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package kr.syeyoung.dungeonsguide.dungeon;
import com.google.common.collect.Sets;
import kr.syeyoung.dungeonsguide.DungeonsGuide;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import kr.syeyoung.dungeonsguide.dungeon.doorfinder.DoorFinderRegistry;
import kr.syeyoung.dungeonsguide.dungeon.doorfinder.StartDoorFinder;
import kr.syeyoung.dungeonsguide.utils.MapUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemMap;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.storage.MapData;
import javax.vecmath.Vector2d;
import java.awt.*;
import java.util.*;
import java.util.List;
public class MapProcessor {
private final DungeonContext context;
private byte[] lastMapData;
private Dimension unitRoomDimension;
private Dimension doorDimension; // width: width of door, height: gap between rooms
private Point topLeftMapPoint;
private boolean bugged = false;
private List<Point> roomsFound = new ArrayList<Point>();
private boolean axisMatch = false;
public MapProcessor(DungeonContext context) {
this.context = context;
}
private static final Set<Vector2d> directions = Sets.newHashSet(new Vector2d(0,1), new Vector2d(0, -1), new Vector2d(1, 0), new Vector2d(-1 , 0));
private int waitCnt = 0;
private void buildMap(final byte[] mapData) {
final Point startroom = MapUtils.findFirstColorWithIn(mapData, (byte) 30, new Rectangle(0,0,128,128));
if (startroom == null){
DungeonsGuide.sendDebugChat(new ChatComponentText("BUGGED MAP"));
bugged = true;
return;
}
// Determine room dimension
{
int width = MapUtils.getWidthOfColorAt(mapData, (byte) 30, startroom);
int height = MapUtils.getHeightOfColorAt(mapData, (byte) 30, startroom);
unitRoomDimension = new Dimension(width, height);
}
Vector2d doorDir = null;
// determine the gap
{
Point midStartRoom = new Point(startroom.x + unitRoomDimension.width / 2, startroom.y +unitRoomDimension.height / 2);
final int halfWidth = unitRoomDimension.width / 2 + 2;
for (Vector2d v:directions) {
byte color = MapUtils.getMapColorAt(mapData, (int)(v.x * halfWidth +midStartRoom.x), (int)(v.y *halfWidth +midStartRoom.y));
if (color != 0) {
doorDir = v;
break;
}
}
if (doorDir == null) {
DungeonsGuide.sendDebugChat(new ChatComponentText("BUGGED MAP, no connected door found"));
bugged = true;
return;
}
Point basePoint = new Point(startroom.x, startroom.y);
if (doorDir.x > 0) basePoint.x += unitRoomDimension.width;
if (doorDir.x < 0) basePoint.x += -1;
if (doorDir.y > 0) basePoint.y += unitRoomDimension.height;
if (doorDir.y < 0) basePoint.y += -1;
int gap = MapUtils.getLengthOfColorExtending(mapData, (byte) 0, basePoint, doorDir);
Point pt = MapUtils.findFirstColorWithInNegate(mapData, (byte)0, new Rectangle(basePoint.x, basePoint.y, (int)Math.abs(doorDir.y) * unitRoomDimension.width + 1, (int)Math.abs(doorDir.x) * unitRoomDimension.height + 1));
if (pt == null) {
DungeonsGuide.sendDebugChat(new ChatComponentText("BUGGED MAP, can't find door"));
bugged = true;
return;
}
int doorWidth = MapUtils.getLengthOfColorExtending(mapData, MapUtils.getMapColorAt(mapData, pt.x, pt.y), pt, new Vector2d((int)Math.abs(doorDir.y), (int)Math.abs(doorDir.x)));
doorDimension = new Dimension(doorWidth, gap);
}
// Determine Top Left
{
int x = startroom.x;
int y = startroom.y;
while (x >= unitRoomDimension.width + doorDimension.height) x -= unitRoomDimension.width + doorDimension.height;
while (y >= unitRoomDimension.height + doorDimension.height) y -= unitRoomDimension.height + doorDimension.height;
