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authorEryk Ruta <70776766+kingstefan26@users.noreply.github.com>2022-11-01 15:51:30 +0100
committerGitHub <noreply@github.com>2022-11-01 23:51:30 +0900
commit292fbd05e13271ca3ad99ebe00ae4302e04848f3 (patch)
tree2a7aeb12ab95ff688479a4727f76e3e4152c30b5 /src/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java
parentdd7a4209752715db544b2fef804da9762c532cdc (diff)
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3rd time is the charm (#70)
* Updated some dependencies, used my crusty skytils forgegradle fork + removed the IRRELEVANT hytils fixes. generally made the thing build * made the logs less annoying * temp fix so it doesn't throw an exception * FAT REFACTOR General refactor on Authenticator.java DungeonsGuide.java Main.java removed unnecessary imports where not needed to be removed DGInterface.java (no real reason to exist) in DungeonsGuide.java made the retry stomp a singe-thread executor, so it doesn't leak when offline added an "offline mode" so it doesn't just error when server down TODO: move auth to DungeonsGuide.java and make it retry when network down on launch * New auth implementation that should replace the old one: does all the things the old one did removed progressBar cuz it would make the impl 3x more complicated in the name of a splash screen added a token changed event (so now it supports re-logging with a different account) code is (should) be more readable / extensible TODO: surgically replace Authenticator.java with new impl AND support re-logging * Made the chat processor logger name less obnoxious * implemented my implementation of an implementation of auth can and is very buggy, essentially the loading of the remote classes but the mod works so idk TODO: MAKE STOMP NOT DO STUFF TILL STOMPCONNECTED IS EMITTED * fix for stomp client null bc forge events not going tru on pre-init TODO: make work and test the web loadable classes, then make all the stuff that relies on stomp not throw exceptions when stomp is not connected * move the create auth method into AuthProvider interface, so we don't clutter AuthManager with implementation details * Decouple AuthProviderUtil and DgAuth, move some stuff around and make it more readable * moved AuthUtil to make more sense * de-clutter the tree a little bit * Inline StompClientStatus.java / refactor * inline the useless interface * refactoringgg * fix ahUtils exeption spam * small StompClient refactor * fix GLCursors exeption spam + logger * make sure we are authenticated when downloading resources * new .destination("value") instead of .header("destination", "value") * StompMessageHandler -> StompMessageSubscription * Introduced StompManager * fix dungeon map not showing ppl heads * ehhh * wip (commit cuz im chekig out) * fix player profile not never loading in chat * remove this specific line * fix player profile not never loading in chat * cut out hychat like a cancer * ApiFetchur now caches whole players not single profiles, added a switch profile button in gui * ugh git * Revert "cut out hychat like a cancer" This reverts commit 2ee11afa * ugh git x2 * I tried, good luck maintaining this * forgot to uncomment hychat fix * make my new party ready work and look ok * change the look and add some "somewhere" locations * make stomp connection "null safe" * i hate git * introduce callbacks on parameter change for cleaner code add one example * impl new system, half way done * now shows which profile is now selected put button on top a lil refactor * fix player profile sometimes not loading * add players knowing who is using dg (try to) * announcing that we are a dg user will get reworked in the future * update deps * make it not spam logs * sanity check for premium features so it doesn't 403 * add YoMamaOutdated that checks if you are using outdated dg * hychat?? anyone * try catch in FeatureRegistry * added Ether transmission ability * chat shredder borken, disabled for now * party deserves its own folder * dungeon stuff in dungeon folder * events folders moved * fix score data collection hanging forever if stomp is not connected * fix stomp never connecting * re-add the removed * fix wonky rendering * server side implementation is not ready, canning this for a future release * attempt to fix heads loading on main thread * discord * me when sonar lint * new consumer based stomp subscriptions * replace old with new subscriptions * remove the remains of StompSubscription and replace CloseListener with a forge event * StompSubscription is now a functional interface * remove unnecessary event message chains, feature logic should be in the feature * fix events being set up wrongly * Revert "fix events being set up wrongly" This reverts commit e6ea7efa557a5f5c8a3ea33be998717bc024b8cb. * Revert "remove unnecessary event message chains," This reverts commit 96f508bae85b33cdcef6be19226c00fc52a1439b. * fix stomp client sending payload object instead of the actual payload * fix null pointer on empty party * fix players with cosmetics name being white in