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package kr.syeyoung.dungeonsguide.dungeon.events;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import lombok.AllArgsConstructor;
import lombok.Data;
import net.minecraft.util.BlockPos;
import java.awt.*;
import java.util.UUID;
@Data
@AllArgsConstructor
public class DungeonStateChangeEvent implements DungeonEventData {
private Point unitPt;
private String roomName;
private DungeonRoom.RoomState from;
private DungeonRoom.RoomState to;
@Override
public String getEventName() {
return "ROOM_STATE_CHANGE";
}
}
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