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-rw-r--r--src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeatureDungeonMap.java98
1 files changed, 56 insertions, 42 deletions
diff --git a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeatureDungeonMap.java b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeatureDungeonMap.java
index 31a5f36b..fa8d214c 100644
--- a/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeatureDungeonMap.java
+++ b/src/main/java/kr/syeyoung/dungeonsguide/features/impl/dungeon/FeatureDungeonMap.java
@@ -68,19 +68,19 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
public FeatureDungeonMap() {
super("Dungeon", "Dungeon Map", "Display dungeon map!", "dungeon.map", true, 128, 128);
this.setEnabled(false);
- parameters.put("scale", new FeatureParameter<Boolean>("scale", "Scale map", "Whether to scale map to fit screen", true, "boolean"));
- parameters.put("playerCenter", new FeatureParameter<Boolean>("playerCenter", "Center map at player", "Render you in the center", false, "boolean"));
- parameters.put("rotate", new FeatureParameter<Boolean>("rotate", "Rotate map centered at player", "Only works with Center map at player enabled", false, "boolean"));
- parameters.put("postScale", new FeatureParameter<Float>("postScale", "Scale factor of map", "Only works with Center map at player enabled", 1.0f, "float"));
- parameters.put("useplayerheads", new FeatureParameter<Boolean>("useplayerheads", "Use player heads instead of arrows", "Option to use player heads instead of arrows", true, "boolean"));
- parameters.put("showotherplayers", new FeatureParameter<Boolean>("showotherplayers", "Show other players", "Option to show other players in map", true, "boolean"));
- parameters.put("showtotalsecrets", new FeatureParameter<Boolean>("showtotalsecrets", "Show Total secrets in the room", "Option to overlay total secrets in the specific room", true, "boolean"));
- parameters.put("playerheadscale", new FeatureParameter<Float>("playerheadscale", "Player head scale", "Scale factor of player heads, defaults to 1", 1.0f, "float"));
- parameters.put("textScale", new FeatureParameter<Float>("textScale", "Text scale", "Scale factor of texts on map, defaults to 1", 1.0f, "float"));
-
- parameters.put("border_color", new FeatureParameter<AColor>("border_color", "Color of the border", "Same as name", new AColor(255, 255, 255, 255), "acolor"));
- parameters.put("background_color", new FeatureParameter<AColor>("background_color", "Color of the background", "Same as name", new AColor(0x22000000, true), "acolor"));
- parameters.put("player_color", new FeatureParameter<AColor>("player_color", "Color of the player border", "Same as name", new AColor(255, 255, 255, 0), "acolor"));
+ parameters.put("scale", new FeatureParameter<>("scale", "Scale map", "Whether to scale map to fit screen", true, "boolean"));
+ parameters.put("playerCenter", new FeatureParameter<>("playerCenter", "Center map at player", "Render you in the center", false, "boolean"));
+ parameters.put("rotate", new FeatureParameter<>("rotate", "Rotate map centered at player", "Only works with Center map at player enabled", false, "boolean"));
+ parameters.put("postScale", new FeatureParameter<>("postScale", "Scale factor of map", "Only works with Center map at player enabled", 1.0f, "float"));
+ parameters.put("useplayerheads", new FeatureParameter<>("useplayerheads", "Use player heads instead of arrows", "Option to use player heads instead of arrows", true, "boolean"));
+ parameters.put("showotherplayers", new FeatureParameter<>("showotherplayers", "Show other players", "Option to show other players in map", true, "boolean"));
+ parameters.put("showtotalsecrets", new FeatureParameter<>("showtotalsecrets", "Show Total secrets in the room", "Option to overlay total secrets in the specific room", true, "boolean"));
+ parameters.put("playerheadscale", new FeatureParameter<>("playerheadscale", "Player head scale", "Scale factor of player heads, defaults to 1", 1.0f, "float"));
+ parameters.put("textScale", new FeatureParameter<>("textScale", "Text scale", "Scale factor of texts on map, defaults to 1", 1.0f, "float"));
+
+ parameters.put("border_color", new FeatureParameter<>("border_color", "Color of the border", "Same as name", new AColor(255, 255, 255, 255), "acolor"));
+ parameters.put("background_color", new FeatureParameter<>("background_color", "Color of the background", "Same as name", new AColor(0x22000000, true), "acolor"));