tab * added message when not connected to dg changed YoMamaOutdated to use CloudFlare workers added client sided message queue * the mod doesn't init when outdated * mcmod.info * dont busy wait in authmenager * test pepole crusty tests * chill out the authmanager * name the thread pool in auth manager * clear most compiler warnings * make outdated check allow to play without the mod initialized * make first startup VERY noticeable, move config creation to main * major dungeon package refactor * refactor checkpoint * refactor checkpoint #1 * final refactor checkpoint #2 * remove the player if from version check, made the version check not nesssery for playing Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * remove trap room fix that didnt fix anything Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * make secret beacons optional Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * make the checkmarks on map align with the rest of everyone Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * removed debug function Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move the menus to make more sense + make destination text on secrets optional Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * improve dungeonMap performance by ~90% temporarly disabled 9 slot map player location due to bugs fix DungeonContext not getting player from ScoreBoard Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * add epic countdown on dungeon start (still wip) Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * added a option to cache blockstaes Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * added TabListUtil Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * fixed epic countdown Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * (i want to sleep) made all the dungeon room detection async TODO: fix ol the bugs i created by doing that Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * stuff still broken but almost playable, unlike last commit Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * upload build jar to discord Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * cache the deps for the love of god Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * who needs linux and 32bit windows anyway Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * only upload to discord on beta branch Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * added "kick" when a member joins party Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move stuff that sends chat to player into a separate class Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * use our chat queue instead of calling `thePlayer.addChatMessage` to proxy ourselves from 1.8 code Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * Added and implemented MortDetector2000.java Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * extract duplicate + make more readable Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * added dummy support in FeatureDebugTrap Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * gradle now puts version in mcmod.info Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * remove side effects from DgAuth.java Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move debug commands into debug CommandDgDebug.java Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * fix key being wrong Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move epic countdown to dungeon huds, clean up Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * Revert "who needs linux and 32bit windows anyway" This reverts commit 0f3c2d544a70fc799cd3215dad5e997c0c8b6c06. * make FeatureRegistry not static initialise to get rid of "ClassNotDefined" errors Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * null check on Exception since it threw NullPointers Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * finish up progress bar in DungeonsGuide.java Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * warn about null features Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move stuff around in SkyblockStatus, move the stuff that updates status into SkyblockStatus from DungeonListener Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * rename DungeonGodObject.java to DungeonFacade.java Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * add cleanChat clause in FeatureEpicCountdown Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * implement getPreRequisites and isComplete in ActionBreakWithSuperBoom Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * clean up FeatureParameter Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * eliminate possible state inconsistency in DungeonListener Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move percentage from DungeonFacade to DungeonContext Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move `purge` and `partymax` back into CommandDungeonsGuide Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * stop repeating ReceiveChatQueue in ChatTransmitter Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * Clean up