inventorySlots, slot, slotId, clickedButton, clickType).postAndCatch()) ci.cancel()
}
fun onDrawScreenAfter(
mouseX: Int,
mouseY: Int,
ci: CallbackInfo,
) {
if (DrawScreenAfterEvent(mouseX, mouseY, ci).postAndCatch()) ci.cancel()
}
}
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