+ parameters.put("player_color", new FeatureParameter<>("player_color", "Color of the player border", "Same as name", new AColor(255, 255, 255, 0), "acolor"));
}
SkyblockStatus skyblockStatus = DungeonsGuide.getDungeonsGuide().getSkyblockStatus();
@@ -108,10 +108,10 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
private PlayerComparator() {
}
- public int compare(NetworkPlayerInfo p_compare_1_, NetworkPlayerInfo p_compare_2_) {
- ScorePlayerTeam scoreplayerteam = p_compare_1_.getPlayerTeam();
- ScorePlayerTeam scoreplayerteam1 = p_compare_2_.getPlayerTeam();
- return ComparisonChain.start().compareTrueFirst(p_compare_1_.getGameType() != WorldSettings.GameType.SPECTATOR, p_compare_2_.getGameType() != WorldSettings.GameType.SPECTATOR).compare(scoreplayerteam != null ? scoreplayerteam.getRegisteredName() : "", scoreplayerteam1 != null ? scoreplayerteam1.getRegisteredName() : "").compare(p_compare_1_.getGameProfile().getName(), p_compare_2_.getGameProfile().getName()).result();
+ public int compare(NetworkPlayerInfo compare1, NetworkPlayerInfo compare2) {
+ ScorePlayerTeam scoreplayerteam = compare1.getPlayerTeam();
+ ScorePlayerTeam scoreplayerteam1 = compare2.getPlayerTeam();
+ return ComparisonChain.start().compareTrueFirst(compare1.getGameType() != WorldSettings.GameType.SPECTATOR, compare2.getGameType() != WorldSettings.GameType.SPECTATOR).compare(scoreplayerteam != null ? scoreplayerteam.getRegisteredName() : "", scoreplayerteam1 != null ? scoreplayerteam1.getRegisteredName() : "").compare(compare1.getGameProfile().getName(), compare2.getGameProfile().getName()).result();
}
}
@@ -158,11 +158,21 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
}
public void renderMap(float partialTicks, MapProcessor mapProcessor, MapData mapData, DungeonContext context) {
- float postScale = this.<Boolean>getParameter("playerCenter").getValue() ? this.<Float>getParameter("postScale").getValue() : 1;
+ float postScale;
+ if (this.<Boolean>getParameter("playerCenter").getValue()) {
+ postScale = this.<Float>getParameter("postScale").getValue();
+ } else {
+ postScale = 1;
+ }
Rectangle featureRect = getFeatureRect().getRectangle();
int width = featureRect.width;
- float scale = (this.<Boolean>getParameter("scale").getValue() ? width / 128.0f : 1);
- GlStateManager.translate(width / 2, width / 2, 0);
+ float scale;
+ if (this.<Boolean>getParameter("scale").getValue()) {
+ scale = width / 128.0f;
+ } else {
+ scale = 1;
+ }
+ GlStateManager.translate(width / 2d, width / 2d, 0);
GlStateManager.scale(scale, scale, 0);
GlStateManager.scale(postScale, postScale, 0);
EntityPlayer p = Minecraft.getMinecraft().thePlayer;
@@ -178,7 +188,7 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
GlStateManager.translate(-64, -64, 0);
}
updateMapTexture(mapData.colors, mapProcessor, context.getDungeonRoomList());
- render(mapData, false);
+ render();
GlStateManager.enableBlend();
@@ -187,7 +197,7 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
if (this.<Boolean>getParameter("useplayerheads").getValue()) {
renderHeads(mapProcessor, mapData, scale, postScale, partialTicks);
} else {
- renderArrows(mapProcessor, mapData, scale, postScale, partialTicks);
+ renderArrows(mapData, scale, postScale);
}
@@ -197,7 +207,7 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
GlStateManager.pushMatrix();
Point mapPt = mapProcessor.roomPointToMapPoint(dungeonRoom.getUnitPoints().get(0));
- GlStateManager.translate(mapPt.x + mapProcessor.getUnitRoomDimension().width / 2, mapPt.y + mapProcessor.getUnitRoomDimension().height / 2, 0);
+ GlStateManager.translate(mapPt.x + mapProcessor.getUnitRoomDimension().width / 2d, mapPt.y + mapProcessor.getUnitRoomDimension().height / 2d, 0);
if (this.<Boolean>getParameter("playerCenter").getValue() && this.<Boolean>getParameter("rotate").getValue()) {
GlStateManager.rotate((float) (yaw - 180), 0, 0, 1);
@@ -223,7 +233,13 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
GlStateManager.enableBlend();
GL14.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
- fr.drawString(str, -(fr.getStringWidth(str) / 2), -(fr.FONT_HEIGHT / 2), dungeonRoom.getCurrentState() == DungeonRoom.RoomState.FINISHED ? 0xFF00FF00 : (dungeonRoom.getColor() == 74 ? 0xff000000 : 0xFFFFFFFF));
+ if (dungeonRoom.getCurrentState() == DungeonRoom.RoomState.FINISHED)