topLeftMapPoint = new Point(x, y);
}
// determine door location based on npc, and determine map min from there
{
StartDoorFinder doorFinder = DoorFinderRegistry.getDoorFinder(DungeonsGuide.getDungeonsGuide().getSkyblockStatus().getDungeonName());
if (doorFinder == null) {
DungeonsGuide.sendDebugChat(new ChatComponentText("Couldn't find door finder for :: "+DungeonsGuide.getDungeonsGuide().getSkyblockStatus().getDungeonName()));
bugged = true;
return;
}
BlockPos door = doorFinder.find(context.getWorld());
if (door == null) {
DungeonsGuide.sendDebugChat(new ChatComponentText("Couldn't find door :: "+DungeonsGuide.getDungeonsGuide().getSkyblockStatus().getDungeonName()));
bugged = true;
return;
}
DungeonsGuide.sendDebugChat(new ChatComponentText("door Pos:"+door));
Point unitPoint = mapPointToRoomPoint(startroom);
unitPoint.translate(unitPoint.x + 1, unitPoint.y + 1);
unitPoint.translate((int)doorDir.x, (int)doorDir.y);
Vector2d offset = doorFinder.offset(context.getWorld());
axisMatch = doorDir.equals(offset);
int worldX = unitPoint.x * 16;
int worldY = unitPoint.y * 16;
BlockPos worldMin = door.add(-worldX, 0, -worldY);
context.setDungeonMin(worldMin);
}
DungeonsGuide.sendDebugChat(new ChatComponentText("Found Green room:"+startroom));
DungeonsGuide.sendDebugChat(new ChatComponentText("Axis match:"+axisMatch));
DungeonsGuide.sendDebugChat(new ChatComponentText("World Min:"+context.getDungeonMin()));
DungeonsGuide.sendDebugChat(new ChatComponentText("Dimension:"+unitRoomDimension));
DungeonsGuide.sendDebugChat(new ChatComponentText("top Left:"+topLeftMapPoint));
DungeonsGuide.sendDebugChat(new ChatComponentText("door dimension:"+doorDimension));
}
public Point mapPointToRoomPoint(Point mapPoint) {
int x = (int)((mapPoint.x - topLeftMapPoint.x) / ((double)unitRoomDimension.width + doorDimension.height));
int y = (int)((mapPoint.y - topLeftMapPoint.y) / ((double)unitRoomDimension.height + doorDimension.height));
return new Point(x,y);
}
public Point roomPointToMapPoint(Point roomPoint) {
return new Point(roomPoint.x * (unitRoomDimension.width +doorDimension.height) + topLeftMapPoint.x,
roomPoint.y *(unitRoomDimension.height + doorDimension.height) + topLeftMapPoint.y);
}
public BlockPos roomPointToWorldPoint(Point roomPoint) {
return new BlockPos(context.getDungeonMin().getX() +(roomPoint.x * 32), context.getDungeonMin().getY(), context.getDungeonMin().getZ() +(roomPoint.y *32));
}
public Point worldPointToRoomPoint(BlockPos worldPoint) {
if (context.getDungeonMin() == null) return null;
return new Point((worldPoint.getX() - context.getDungeonMin().getX()) / 32, (worldPoint.getZ() - context.getDungeonMin().getZ()) / 32);
}
private void processMap(byte[] mapData) {
int height = (int)((128.0 - topLeftMapPoint.y) / (unitRoomDimension.height + doorDimension.height));
int width = (int) ((128.0 - topLeftMapPoint.x) / (unitRoomDimension.width + doorDimension.height));
if (MapUtils.getMapColorAt(mapData,0,0) != 0) return;
for (int y = 0; y <= height; y++){
for (int x = 0; x <= width; x++) {
if (roomsFound.contains(new Point(x,y))) continue;
Point mapPoint = roomPointToMapPoint(new Point(x,y));
byte color = MapUtils.getMapColorAt(mapData, mapPoint.x, mapPoint.y);
MapUtils.record(mapData, mapPoint.x, mapPoint.y, new Color(255,255,0,80));
if (color != 0 && color != 85) {
MapUtils.record(mapData, mapPoint.x, mapPoint.y, new Color(0,255,255,80));
