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/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.features.impl.secret;
import com.google.common.base.Supplier;
import com.google.gson.JsonObject;
import kr.syeyoung.dungeonsguide.config.guiconfig.ConfigPanelCreator;
import kr.syeyoung.dungeonsguide.config.guiconfig.MFeatureEdit;
import kr.syeyoung.dungeonsguide.config.guiconfig.MParameterEdit;
import kr.syeyoung.dungeonsguide.config.guiconfig.RootConfigPanel;
import kr.syeyoung.dungeonsguide.features.FeatureParameter;
import kr.syeyoung.dungeonsguide.features.SimpleFeature;
import kr.syeyoung.dungeonsguide.features.text.PanelTextParameterConfig;
import kr.syeyoung.dungeonsguide.features.text.StyledTextRenderer;
import kr.syeyoung.dungeonsguide.features.text.TextHUDFeature;
import kr.syeyoung.dungeonsguide.gui.MPanel;
import kr.syeyoung.dungeonsguide.gui.elements.MStringSelectionButton;
import lombok.Data;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import java.awt.*;
import java.util.Arrays;
import java.util.stream.Collectors;
public class FeaturePathfindStrategy extends SimpleFeature {
public FeaturePathfindStrategy() {
super("Dungeon Secrets", "Pathfind Algorithm", "Select pathfind algorithm used by paths", "secret.secretpathfind.algorithm", true);
this.parameters.put("strategy", new FeatureParameter<String>("strategy", "Pathfind Strategy", "Pathfind Strategy", "THETA_STAR", "string"));
}
@Override
public boolean isDisyllable() {
return false;
}
@Override
public String getEditRoute(RootConfigPanel rootConfigPanel) {
ConfigPanelCreator.map.put("base." + getKey() , new Supplier<MPanel>() {
@Override
public MPanel get() {
MFeatureEdit featureEdit = new MFeatureEdit(FeaturePathfindStrategy.this, rootConfigPanel);
PathfindStrategy alignment = getPathfindStrat();
MStringSelectionButton mStringSelectionButton = new MStringSelectionButton(Arrays.stream(PathfindStrategy.values()).map(Enum::name).collect(Collectors.toList()), alignment.name()) {
@Override
public Dimension getPreferredSize() {
return new Dimension(150, 20);
}
};
mStringSelectionButton.setOnUpdate(() -> {
FeaturePathfindStrategy.this.<String>getParameter("strategy").setValue(mStringSelectionButton.getSelected());
FeaturePathfindStrategy.this.<String>getParameter("strategy").setDescription(getPathfindStrat().getDescription());
featureEdit.removeParameterEdit(null);
});
featureEdit.addParameterEdit("strategy", new MParameterEdit(FeaturePathfindStrategy.this, FeaturePathfindStrategy.this.<String>getParameter("strategy"), rootConfigPanel, mStringSelectionButton, (a) -> false));
for (FeatureParameter parameter: getParameters()) {
if (parameter.getKey().equals("strategy")) continue;
featureEdit.addParameterEdit(parameter.getKey(), new MParameterEdit(FeaturePathfindStrategy.this, parameter, rootConfigPanel));
}
return featureEdit;
}
});
return "base." + getKey() ;
}
@Getter @RequiredArgsConstructor
public enum PathfindStrategy {
THETA_STAR("The default pathfinding algorithm. It will generate sub-optimal path quickly."),
A_STAR_DIAGONAL("New pathfinding algorithm. It will generate path that looks like the one JPS generates"),
A_STAR_FINE_GRID("New pathfinding algorithm. It will generate path that kind of looks like stair"),
JPS_LEGACY("The improved pathfinding algorithm. Not suggested for usage. It will have problems on diagonal movements, thus giving wrong routes"),
A_STAR_LEGACY("The first pathfinding algorithm. It may have problem on navigating through stairs. This is the one used by Minecraft for mob pathfind.");
private final String description;
}
@Override
public void loadConfig(JsonObject jsonObject) {
super.loadConfig(jsonObject);
FeaturePathfindStrategy.PathfindStrategy alignment;
try {
alignment = PathfindStrategy.valueOf(FeaturePathfindStrategy.this.<String>getParameter("strategy").getValue());
} catch (Exception e) {alignment = PathfindStrategy.THETA_STAR;}
FeaturePathfindStrategy.this.<String>getParameter("strategy").setValue(alignment.name());
FeaturePathfindStrategy.this.<String>getParameter("strategy").setDescription(alignment.getDescription());
}
public PathfindStrategy getPathfindStrat() {
return PathfindStrategy.valueOf(FeaturePathfindStrategy.this.<String>getParameter("strategy").getValue());
}
}
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