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package kr.syeyoung.dungeonsguide.dungeon.data;
import kr.syeyoung.dungeonsguide.dungeon.mechanics.DungeonMechanic;
import lombok.Getter;
import lombok.Setter;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
@Getter
@Setter
public class DungeonRoomInfo implements Serializable {
public DungeonRoomInfo(short shape, byte color) {
this.uuid = UUID.randomUUID();
this.name = this.uuid.toString();
this.shape = shape;
this.color = color;
}
private transient boolean registered;
private short shape;
private byte color;
private int[][] blocks;
private UUID uuid;
private String name;
private String processorId = "default";
private Map<String, Object> properties = new HashMap<String, Object>();
private Map<String, DungeonMechanic> mechanics = new HashMap<String, DungeonMechanic>();
}
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