DungeonsGuide Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move `sendDebugChat` to `ChatTransmitter.java` Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * change CommandDgDebug into a `else if` from an `switch` because some bigot decided its better Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * duplicate code since it currently doesn't make sense, to be reworked Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * fix typo Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * remove the trycatch so we fail fast Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * fix null pointer when trying to get fontRenderer before minecraft is initialised Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * broken checkpoint 0 Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * broken checkpoint 1 Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * Revert "broken checkpoint 1" This reverts commit 64985e6287c7b5650b509668e42b9803e25c419c. * Revert "broken checkpoint 0" This reverts commit 5f62e1345d9c8e7f66f1e5792004a05027913d92. * Revert "fix null pointer when trying to get fontRenderer before minecraft is initialised" This reverts commit 57d92a78d31c410f699b58c8995c94055d57e2a4. * Revert "remove the trycatch so we fail fast" This reverts commit 12772255ed575e411fb99edf37ec16d0e5f42924. * Revert "fix typo" This reverts commit aa96cc2436d3ead42d53ead78f3334fac5100713. * Revert "duplicate code since it currently doesn't make sense, to be reworked" This reverts commit 6d71b88e3102d23bcfd90d85e8996327776fd52f. * Revert "change CommandDgDebug into a `else if` from an `switch` because some bigot decided its better" This reverts commit ffea84d9b5fd4adbe034a88249bc920eafa7c53a. * Revert "move `sendDebugChat` to `ChatTransmitter.java`" This reverts commit 5b8b2e22fff33768134a01c15c7650100ebb9257. * Revert "Clean up DungeonsGuide" This reverts commit 2069ad3ebc4344eb1e778954dc1d8f6c9303de69. * fix typo Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> (cherry picked from commit aa96cc2436d3ead42d53ead78f3334fac5100713) * duplicate code since it currently doesn't make sense, to be reworked Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> (cherry picked from commit 6d71b88e3102d23bcfd90d85e8996327776fd52f) * change CommandDgDebug into a `else if` from an `switch` because some bigot decided its better Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> (cherry picked from commit ffea84d9b5fd4adbe034a88249bc920eafa7c53a) * move debug chat into ChatTransmitter Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * null pointer in SkyblockStatus bc context was not initialised yet Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move dungeon starting door detection up the tree since it was a duplicate in both children, inline MortDetector2000 Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move dungeon name to DungeonContext Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * clean up Main Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * separate the "loader" and "mod" Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * separate DungeonsGuide and Main even more Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * change singleton implementation of DungeonsGuide Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move classes since their paths are hardcoded into roomdatas Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * create CatacombsDataProvider.java and implement it Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * remove unnecessary `DungeonsGuide.getDungeonsGuide();` (IntelliJ refactor bug) Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * move `help` text in commands Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * a certain someone hates switch statements Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * remove my version check, since we have to wait for out lord and savior to make his own Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * make `Main` and `DungeonsGuide` compatible with supported jar classloading Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * make the beta upload action run on push since it didnt get the secret on pull request and failed anyway, TODO: make the jar name not hardcoded Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> * upload all jar Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> Signed-off-by: kingstefan26 <70776766+kingstefan26@users.noreply.github.com> Co-authored-by: syeyoung <42869671+cyoung06@users.noreply.github.com>
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java')
-rwxr-xr-xsrc/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java
new file mode 100755
index 00000000..cf16cb93
--- /dev/null
+++ b/src/main/java/kr/syeyoung/dungeonsguide/mod/utils/MapUtils.java
@@ -0,0 +1,176 @@
+/*
+ * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
+ * Copyright (C) 2021 cyoung06
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published
+ * by the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+package kr.syeyoung.dungeonsguide.mod.utils;
+
+import lombok.Getter;