+ fr.drawString(str, -(fr.getStringWidth(str) / 2), -(fr.FONT_HEIGHT / 2), 0xFF00FF00);
+ else {
+ if (dungeonRoom.getColor() == 74)
+ fr.drawString(str, -(fr.getStringWidth(str) / 2), -(fr.FONT_HEIGHT / 2), 0xff000000);
+ else fr.drawString(str, -(fr.getStringWidth(str) / 2), -(fr.FONT_HEIGHT / 2), 0xFFFFFFFF);
+ }
GlStateManager.popMatrix();
}
@@ -318,7 +334,6 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
int i3 = 8 * (flag1 ? -1 : 1);
GlStateManager.translate(pt2.x, pt2.y, 0);
-// GlStateManager.rotate((float) (yaw2 - 180), 0, 0, 1);
GlStateManager.rotate((float) yaw2, 0, 0, 1);
GlStateManager.scale(1 / scale, 1 / scale, 0);
@@ -377,7 +392,7 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
private static final ResourceLocation mapIcons = new ResourceLocation("textures/map/map_icons.png");
- private void renderArrows(MapProcessor mapProcessor, MapData mapData, float scale, float postScale, float partialTicks) {
+ private void renderArrows(MapData mapData, float scale, float postScale) {
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
int k = 0;
@@ -385,8 +400,8 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
for (Vec4b vec4b : mapData.mapDecorations.values()) {
if (vec4b.func_176110_a() == 1 || this.<Boolean>getParameter("showotherplayers").getValue()) {
GlStateManager.pushMatrix();
- GlStateManager.translate((float) vec4b.func_176112_b() / 2.0F + 64.0F, (float) vec4b.func_176113_c() / 2.0F + 64.0F, -0.02F);
- GlStateManager.rotate((float) (vec4b.func_176111_d() * 360) / 16.0F, 0.0F, 0.0F, 1.0F);
+ GlStateManager.translate(vec4b.func_176112_b() / 2.0F + 64.0F, vec4b.func_176113_c() / 2.0F + 64.0F, -0.02F);
+ GlStateManager.rotate((vec4b.func_176111_d() * 360) / 16.0F, 0.0F, 0.0F, 1.0F);
GlStateManager.scale(1 / scale, 1 / scale, 0);
GlStateManager.scale(1 / postScale, 1 / postScale, 0);
@@ -395,16 +410,15 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
GlStateManager.translate(-0.125F, 0.125F, 0.0F);
byte b0 = vec4b.func_176110_a();
- float f1 = (float) (b0 % 4) / 4.0F;
- float f2 = (float) (b0 / 4) / 4.0F;
- float f3 = (float) (b0 % 4 + 1) / 4.0F;
- float f4 = (float) (b0 / 4 + 1) / 4.0F;
+ float f1 = (b0 % 4) / 4.0F;
+ float f2 = (b0 / 4f) / 4.0F;
+ float f3 = (b0 % 4 + 1) / 4.0F;
+ float f4 = (b0 / 4f + 1) / 4.0F;
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
- float f5 = -0.001F;
- worldrenderer.pos(-1.0D, 1.0D, (float) k * -0.001F).tex(f1, f2).endVertex();
- worldrenderer.pos(1.0D, 1.0D, (float) k * -0.001F).tex(f3, f2).endVertex();
- worldrenderer.pos(1.0D, -1.0D, (float) k * -0.001F).tex(f3, f4).endVertex();
- worldrenderer.pos(-1.0D, -1.0D, (float) k * -0.001F).tex(f1, f4).endVertex();
+ worldrenderer.pos(-1.0D, 1.0D, k * -0.001F).tex(f1, f2).endVertex();
+ worldrenderer.pos(1.0D, 1.0D, k * -0.001F).tex(f3, f2).endVertex();
+ worldrenderer.pos(1.0D, -1.0D, k * -0.001F).tex(f3, f4).endVertex();
+ worldrenderer.pos(-1.0D, -1.0D, k * -0.001F).tex(f1, f4).endVertex();
tessellator.draw();
GlStateManager.popMatrix();
++k;
@@ -412,7 +426,7 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
}
}
- private void render(MapData mapData, boolean noOverlayRendering) {
+ private void render() {
int i = 0;
int j = 0;
Tessellator tessellator = Tessellator.getInstance();
@@ -423,10 +437,10 @@ public class FeatureDungeonMap extends GuiFeature implements DungeonEndListener,
GlStateManager.tryBlendFuncSeparate(1, 771, 0, 1);
GlStateManager.disableAlpha();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
- worldrenderer.pos((float) (i) + f, (float) (j + 128) - f, -0.009999999776482582D).tex(0.0D, 1.0D).endVertex();
- worldrenderer.pos((float) (i + 128) - f, (float) (j + 128) - f, -0.009999999776482582D).tex(1.0D, 1.0D).endVertex();
- worldrenderer.pos((float) (i + 128) - f, (float) (j) + f, -0.009999999776482582D).tex(1.0D, 0.0D).endVertex();
- worldrenderer.pos((float) (i) + f, (float) (j) + f, -0.009999999776482582D).tex(0.0D, 0.0D).endVertex();
+ worldrenderer.pos((i) + f, (j + 128) - f, -0.009999999776482582D).tex(0.0D, 1.0D).endVertex();
+ worldrenderer.pos((i + 128) - f, (j + 128) - f, -0.009999999776482582D).tex(1.0D, 1.0D).endVertex();
+ worldrenderer.pos((i + 128) - f, (j) + f, -0.009999999776482582D).tex(1.0D, 0.0D).endVertex();
+ worldrenderer.pos((i) + f, (j) + f, -0.009999999776482582D).tex(0.0D, 0.0D).endVertex();
tessellator.draw();
GlStateManager.enableAlpha();
GlStateManager.disableBlend();