1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.dungeon.mechanics;
import com.google.common.collect.Sets;
import kr.syeyoung.dungeonsguide.dungeon.DungeonActionManager;
import kr.syeyoung.dungeonsguide.dungeon.actions.*;
import kr.syeyoung.dungeonsguide.dungeon.data.OffsetPoint;
import kr.syeyoung.dungeonsguide.dungeon.mechanics.predicates.PredicateBat;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import kr.syeyoung.dungeonsguide.pathfinding.NodeProcessorDungeonRoom;
import kr.syeyoung.dungeonsguide.utils.RenderUtils;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.Getter;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.BlockPos;
import net.minecraft.util.Vec3;
import java.awt.*;
import java.util.*;
import java.util.List;
@Data
public class DungeonSecret implements DungeonMechanic {
private static final long serialVersionUID = 8784808599222706537L;
private OffsetPoint secretPoint = new OffsetPoint(0,0,0);
private SecretType secretType = SecretType.CHEST;
private List<String> preRequisite = new ArrayList<String>();
public void tick(DungeonRoom dungeonRoom) {
if (secretType == SecretType.CHEST) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.chest || blockState.getBlock() == Blocks.trapped_chest) {
TileEntityChest chest = (TileEntityChest) dungeonRoom.getContext().getWorld().getTileEntity(pos);
if (chest.numPlayersUsing > 0) {
dungeonRoom.getRoomContext().put("c-"+pos.toString(), true);
}
}
} else if (secretType == SecretType.ESSENCE) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.skull) {
dungeonRoom.getRoomContext().put("e-"+pos.toString(), true);
}
} else if (secretType == SecretType.ITEM_DROP) {
Vec3 pos = new Vec3(secretPoint.getBlockPos(dungeonRoom));
Vec3 player = Minecraft.getMinecraft().thePlayer.getPositionVector();
if (player.squareDistanceTo(pos) < 16) {
Vec3 vec3 = pos.subtract(player).normalize();
for (int i = 0; i < player.distanceTo(pos); i++) {
Vec3 vec = player.addVector(vec3.xCoord * i, vec3.yCoord * i, vec3.zCoord * i);
BlockPos bpos = new BlockPos(vec);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(bpos);
if (!NodeProcessorDungeonRoom.isValidBlock(blockState))
return;
}
dungeonRoom.getRoomContext().put("i-" + pos, true);
}
}
}
public SecretStatus getSecretStatus(DungeonRoom dungeonRoom) {
if (secretType == SecretType.CHEST) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (dungeonRoom.getRoomContext().containsKey("c-"+pos.toString()))
return SecretStatus.FOUND;
if (blockState.getBlock() == Blocks.air) {
return SecretStatus.DEFINITELY_NOT;
} else if (blockState.getBlock() != Blocks.chest && blockState.getBlock() != Blocks.trapped_chest) {
return SecretStatus.ERROR;
} else {
TileEntityChest chest = (TileEntityChest) dungeonRoom.getContext().getWorld().getTileEntity(pos);
if (chest.numPlayersUsing > 0) {
return SecretStatus.FOUND;
} else{
return SecretStatus.CREATED;
}
}
} else if (secretType == SecretType.ESSENCE) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.skull) {
dungeonRoom.getRoomContext().put("e-"+pos.toString(), true);
return SecretStatus.DEFINITELY_NOT;
} else {
if (dungeonRoom.getRoomContext().containsKey("e-"+pos.toString()))
return SecretStatus.FOUND;
return SecretStatus.NOT_SURE;
}
} else if (secretType == SecretType.BAT) {
Vec3 spawn = new Vec3(secretPoint.getBlockPos(dungeonRoom));
for (Integer killed : DungeonActionManager.getKilleds()) {
if (DungeonActionManager.getSpawnLocation().get(killed) == null) continue;
if (DungeonActionManager.getSpawnLocation().get(killed).squareDistanceTo(spawn) < 100) {
return SecretStatus.FOUND;
}
}
return SecretStatus.NOT_SURE;
} else {
Vec3 pos = new Vec3(secretPoint.getBlockPos(dungeonRoom));
if (dungeonRoom.getRoomContext().containsKey("i-"+ pos))
return SecretStatus.FOUND;
Vec3 player = Minecraft.getMinecraft().thePlayer.getPositionVector();
