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package kr.syeyoung.dungeonsguide.dungeon.mechanics;
import com.google.common.collect.Sets;
import kr.syeyoung.dungeonsguide.dungeon.DungeonActionManager;
import kr.syeyoung.dungeonsguide.dungeon.actions.*;
import kr.syeyoung.dungeonsguide.dungeon.data.OffsetPoint;
import kr.syeyoung.dungeonsguide.dungeon.mechanics.predicates.PredicateBat;
import kr.syeyoung.dungeonsguide.dungeon.roomfinder.DungeonRoom;
import kr.syeyoung.dungeonsguide.pathfinding.NodeProcessorDungeonRoom;
import kr.syeyoung.dungeonsguide.utils.RenderUtils;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.Getter;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.BlockPos;
import net.minecraft.util.Vec3;
import java.awt.*;
import java.util.*;
import java.util.List;
@Data
public class DungeonSecret implements DungeonMechanic {
private static final long serialVersionUID = 8784808599222706537L;
private OffsetPoint secretPoint = new OffsetPoint(0,0,0);
private SecretType secretType = SecretType.CHEST;
private List<String> preRequisite = new ArrayList<String>();
public SecretStatus getSecretStatus(DungeonRoom dungeonRoom) {
if (secretType == SecretType.CHEST) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.air) {
return SecretStatus.DEFINITELY_NOT;
} else if (blockState.getBlock() != Blocks.chest && blockState.getBlock() != Blocks.trapped_chest) {
return SecretStatus.ERROR;
} else {
TileEntityChest chest = (TileEntityChest) dungeonRoom.getContext().getWorld().getTileEntity(pos);
if (chest.numPlayersUsing > 0) {
return SecretStatus.FOUND;
} else{
return SecretStatus.CREATED;
}
}
} else if (secretType == SecretType.ESSENCE) {
BlockPos pos = secretPoint.getBlockPos(dungeonRoom);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(pos);
if (blockState.getBlock() == Blocks.skull) {
dungeonRoom.getRoomContext().put("e-"+pos.toString(), true);
return SecretStatus.DEFINITELY_NOT;
} else {
if (dungeonRoom.getRoomContext().containsKey("e-"+pos.toString()))
return SecretStatus.FOUND;
return SecretStatus.NOT_SURE;
}
} else if (secretType == SecretType.BAT) {
Vec3 spawn = new Vec3(secretPoint.getBlockPos(dungeonRoom));
for (Integer killed : DungeonActionManager.getKilleds()) {
if (DungeonActionManager.getSpawnLocation().get(killed) == null) continue;
if (DungeonActionManager.getSpawnLocation().get(killed).squareDistanceTo(spawn) < 100) {
return SecretStatus.FOUND;
}
}
return SecretStatus.NOT_SURE;
} else {
Vec3 pos = new Vec3(secretPoint.getBlockPos(dungeonRoom));
if (dungeonRoom.getRoomContext().containsKey("i-"+pos.toString()))
return SecretStatus.FOUND;
Vec3 player = Minecraft.getMinecraft().thePlayer.getPositionVector();
if (player.squareDistanceTo(pos) < 16) {
Vec3 vec3 = pos.subtract(player).normalize();
for (int i = 0; i < player.distanceTo(pos); i++) {
Vec3 vec = player.addVector(vec3.xCoord * i, vec3.yCoord * i, vec3.zCoord * i);
BlockPos bpos = new BlockPos(vec);
IBlockState blockState = dungeonRoom.getContext().getWorld().getBlockState(bpos);
if (!NodeProcessorDungeonRoom.isValidBlock(blockState))
return SecretStatus.NOT_SURE;
}
dungeonRoom.getRoomContext().put("i-" + pos.toString(), true);
}
return SecretStatus.NOT_SURE;
}
}
@Override
public Set<Action> getAction(String state, DungeonRoom dungeonRoom) {
if (state.equalsIgnoreCase("navigate")) {
Set<Action> base;
Set<Action> preRequisites = base = new HashSet<Action>();
ActionMoveNearestAir actionMove = new ActionMoveNearestAir(getRepresentingPoint(dungeonRoom));
preRequisites.add(actionMove);
preRequisites = actionMove.getPreRequisite();
for (String str : preRequisite) {
if (str.isEmpty()) continue;
ActionChangeState actionChangeState = new ActionChangeState(str.split(":")[0], str.split(":")[1]);
preRequisites.add(actionChangeState);
}
return base;
}
if (!"found".equalsIgnoreCase(state)) throw new IllegalArgumentException(state+" is not valid state for secret");
Set<Action> base;
Set<Action> preRequisites = base = new HashSet<Action>();
if (secretType == SecretType.CHEST || secretType == SecretType.ESSENCE) {
ActionClick actionClick;
preRequisites.add(actionClick = new ActionClick(secretPoint));
preRequisites = actionClick.getPreRequisite();
} else if (secretType == SecretType.BAT) {
ActionKill actionKill;
preRequisites.add(actionKill = new ActionKill(secretPoint));
actionKill.setPredicate(PredicateBat.INSTANCE);
actionKill.setRadius(10);
preRequisites = actionKill.getPreRequisite();
}
{
ActionMove actionMove = new ActionMove(secretPoint);
preRequisites.add(actionMove);
preRequisites = actionMove.getPreRequisite();
}
{
for (String str : preRequisite) {
if (str.isEmpty()) continue;
ActionChangeState actionChangeState = new ActionChangeState(str.split(":")[0], str.split(":")[1]);
preRequisites.add(actionChangeState);
}
}
return base;
}
@Override
public void highlight(Color color, String name, DungeonRoom dungeonRoom, float partialTicks) {
BlockPos pos = getSecretPoint().getBlockPos(dungeonRoom);
RenderUtils.highlightBlock(pos, color,partialTicks);
RenderUtils.drawTextAtWorld(getSecretType().name(), pos.getX() +0.5f, pos.getY()+0.75f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(name, pos.getX() +0.5f, pos.getY()+0.375f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
RenderUtils.drawTextAtWorld(getCurrentState(dungeonRoom), pos.getX() +0.5f, pos.getY()+0f, pos.getZ()+0.5f, 0xFFFFFFFF, 0.03f, false, true, partialTicks);
}
public static enum SecretType {
BAT, CHEST, ITEM_DROP, ESSENCE
}
@AllArgsConstructor
@Getter
public static enum SecretStatus {
DEFINITELY_NOT("definitely_not"), NOT_SURE("not_sure"), CREATED("created"), FOUND("found"), ERROR("error");
private String stateName;
}
public DungeonSecret clone() throws CloneNotSupportedException {
DungeonSecret dungeonSecret = new DungeonSecret();
dungeonSecret.secretPoint = (OffsetPoint) secretPoint.clone();
dungeonSecret.secretType = secretType;
dungeonSecret.preRequisite = new ArrayList<String>(preRequisite);
return dungeonSecret;
}
@Override
public String getCurrentState(DungeonRoom dungeonRoom) {
return getSecretStatus(dungeonRoom).getStateName();
}
@Override
public Set<String> getPossibleStates(DungeonRoom dungeonRoom) {
SecretStatus status = getSecretStatus(dungeonRoom);
if (status == SecretStatus.FOUND) return Sets.newHashSet("navigate");
else return Sets.newHashSet("found", "navigate");
}
@Override
public Set<String> getTotalPossibleStates(DungeonRoom dungeonRoom) {
return Sets.newHashSet("found"/*, "definitely_not", "not_sure", "created", "error"*/);
}
@Override
public OffsetPoint getRepresentingPoint(DungeonRoom dungeonRoom) {
return secretPoint;
}
}
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