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authorsyeyoung <cyong06@naver.com>2021-02-26 02:01:03 +0900
committersyeyoung <cyong06@naver.com>2021-02-26 02:01:03 +0900
commitab5dc44e4f57d5f11da64f360e65e21866eb2f6a (patch)
treef0eba665fed9dd754155d52232bfaeef274f4c5b /src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java
parent3fbf9d1a6810485279ec3eed0378614a59a2315c (diff)
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Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java')
-rw-r--r--src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java b/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java
index 9d87c25d..a1fff77a 100644
--- a/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java
+++ b/src/main/java/kr/syeyoung/dungeonsguide/features/FeatureRegistry.java
@@ -41,29 +41,29 @@ public class FeatureRegistry {
}
public static final SimpleFeature DEBUG = register(new SimpleFeature("hidden", "Debug", "Toggles debug mode", "debug", false));
- public static final SimpleFeature ADVANCED_ROOMEDIT = register(new SimpleFeature("advanced", "Room Edit", "Allow editing dungeon rooms\n\nWarning: using this feature can break or freeze your Minecraft\nThis is only for advanced users only", "advanced.roomedit", false));
+ public static final SimpleFeature ADVANCED_ROOMEDIT = register(new SimpleFeature("Advanced", "Room Edit", "Allow editing dungeon rooms\n\nWarning: using this feature can break or freeze your Minecraft\nThis is only for advanced users only", "advanced.roomedit", false));
public static final FeatureRoomDebugInfo ADVANCED_DEBUG_ROOM = register(new FeatureRoomDebugInfo());
public static final FeatureDebuggableMap ADVANCED_DEBUGGABLE_MAP = register(new FeatureDebuggableMap());
public static final FeatureRoomCoordDisplay ADVANCED_COORDS = register(new FeatureRoomCoordDisplay());
- public static final SimpleFeature SOLVER_RIDDLE = register(new SimpleFeature("solver", "Riddle Puzzle (3 weirdo) Solver", "Highlights the correct box after clicking on all 3 weirdos", "solver.riddle"));
- public static final SimpleFeature SOLVER_KAHOOT = register(new SimpleFeature("solver", "Trivia Puzzle (Omnicrescent) Solver", "Highlights the correct solution for trivia puzzle", "solver.trivia"));
- public static final SimpleFeature SOLVER_BLAZE = register(new SimpleFeature("solver", "Blaze Puzzle Solver", "Highlights the blaze that needs to be killed in an blaze room", "solver.blaze"));
- public static final SimpleFeature SOLVER_TICTACTOE = register(new SimpleFeature("solver", "Tictactoe Solver", "Shows the best move that could be taken by player in the tictactoe room", "solver.tictactoe"));
- public static final SimpleFeature SOLVER_ICEPATH = register(new SimpleFeature("solver", "Icepath Puzzle Solver (Advanced)", "Calculates solution for icepath puzzle and displays it to user", "solver.icepath"));
- public static final SimpleFeature SOLVER_SILVERFISH = register(new SimpleFeature("solver", "Silverfish Puzzle Solver (Advanced)", "Actively calculates solution for silverfish puzzle and displays it to user", "solver.silverfish"));
- public static final SimpleFeature SOLVER_WATERPUZZLE = register(new SimpleFeature("solver", "Waterboard Puzzle Solver (Advanced)", "Calculates solution for waterboard puzzle and displays it to user", "solver.waterboard"));
- public static final SimpleFeature SOLVER_BOX = register(new SimpleFeature("solver", "Box Puzzle Solver (Advanced)", "Calculates solution for box puzzle room, and displays it to user", "solver.box"));
- public static final SimpleFeature SOLVER_CREEPER = register(new SimpleFeature("solver", "Creeper Puzzle Solver", "Draws line between prismarine lamps in creeper room", "solver.creeper"));