if (player.squareDistanceTo(pos) < 16) {
Vec3 vec3 = pos.subtract(player).normalize();
for (int i = 0; i < player.distanceTo(pos); i++) {
Vec3 vec = player.addVector(vec3.xCoord * i, vec3.yCoord * i, vec3.zCoord * i);
BlockPos bpos = new BlockPos(vec);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(bpos);
if (!NodeProcessorDungeonRoom.isValidBlock(blockState))
return SecretStatus.NOT_SURE;
}
dungeonRoom.getRoomContext().put("i-" + pos, true);
}
return SecretStatus.NOT_SURE;
}
}
@Override
public Set<Action> getAction(String state, DungeonRoom dungeonRoom) {
if (state.equalsIgnoreCase("navigate")) {
Set<Action> base;
Set<Action> preRequisites = base = new HashSet<Action>();
ActionMoveNearestAir actionMove = new ActionMoveNearestAir(getRepresentingPoint(dungeonRoom));
preRequisites.add(actionMove);
preRequisites = actionMove.getPreRequisite();
for (String str : preRequisite) {
if (str.isEmpty()) continue;
ActionChangeState actionChangeState = new ActionChangeState(str.split(":")[0], str.split(":")[1]);
preRequisites.add(actionChangeState);
}
return base;
}
if (!"found".equalsIgnoreCase(state)) throw new IllegalArgumentException(state+" is not valid state for secret");
Set<Action> base;
Set<Action> preRequisites = base = new HashSet<Action>();
if (secretType == SecretType.CHEST || secretType == SecretType.ESSENCE) {
ActionClick actionClick;
preRequisites.add(actionClick = new ActionClick(secretPoint));
preRequisites = actionClick.getPreRequisite();
} else if (secretType == SecretType.BAT) {
ActionKill actionKill;
preRequisites.add(actionKill = new ActionKill(secretPoint));
actionKill.setPredicate(PredicateBat.INSTANCE);
actionKill.setRadius(10);
preRequisites = actionKill.getPreRequisite();
}
{
ActionMove actionMove = new ActionMove(secretPoint);
preRequisites.add(actionMove);
preRequisites = actionMove.getPreRequisite();
}
{
for (String str : preRequisite) {
if (str.isEmpty()) continue;
ActionChangeState actionChangeState = new ActionChangeState(str.split(":")[0], str.split(":")[1]);
preRequisites.add(actionChangeState);
}
}
return base;
}
@Override
public void highlight(Color color, String name, DungeonRoom dungeonRoom, float partialTicks) {
BlockPos pos = getSecretPoint().getBlockPos(dungeonRoom);
RenderUtils.highlightBlock(pos, color,partialTicks);
RenderUtils.drawTextAtWorld(getSecretType().name(), pos.getX() +0.5f, pos.getY()+0.75f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(name, pos.getX() +0.5f, pos.getY()+0.375f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(getCurrentState(dungeonRoom), pos.getX() +0.5f, pos.getY()+0f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
}
public enum SecretType {
BAT, CHEST, ITEM_DROP, ESSENCE
}
@AllArgsConstructor
@Getter
public enum SecretStatus {
DEFINITELY_NOT("definitely_not"), NOT_SURE("not_sure"), CREATED("created"), FOUND("found"), ERROR("error");
private final String stateName;
}
public DungeonSecret clone() throws CloneNotSupportedException {
DungeonSecret dungeonSecret = new DungeonSecret();
dungeonSecret.secretPoint = (OffsetPoint) secretPoint.clone();
dungeonSecret.secretType = secretType;
dungeonSecret.preRequisite = new ArrayList<String>(preRequisite);
return dungeonSecret;
}
@Override
public String getCurrentState(DungeonRoom dungeonRoom) {
return getSecretStatus(dungeonRoom).getStateName();
}
@Override
public Set<String> getPossibleStates(DungeonRoom dungeonRoom) {
SecretStatus status = getSecretStatus(dungeonRoom);
if (status == SecretStatus.FOUND) return Sets.newHashSet("navigate");
else return Sets.newHashSet("found", "navigate");
}
@Override
public Set<String> getTotalPossibleStates(DungeonRoom dungeonRoom) {
return Sets.newHashSet("found"/*, "definitely_not", "not_sure", "created", "error"*/);
}
@Override
public OffsetPoint getRepresentingPoint(DungeonRoom dungeonRoom) {
return secretPoint;
}
}
|