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/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.dungeon.doorfinder;
import com.google.common.base.Predicate;
import com.google.common.collect.Sets;
import kr.syeyoung.dungeonsguide.DungeonsGuide;
import kr.syeyoung.dungeonsguide.roomprocessor.bossfight.*;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
import javax.vecmath.Vector2d;
import java.util.Collection;
import java.util.Set;
public class CatacombDataProvider implements DungeonSpecificDataProvider {
private static final Set<Vector2d> directions = Sets.newHashSet(new Vector2d(0,1), new Vector2d(0, -1), new Vector2d(1, 0), new Vector2d(-1 , 0));
@Override
public BlockPos findDoor(World w, String dungeonName) {
Collection<EntityArmorStand> armorStand = w.getEntities(EntityArmorStand.class, new Predicate<EntityArmorStand>() {
@Override
public boolean apply(EntityArmorStand input) {
return input.getName().equals("§bMort");
}
});
if (armorStand.size() != 0) {
EntityArmorStand mort = armorStand.iterator().next();
BlockPos pos = mort.getPosition();
pos = pos.add(0, 3, 0);
for (int i = 0; i < 5; i++) {
for (Vector2d vector2d:directions) {
BlockPos test = pos.add(vector2d.x * i, 0, vector2d.y * i);
if (w.getChunkFromBlockCoords(test).getBlock(test) == Blocks.iron_bars) {
return pos.add(vector2d.x * (i + 2), -2, vector2d.y * (i+2));
}
}
}
}
return null;
}
@Override
public Vector2d findDoorOffset(World w, String dungeonName) {
Collection<EntityArmorStand> armorStand = w.getEntities(EntityArmorStand.class, new Predicate<EntityArmorStand>() {
@Override
public boolean apply(EntityArmorStand input) {
return input.getName().equals("§bMort");
}
});
if (armorStand.size() != 0) {
EntityArmorStand mort = armorStand.iterator().next();
BlockPos pos = mort.getPosition();
pos = pos.add(0, 3, 0);
for (int i = 0; i < 5; i++) {
for (Vector2d vector2d:directions) {
BlockPos test = pos.add(vector2d.x * i, 0, vector2d.y * i);
if (w.getChunkFromBlockCoords(test).getBlock(test) == Blocks.iron_bars) {
return vector2d;
}
}
}
}
return null;
}
/*
*
* */
@Override
public BossfightProcessor createBossfightProcessor(World w, String dungeonName) {
String floor = dungeonName.substring(14).trim();
DungeonsGuide.sendDebugChat(new ChatComponentText("Floor: "+floor+ " Building bossfight processor"));
if (floor.equals("F1")) {
return new BossfightProcessorBonzo();
} else if (floor.equals("F2")) {
return new BossfightProcessorScarf();
} else if (floor.equals("F3")) {
return new BossfightProcessorProf();
} else if (floor.equals("F4")) {
return new BossfightProcessorThorn();
} else if (floor.equals("F5")) {
return new BossfightProcessorLivid(false);
} else if (floor.equals("F6")) {
return new BossfightProcessorSadan();
} else if (floor.equals("F7")) {
return new BossfightProcessorNecron();
}
return null;
}
@Override
public boolean isTrapSpawn(String dungeonName) {
String floor = dungeonName.substring(14).trim();
if (floor.equals("F3")) {
return true;
} else if (floor.equals("F4")) {
return true;
} else if (floor.equals("F5")) {
return true;
} else if (floor.equals("F6")) {
return true;
} else return floor.equals("F7");
}
@Override
public double secretPercentage(String dungeonName) {
String floor = dungeonName.substring(14).trim();
if (floor.equals("F1")) {
return 0.3;
} else if (floor.equals("F2")) {
return 0.4;
} else if (floor.equals("F3")) {
return 0.5;
} else if (floor.equals("F4")) {
return 0.6;
} else if (floor.equals("F5")) {
return 0.7;
} else if (floor.equals("F6")) {
return 0.85;
} else if (floor.equals("F7")) {
return 1.0;
} else if (floor.equals("E")) {
return 0.3;
}
return 1.0;
}
@Override
public int speedSecond(String dungeonName) {
String floor = dungeonName.substring(14).trim();
if (floor.equals("F1")) {
return 600;
} else if (floor.equals("F2")) {
return 600;
} else if (floor.equals("F3")) {
return 600;
} else if (floor.equals("F4")) {
return 600;
} else if (floor.equals("F5")) {
return 720;
} else if (floor.equals("F6")) {
return 600;
} else if (floor.equals("F7")) {
return 720;
}
return 600;
}
}
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