diff options
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java')
| -rw-r--r-- | src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java index 962e9350..3165f462 100644 --- a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java +++ b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/FeatureBoxSkelemaster.java @@ -2,6 +2,7 @@ package kr.syeyoung.dungeonsguide.features.impl;  import com.google.common.base.Predicate;  import kr.syeyoung.dungeonsguide.SkyblockStatus; +import kr.syeyoung.dungeonsguide.config.types.AColor;  import kr.syeyoung.dungeonsguide.e;  import kr.syeyoung.dungeonsguide.features.FeatureParameter;  import kr.syeyoung.dungeonsguide.features.SimpleFeature; @@ -21,7 +22,7 @@ public class FeatureBoxSkelemaster extends SimpleFeature implements WorldRenderL      public FeatureBoxSkelemaster() {          super("Dungeon", "Box Skeleton Masters", "Box skeleton masters in dungeons", "dungeon.skeletonmasterbox", true);          parameters.put("radius", new FeatureParameter<Integer>("radius", "Highlight Radius", "The maximum distance between player and skeletonmaster to be boxed", 20, "integer")); -        parameters.put("color", new FeatureParameter<Color>("color", "Highlight Color", "Highlight Color of Skeleton master", Color.red, "color")); +        parameters.put("color", new FeatureParameter<AColor>("color", "Highlight Color", "Highlight Color of Skeleton master", new AColor(255,0,0,50), "acolor"));      } @@ -43,9 +44,8 @@ public class FeatureBoxSkelemaster extends SimpleFeature implements WorldRenderL              }          });          Color c = this.<Color>getParameter("color").getValue(); -        Color real = new Color(c.getRGB() & 0xFFFFFF | 0x44000000, true);          for (EntityArmorStand entitySkeleton : skeletonList) { -            RenderUtils.highlightBox(entitySkeleton, real, partialTicks, false); +            RenderUtils.highlightBox(entitySkeleton, c, partialTicks, false);          }      }  } | 
