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authorriohorealhk <76907766+riohorealhk@users.noreply.github.com>2021-05-03 15:02:46 +0800
committerGitHub <noreply@github.com>2021-05-03 15:02:46 +0800
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+-------------------------------------------
+Source installation information for modders
+-------------------------------------------
+This code follows the Minecraft Forge installation methodology. It will apply
+some small patches to the vanilla MCP source code, giving you and it access
+to some of the data and functions you need to build a successful mod.
+
+Note also that the patches are built against "unrenamed" MCP source code (aka
+srgnames) - this means that you will not be able to read them directly against
+normal code.
+
+Source pack installation information:
+
+Standalone source installation
+==============================
+
+Step 1: Open your command-line and browse to the folder where you extracted the zip file.
+
+Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
+
+Windows: "gradlew setupDecompWorkspace"
+Linux/Mac OS: "./gradlew setupDecompWorkspace"
+
+Step 3: After all that finished, you're left with a choice.
+For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
+
+If you preffer to use IntelliJ, steps are a little different.
+1. Open IDEA, and import project.
+2. Select your build.gradle file and have it import.
+3. Once it's finished you must close IntelliJ and run the following command:
+
+"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
+
+Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
+
+If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
+
+Should it still not work,
+Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
+
+Tip:
+If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
+"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
+"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
+
+Tip:
+When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
+
+Forge source installation
+=========================
+MinecraftForge ships with this code and installs it as part of the forge
+installation process, no further action is required on your part.
+
+LexManos' Install Video
+=======================
+https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
+
+For more details update more often refer to the Forge Forums:
+http://www.minecraftforge.net/forum/index.php/topic,14048.0.html