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/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.features.impl.etc;
import kr.syeyoung.dungeonsguide.SkyblockStatus;
import kr.syeyoung.dungeonsguide.DungeonsGuide;
import kr.syeyoung.dungeonsguide.features.FeatureParameter;
import kr.syeyoung.dungeonsguide.features.SimpleFeature;
import kr.syeyoung.dungeonsguide.features.listener.SoundListener;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraftforge.client.event.sound.PlaySoundEvent;
public class FeatureDecreaseExplosionSound extends SimpleFeature implements SoundListener {
public FeatureDecreaseExplosionSound() {
super("Misc", "Decrease Explosion sound effect", "Decreases volume of explosions while on skyblock", "qol.explosionsound");
parameters.put("sound", new FeatureParameter<Float>("sound", "Sound Multiplier %", "The volume of explosion effect will be multiplied by this value. 0~100", 10.0f, "float"));
}
SkyblockStatus skyblockStatus = DungeonsGuide.getDungeonsGuide().getSkyblockStatus();
@Override
public void onSound(PlaySoundEvent soundEvent) {
if (!skyblockStatus.isOnSkyblock()) return;
if (soundEvent.name.equalsIgnoreCase("random.explode") && soundEvent.result instanceof PositionedSoundRecord) {
PositionedSoundRecord positionedSoundRecord = (PositionedSoundRecord) soundEvent.result;
PositionedSoundRecord neweff = new PositionedSoundRecord(
positionedSoundRecord.getSoundLocation(),
positionedSoundRecord.getVolume() * (this.<Float>getParameter("sound").getValue() / 100),
positionedSoundRecord.getPitch(),
positionedSoundRecord.getXPosF(),
positionedSoundRecord.getYPosF(),
positionedSoundRecord.getZPosF()
);
soundEvent.result = neweff;
}
}
}
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