DungeonRoom rooms = buildRoom(mapData, new Point(x,y));
DungeonsGuide.sendDebugChat(new ChatComponentText("New Map discovered! shape: "+rooms.getShape()+ " color: "+rooms.getColor()+" unitPos: "+x+","+y));
DungeonsGuide.sendDebugChat(new ChatComponentText("New Map discovered! mapMin: "+rooms.getMin()));
StringBuilder builder = new StringBuilder();
for (int dy =0;dy<4;dy++) {
for (int dx = 0; dx < 4; dx ++) {
boolean isSet = ((rooms.getShape() >> (dy * 4 + dx)) & 0x1) != 0;
builder.append(isSet ? "O" : "X");
}
builder.append("\n");
}
DungeonsGuide.sendDebugChat(new ChatComponentText("Shape visual: "+builder.toString()));
context.getDungeonRoomList().add(rooms);
for (Point p:rooms.getUnitPoints()) {
roomsFound.add(p);
context.getRoomMapper().put(p, rooms);
}
}
}
}
}
private DungeonRoom buildRoom(byte[] mapData, Point unitPoint) {
Queue<Point[]> toCheck = new LinkedList<Point[]>();
toCheck.add(new Point[] {unitPoint, unitPoint}); // requestor, target
Set<Point> checked = new HashSet<Point>();
List<Point> ayConnected = new ArrayList<Point>();
int minX = Integer.MAX_VALUE, minY = Integer.MAX_VALUE;
int maxX = 0, maxY = 0;
while(toCheck.peek() != null) {
Point[] check = toCheck.poll();
if (checked.contains(check[1])) continue;
checked.add(check[1]);
if (checkIfConnected(mapData, check[0], check[1])) {
ayConnected.add(check[1]);
if (check[1].x < minX) minX = check[1].x;
if (check[1].y < minY) minY = check[1].y;
if (check[1].x > maxX) maxX = check[1].x;
if (check[1].y > maxY) maxY = check[1].y;
for (Vector2d dir: directions) {
Point newPt = new Point(check[1].x + (int)dir.x, check[1].y +(int)dir.y);
toCheck.add(new Point[]{check[1], newPt});
}
}
}
short shape = 0;
for (Point p:ayConnected) {
int localX = p.x - minX, localY = p.y - minY;
shape |= 1 <<(localY *4 + localX);
}
Point pt2 = roomPointToMapPoint(ayConnected.get(0));
byte unit1 = MapUtils.getMapColorAt(mapData, pt2.x, pt2.y);
return new DungeonRoom(ayConnected, shape, unit1, roomPointToWorldPoint(new Point(minX, minY)), roomPointToWorldPoint(new Point(maxX+1, maxY+1)).add(-1, 0, -1), context);
}
private boolean checkIfConnected(byte[] mapData, Point unitPoint1, Point unitPoint2) {
if (unitPoint1 == unitPoint2) return true;
if (unitPoint1.equals(unitPoint2)) return true;
Point high = (unitPoint2.y > unitPoint1.y) ? unitPoint2 :(unitPoint2.x > unitPoint1.x) ? unitPoint2 : unitPoint1;
Point low = high == unitPoint2 ? unitPoint1 : unitPoint2;
int xOff = low.x - high.x;
int yOff = low.y - high.y;
Point pt = roomPointToMapPoint(high);
Point pt2 = roomPointToMapPoint(low);
byte unit1 = MapUtils.getMapColorAt(mapData, pt.x, pt.y);
byte unit2 = MapUtils.getMapColorAt(mapData, pt2.x, pt2.y);
pt.translate(xOff, yOff);
byte unit3 = MapUtils.getMapColorAt(mapData, pt.x, pt.y);
return unit1 == unit2 && unit2 == unit3 && unit1 != 0;
}
public void tick() {
if (waitCnt < 5) {
waitCnt++;
return;
}
if (bugged) return;
ItemStack stack = Minecraft.getMinecraft().thePlayer.inventory.getStackInSlot(8);
byte[] mapData;
if (stack == null || !(stack.getItem() instanceof ItemMap)) {
mapData = lastMapData;
} else {
MapData mapData1 = ((ItemMap)stack.getItem()).getMapData(stack, context.getWorld());
if (mapData1 == null) mapData = lastMapData;
else mapData = mapData1.colors;
}
if (lastMapData == null && mapData != null) buildMap(mapData);
else if (mapData != null) processMap(mapData);
lastMapData = mapData;
}
}
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