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Diffstat (limited to 'src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java')
-rwxr-xr-xsrc/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java b/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java
deleted file mode 100755
index 59eaa866..00000000
--- a/src/main/java/kr/syeyoung/dungeonsguide/utils/VectorUtils.java
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
- * Copyright (C) 2021 cyoung06
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published
- * by the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
-
-package kr.syeyoung.dungeonsguide.utils;
-
-import lombok.AllArgsConstructor;
-import lombok.Data;
-import net.minecraft.client.Minecraft;
-import net.minecraft.client.renderer.ActiveRenderInfo;
-import net.minecraft.util.Vec3;
-
-import javax.vecmath.Vector2d;
-
-public class VectorUtils {
- // Ior rooms, different coordinate system is used. Y Increses as marker goes down. X is same.
-
-
- public static Vector2d rotateCounterClockwise(Vector2d vector2d) {
- return new Vector2d(vector2d.y, -vector2d.x);
- }
- public static Vector2d rotateClockwise(Vector2d vector2d) {
- return new Vector2d(-vector2d.y, vector2d.x);
- }
-
- @Data @AllArgsConstructor
- public static class ProjectionResult {
- private float x;
- private float y;
- private boolean back;
- }
-
- public static double distSquared(Vec3 lookVec, Vec3 posVec, Vec3 objectVec) {
- Vec3 v = objectVec.subtract(posVec);
- double t = v.dotProduct(lookVec);
- Vec3 p = posVec.addVector(lookVec.xCoord * t, lookVec.yCoord * t, lookVec.zCoord * t);
- return p.squareDistanceTo(objectVec) / p.squareDistanceTo(posVec);
- }
-}