diff options
Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java')
-rwxr-xr-x | src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java deleted file mode 100755 index 59eaa866..00000000 --- a/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod - * Copyright (C) 2021 cyoung06 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU Affero General Public License as published - * by the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Affero General Public License for more details. - * - * You should have received a copy of the GNU Affero General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - */ - -package kr.syeyoung.dungeonsguide.utils; - -import lombok.AllArgsConstructor; -import lombok.Data; -import net.minecraft.client.Minecraft; -import net.minecraft.client.renderer.ActiveRenderInfo; -import net.minecraft.util.Vec3; - -import javax.vecmath.Vector2d; - -public class VectorUtils { - // Ior rooms, different coordinate system is used. Y Increses as marker goes down. X is same. - - - public static Vector2d rotateCounterClockwise(Vector2d vector2d) { - return new Vector2d(vector2d.y, -vector2d.x); - } - public static Vector2d rotateClockwise(Vector2d vector2d) { - return new Vector2d(-vector2d.y, vector2d.x); - } - - @Data @AllArgsConstructor - public static class ProjectionResult { - private float x; - private float y; - private boolean back; - } - - public static double distSquared(Vec3 lookVec, Vec3 posVec, Vec3 objectVec) { - Vec3 v = objectVec.subtract(posVec); - double t = v.dotProduct(lookVec); - Vec3 p = posVec.addVector(lookVec.xCoord * t, lookVec.yCoord * t, lookVec.zCoord * t); - return p.squareDistanceTo(objectVec) / p.squareDistanceTo(posVec); - } -} |