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/*
* Dungeons Guide - The most intelligent Hypixel Skyblock Dungeons Mod
* Copyright (C) 2021 cyoung06
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package kr.syeyoung.dungeonsguide.roomprocessor.waterpuzzle.nodes;
import kr.syeyoung.dungeonsguide.roomprocessor.waterpuzzle.LeverState;
import kr.syeyoung.dungeonsguide.roomprocessor.waterpuzzle.WaterNode;
import lombok.AllArgsConstructor;
import lombok.Data;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
@Data
@AllArgsConstructor
public class WaterNodeAir implements WaterNode {
BlockPos blockPos;
@Override
public boolean canWaterGoThrough() {
return true;
}
@Override
public LeverState getCondition() {
return null;
}
@Override
public boolean isWaterFilled(World w) {
Block b = w.getChunkFromBlockCoords(blockPos).getBlock(blockPos);
return b == Blocks.water || b == Blocks.flowing_water;
}
public BlockPos getBlockPos() {
return blockPos;
}
private int x,y;
public String toString() {
return "A";
}
}
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