+import net.minecraft.block.material.MapColor;
+
+import javax.vecmath.Vector2d;
+import java.awt.*;
+import java.awt.image.BufferedImage;
+
+public class MapUtils {
+
+ private static Color[] colorMasks = new Color[128 * 128];
+ @Getter
+ private static byte[] colors;
+
+ public static void clearMap() {
+ colorMasks = new Color[128 * 128];
+ colors = null;
+ }
+
+ public static void record(byte[] colors, int x, int y, Color c) {
+ MapUtils.colors = colors;
+ colorMasks[y *128 +x] = c;
+ }
+
+ public static byte getMapColorAt(byte[] colors, int x, int y) {
+ if (y <0 || y>= 128 || x < 0 || x >= 128) return 0;
+ return colors[y * 128 +x];
+ }
+
+ public static BufferedImage getImage() {
+ BufferedImage bufferedImage = new BufferedImage(128, 128,BufferedImage.TYPE_INT_ARGB);
+ if (colors == null) return bufferedImage;
+ Graphics graphics = bufferedImage.getGraphics();
+ for (int y = 0; y < 128; y++) {
+ for (int x = 0; x <128; x++) {
+ bufferedImage.setRGB(x,y, getRGBColorAt(colors, x, y));
+ if (colorMasks[y * 128 + x] != null) {
+ graphics.setColor(colorMasks[y *128 +x]);
+ graphics.drawLine(x,y,x,y);
+ }
+ }
+ }
+ return bufferedImage;
+ }
+
+ public static int getRGBColorAt(byte[] colors, int x, int y) {
+ if (y <0 || y>= 128 || x < 0 || x >= 128) return 0;
+ int i = y * 128 +x;
+ int j = colors[i] & 255;
+
+ int theColor;
+ if (j / 4 == 0)
+ {
+ theColor = (i + i / 128 & 1) * 8 + 16 << 24;
+ }
+ else
+ {
+ theColor = MapColor.mapColorArray[j / 4].getMapColor(j & 3);
+ }
+
+ return theColor;
+ }
+
+ public static Point findFirstColorWithIn(byte[] colors, byte color, Rectangle dimension) {
+ boolean found = true;
+ for (int y = dimension.y; y < (dimension.y + dimension.height);y++) {
+ for (int x = dimension.x; x < (dimension.x + dimension.width); x ++) {
+ if (getMapColorAt(colors, x ,y) == color && found) {
+ record(colors, x, y, new Color(255, 0, 0, 40));
+ return new Point(x,y);
+ }
+ found = getMapColorAt(colors, x,y) == 0;
+ }
+ }
+ return null;
+ }
+
+ public static Point findFirstColorWithInNegate(byte[] colors, byte color, Rectangle dimension) {
+ for (int y = dimension.y; y < (dimension.y + dimension.height);y++) {
+ for (int x = dimension.x; x < (dimension.x + dimension.width); x ++) {
+ if (getMapColorAt(colors, x ,y) != color) {
+ record(colors, x, y, new Color(255, 0, 0, 40));
+ return new Point(x,y);
+ }
+ }
+ }
+ return null;
+ }
+
+ public static int getWidthOfColorAt(byte[] colors, byte color, Point point) {
+ for (int x = point.x; x < 128; x++) {
+ record(colors, x, point.y, new Color(0, 255, 0, 40));
+ if (getMapColorAt(colors, x, point.y) != color) return x - point.x;
+ }
+ return 128 - point.x;
+ }
+ public static int getHeightOfColorAt(byte[] colors, byte color, Point point) {
+ for (int y = point.y; y < 128; y++) {
+ record(colors, point.x, y, new Color(0, 255, 0, 40));
+ if (getMapColorAt(colors, point.x,y) != color) return y - point.y;
+ }
+ return 128 - point.y;
+ }
+
+ public static int getLengthOfColorExtending(byte[] colors, byte color, Point basePoint, Vector2d vector2d) {
+ for (int i = 0; i < 128; i++) {
+ int x = (int) (basePoint.x + vector2d.x * i);
+ int y = (int) (basePoint.y + vector2d.y * i);
+ record(colors, x, y, new Color(0, 0, 255, 40));
+ if (getMapColorAt(colors, x,y) != color) return i;
+ }
+ return -1;
+ }
+
+
+ public static boolean matches(byte[] colors, byte[] stencil, int targetColor, int x, int y) {
+ for (int i = y; i < y + stencil.length; i++) {
+ for (int j = x; j < x + 8; j++) {
+ boolean current = getMapColorAt(colors, j, i) == targetColor;
+ boolean expected = ((stencil[i - y] >> (7-(j-x))) & 0x1) == 1;
+ if (current != expected) return false;
+ }
+ }
+ return true;
+ }
+
+ public static int readDigit(byte[] colors, int x, int y) {
+ for (int i = 0; i < NUMBER_STENCIL.length; i++) {
+ if (matches(colors, NUMBER_STENCIL[i],34, x, y)) return i;
+ }
+ return -1;
+ }
+ public static int readNumber(byte[] colors, int x, int y, int gap) {
+ int number = 0;
+ for (int i = x; i < 128; i += gap) {
+ int digit = readDigit(colors, i, y);
+ if (digit != -1) number = number * 10 + digit;
+ }
+ return number;
+ }
+
+ private static final byte[][] NUMBER_STENCIL = {
+ {0x0, 0x7F, 0x7F, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x7F, 0x7F, 0x0},
+ {0x0, 0x1E, 0x1E, 0x1E, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0},
+ {0x0, 0x7F, 0x7F, 0x7F, 0x77, 0x77, 0x7, 0x7F, 0x7F, 0x70, 0x7F, 0x7F, 0x7F, 0x0},
+ {0x0, 0x7F, 0x7F, 0x7F, 0x7, 0x7, 0x1F, 0x1F, 0x7, 0x7, 0x7F, 0x7F, 0x7F, 0x0},
+ {0x0, 0x6E, 0x6E, 0x6E, 0x6E, 0x6E, 0x6E, 0x7F, 0x7F, 0x7F, 0xE, 0xE, 0xE, 0x0},
+ {0x0, 0x7F, 0x7F, 0x7F, 0x70, 0x7F, 0x7F, 0x7, 0x77, 0x77, 0x7F, 0x7F, 0x7F, 0x0},
+ {0x0, 0x7F, 0x7F, 0x7F, 0x70, 0x7F, 0x7F, 0x77, 0x77, 0x77, 0x77, 0x7F, 0x7F, 0x0},
+ {0x0, 0x7F, 0x7F, 0x7F, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x7, 0x0},
+ {0x0, 0x7F, 0x7F, 0x77, 0x77, 0x77, 0x3E, 0x77, 0x77, 0x77, 0x77, 0x7F, 0x7F, 0x0},
+ {0x0, 0x7F, 0x7F, 0x77, 0x77, 0x77, 0x77, 0x7F, 0x7F, 0x7, 0x7F, 0x7F, 0x7F, 0x0}
+ };
+
+
+
+}