- public static final SimpleFeature SOLVER_TELEPORT = register(new SimpleFeature("solver", "Teleport Puzzle Solver", "Shows teleport pads you've visited in a teleport maze room", "solver.teleport"));
- public static final SimpleFeature SOLVER_BOMBDEFUSE = register(new SimpleFeature("solver", "Bomb Defuse Puzzle Solver", "Communicates with others dg using key 'F' for solutions and displays it", "solver.bombdefuse"));
+ public static final SimpleFeature SOLVER_RIDDLE = register(new SimpleFeature("Solver", "Riddle Puzzle (3 weirdo) Solver", "Highlights the correct box after clicking on all 3 weirdos", "solver.riddle"));
+ public static final SimpleFeature SOLVER_KAHOOT = register(new SimpleFeature("Solver", "Trivia Puzzle (Omnicrescent) Solver", "Highlights the correct solution for trivia puzzle", "solver.trivia"));
+ public static final SimpleFeature SOLVER_BLAZE = register(new SimpleFeature("Solver", "Blaze Puzzle Solver", "Highlights the blaze that needs to be killed in an blaze room", "solver.blaze"));
+ public static final SimpleFeature SOLVER_TICTACTOE = register(new SimpleFeature("Solver", "Tictactoe Solver", "Shows the best move that could be taken by player in the tictactoe room", "solver.tictactoe"));
+ public static final SimpleFeature SOLVER_ICEPATH = register(new SimpleFeature("Solver", "Icepath Puzzle Solver (Advanced)", "Calculates solution for icepath puzzle and displays it to user", "solver.icepath"));
+ public static final SimpleFeature SOLVER_SILVERFISH = register(new SimpleFeature("Solver", "Silverfish Puzzle Solver (Advanced)", "Actively calculates solution for silverfish puzzle and displays it to user", "solver.silverfish"));
+ public static final SimpleFeature SOLVER_WATERPUZZLE = register(new SimpleFeature("Solver", "Waterboard Puzzle Solver (Advanced)", "Calculates solution for waterboard puzzle and displays it to user", "solver.waterboard"));
+ public static final SimpleFeature SOLVER_BOX = register(new SimpleFeature("Solver", "Box Puzzle Solver (Advanced)", "Calculates solution for box puzzle room, and displays it to user", "solver.box"));
+ public static final SimpleFeature SOLVER_CREEPER = register(new SimpleFeature("Solver", "Creeper Puzzle Solver", "Draws line between prismarine lamps in creeper room", "solver.creeper"));
+ public static final SimpleFeature SOLVER_TELEPORT = register(new SimpleFeature("Solver", "Teleport Puzzle Solver", "Shows teleport pads you've visited in a teleport maze room", "solver.teleport"));
+ public static final SimpleFeature SOLVER_BOMBDEFUSE = register(new SimpleFeature("Solver", "Bomb Defuse Puzzle Solver", "Communicates with others dg using key 'F' for solutions and displays it", "solver.bombdefuse"));
public static final FeatureTooltipDungeonStat ETC_DUNGEONSTAT = register(new FeatureTooltipDungeonStat());
public static final FeatureTooltipPrice ETC_PRICE = register(new FeatureTooltipPrice());
public static final FeatureCooldownCounter ETC_COOLDOWN = register(new FeatureCooldownCounter());
public static final SimpleFeature ETC_REMOVE_REPARTY = register(new SimpleFeature("ETC", "Remove Reparty Command From DG", "/dg reparty will still work, Auto reparty will still work\nRequires Restart to get applied", "qol.noreparty"));
- public static final SimpleFeature FIX_SPIRIT_BOOTS = register(new SimpleFeature("fixes", "Spirit Boots Fixer", "Fix Spirit boots messing up with inventory", "fixes.spirit", true));
+ public static final SimpleFeature FIX_SPIRIT_BOOTS = register(new SimpleFeature("Fixes", "Spirit Boots Fixer", "Fix Spirit boots messing up with inventory", "fixes.spirit", true));
public static final FeatureDisableMessage FIX_MESSAGES = register(new FeatureDisableMessage());
public static final FeatureCopyMessages ETC_COPY_MSG = register(new FeatureCopyMessages());